Generated by All in One SEO Pro v4.9.10, this is an llms.txt file, used by LLMs to index the site. # Starmourn The world's premiere sci-fi MUD ## Sitemaps - [XML Sitemap](https://www.starmourn.com/sitemap.xml): Contains all public & indexable URLs for this website. ## Posts - [New Starmourn System: Fleet Mining](https://www.starmourn.com/2026/05/17/new-fleet-mining/) - Fleet Mining officially introduces a multi-ship cooperative mining activity, solving a request players have been making almost since launch. Get mining! - [New feature: Crew Hacking! #HackTheGrid](https://www.starmourn.com/2026/05/20/crew-hacking/) - Another long-requested feature makes its debut! For all hackable terminals, a crew of hackers can now jack into one shared grid and breach it together. - [Join the Team! Recruiting Storytellers for the Starmourn Sector](https://www.starmourn.com/2026/03/05/starmourn-storyteller-apps-open/) - Opportunities to build new worlds and histories await! Apply today to join the volunteer team of worldbuilders in Starmourn. - [Ready for a legendary team up? Try our newest feature: Looking For Group](https://www.starmourn.com/2026/03/03/looking-for-group/) - For days when you want to do a group activity, but don't know how to ask. Use the LOOKING FOR GROUP feature to find a crew and dive in to your next adventure! - [Referral System Now Live! Refer A Friend for New Adventures today.](https://www.starmourn.com/2026/01/24/referral-system-now-live/) - Refer a new or returning player to Starmourn for the chance at dazzling rewards for you both! Learn more about the revamped Referral System here. - [New Year, New Roundtable!](https://www.starmourn.com/2026/01/08/new-year-new-roundtable/) - Join us January 19th at 23:00 GMT for a roundtable with the Starmourn Admin Team to wave bye to 2025 and get a sneak peak at all the fun coming in 2026! - [A tale as old as time… It's Winterflame Season!](https://www.starmourn.com/2025/12/03/a-tale-as-old-as-time-its-winterflame-season/) - In a fit of questionable holiday cheer, ol' papa Ironbeard gave his favorite helper Barry a little too much leeway for a special Winterflame project, and now he needs YOUR assistance to keep the celebrations alive. Throughout the month of December, this year's Winterflame event will let you send anonymous gifts and custom festive messages - [Maintenance Outage Scheduled](https://www.starmourn.com/2025/10/12/maintenance-outage-scheduled/) - A maintenance window has been scheduled for Tuesday, October 14th beginning at 10 PM Central Time. We are expecting an outage window of up to 8 hours, but every effort will be made to minimize downtime. Please note: your device(s) will not be available during the maintenance period. Thank you in advance for your patience - [A shadow descends on the Starmourn Sector...](https://www.starmourn.com/2025/10/06/a-shadow-descends-on-the-starmourn-sector/) - It's officially Halloween season around the earthly globe, which means it's Rapadruk in Starmourn, Check out what you can expect to see this month in game! - [Suggested Play Time: Vihana Research](https://www.starmourn.com/2025/08/04/suggested-play-time-vihana-research/) - Feeling brave? Join Marlee Xalex for the start of a research journey into the Ishvana's cruel experiments. Starmourn Event Kickoff: August 9th @ 0:00 GMT. - [Securing the Kali Warship Wreckage](https://www.starmourn.com/2025/09/15/securing-the-kali-warship-wreckage/) - Phase Two of Starmourn's ongoing Vihana Research event took place this weekend! Check out the recap and see how you can get in on the action. - [Upcoming Starmourn Events - Cupcake tasting, Ishvana fighting, and more!](https://www.starmourn.com/2025/09/02/upcoming-starmourn-events-cupcake-tasting-ishvana-fighting-and-more/) - Learn more about some of the upcoming events in Starmourn this month. Join us in game Sept 12th and 13th to get in on the action. - [The Vihana Research Files](https://www.starmourn.com/2025/08/10/the-vihana-research-files/) - Our Vihana Research event kicked off with Marlee assembling a crew to secure a Kali Warship from the Ishvana. Learn what that means & how you can get in on it! - [Wonders abound in April, as do pranks and glee!](https://www.starmourn.com/2025/04/01/wonders-abound-in-april-as-do-pranks-and-glee/) - In an effort to start this Spring season strong, the Starmourn Admin team has made the bold and brave decision. Read more on the blog > - ["Esteem"s Like You've Got Something To Say](https://www.starmourn.com/2025/03/31/esteems-like-youve-got-something-to-say/) - Have something nice to say? Go on 'n say it! With the new Starmourn ESTEEM system, you don't have to wait for annual fanmail to share some kindness with others! - [There's a rumblin' in the galactic news stands...](https://www.starmourn.com/2025/03/26/theres-a-rumblin-in-the-galactic-news-stands/) - Rumor has it that HETE has run into a new bug in their records system and speculation abounds! How might it affect spacers in the Starmourn sector? - [Celebrating the New Year with a January Promo Update!](https://www.starmourn.com/2025/01/03/celebrating-the-new-year-with-a-january-promo-update/) - We're celebrating our 6th birthday in STYLE - Log in this month to get a FREE rainbow tesseract and a 6th year commemorative badge! Learn more > - [Goodbye Winterflame, Hello New Year~](https://www.starmourn.com/2025/01/02/goodbye-winterflame-hello-new-year/) - Check in with Rohna to retrieve your prize for helping in the festival grounds, then submit your New Years Commendations to earn up to 75 credits! Learn more > - [Glowing In The Festive Snow - It's Winterflamein Starmourn!](https://www.starmourn.com/2024/12/21/glowing-in-the-festive-snow-its-winterflamein-starmourn/) - It's officially Winterflame, Starmourn's wintery holiday bringing cheer and unity to the sector. Learn how to get FREE prizes and compete in the fairgrounds! - [Bye, Floating Market! Until next time.](https://www.starmourn.com/2024/12/21/bye-floating-market-until-next-time/) - We bid farewell to the Floating Market at the top of this month, but I wanted to take a moment to share some of this on the blog as well - New shops this round included a vehicle stall, storage options, and pets as well as new stalls for promotional items that had previously been - [It's Floating AND It's a Market!](https://www.starmourn.com/2024/11/08/its-floating-and-its-a-market/) - Your chance to make a pile of marks and secure a load of unique loot awaits! Learn more about the upcoming Floating Market in the Starmourn sector. - [It's the spookiest time of the year~](https://www.starmourn.com/2024/10/12/its-the-spookiest-time-of-the-year/) - Rapadruk is upon us, Starmourn! Explore Rapa'ruk Mansion with the Candy Dans, participate in dark rituals, and win the annual Scare the Storytellers contest! - [Floating Markets, Rapadruk Spirits, and Winterflame Festivity - Oh My!](https://www.starmourn.com/2024/09/20/floating-markets-rapadruk-spirits-and-winterflame-festivity-oh-my/) - Now that things have settled a bit with the Newbie Experience, check out the roster of fun end of year holidays the Starmourn sector is known for! - [The New Tutorial's First Days, New Archaeology, and QOL Updates](https://www.starmourn.com/2024/08/24/the-new-tutorials-first-days-new-archaeology-and-qol-updates/) - The Starmourn Devblog: Read this to learn about our ongoing promotion, new archaeology digsite, and QOL Command "WELCOMEBACK"! - [Sound the Alarms: It's Happening!! New Starmourn Tutorial Releasing TOMORROW.](https://www.starmourn.com/2024/08/15/sound-the-alarms-its-happening-new-starmourn-tutorial-releasing-tomorrow/) - To those who've been thinking about taking their first steps in the Starmourn Sector or considering a return from an extended cryo nap- It's time! Learn more > - [BETA Testing Round 2 For The New Tutorial Begins Today!](https://www.starmourn.com/2024/07/23/beta-testing-round-2-for-the-new-tutorial-begins-today/) - The new Starmourn tutorial packs a punch to onboard new & veteran MUD players alike into our unique and completely free-to-play sci-fi title. Get a sneak peak > - [What's That Shining On The Horizon? Devblog Updates!](https://www.starmourn.com/2024/07/01/whats-that-shining-on-the-horizon-devblog-updates/) - For Starmourn and beyond: Check out this brief devblog for updates on the New Tutorial, website upgrades, new game areas, and more! - [New Hunting Grounds - Explore the Lha Ti Homeworld of Ghenla!](https://www.starmourn.com/2024/06/10/new-hunting-grounds-explore-the-lha-ti-homeworld-of-ghenla/) - The Lha Ti homeworld of Ghenla is now available to explore! Log-in today and hunt the Amber Ridgeline or speak with Embassy leaders in the Panzan Marshes. - [Recommended Play Time - Open Training Session on History and Lore](https://www.starmourn.com/2024/06/07/recommended-play-time-open-training-session-on-history-and-lore/) - New and Veteran players alike - Join us Saturday at Sync-1 for an open training session with the Lord Commander of the Song Dominion and a guest star from the admin team! We'll be covering topics including, but not limited to, historic lore and sector-wide politics! Bring your questions and puzzling inspirations to strike up - [A Little Starmourn Mischief and Much More Fun...](https://www.starmourn.com/2024/03/31/a-little-starmourn-mischief-and-much-more-fun/) - Recommended play time! Log in any time on April 1st to find out, plus claim something naughty-or-maybe-nice in the chaotic spirit of the holiday. Learn more > - [Tiggywink vs Larsson for Starmourn's Egg-streme Easter Rescue 2024!](https://www.starmourn.com/2024/03/29/tiggywink-vs-larsson-for-starmourns-egg-streme-easter-rescue-2024/) - Starmourn's Easter Event is ON! Join us now through Mon. 4/8 to help Fufu Tiggywink or Derika Larsson as they seek out lost critters in the sector. Learn more > - [Coming Soon: The Starmourn Tutorial Is Getting A Glow-Up](https://www.starmourn.com/2024/03/26/coming-soon-the-starmourn-tutorial-is-getting-a-glow-up/) - The admin team has been hard at work closing out projects and building a brand new tutorial experience based on player feedback. Check out the update! > - [New Racial Greeting Emotes for Cultural RP](https://www.starmourn.com/2024/03/06/new-racial-greeting-emotes-for-cultural-rp/) - Hey Starmourn Sector! 👋 👽 New racial emotes are now available for all races to complete a culturally derived GREETING to other spacers. Read more > - [Make your mark on the NEW tutorial area!](https://www.starmourn.com/2024/02/26/make-your-mark-on-the-new-tutorial-area/) - As work continues on the revised tutorial area, we're offering our community the chance to have their ideas implemented in lore and for new players to experience going forward. Check it out! - [Your Time to Shine: Roleplay Bounty in Effect Through February 29th!](https://www.starmourn.com/2024/02/01/your-time-to-shine-roleplay-bounty-in-effect-through-february-29th/) - The Starmourn admin team has issued a Leap Year RP Bounty! Submit your RP Request by February 29th for priority review on your admin-assisted RP event. Click the link to learn more! - [Welcoming 2024 - A brief glance at the year ahead!](https://www.starmourn.com/2024/01/01/welcoming-2024-a-brief-glance-at-the-year-ahead/) - Join us for a review of the 20+ projects on our slate for the coming year including new zones, loads of improvements, new systems, and more! - [Year In Review: Saying goodbye to 2023](https://www.starmourn.com/2023/12/27/year-in-review-saying-goodbye-to-2023/) - Join me for a walk down memory lane, will you? Let’s see what we accomplished this year before we release the roadmap for what to expect next year. - [Our final Winterflame present: New Player Race Releases!](https://www.starmourn.com/2023/12/20/our-final-winterflame-present-new-player-race-releases/) - Our final Winterflame present to y'all: New Player Race Releases! Learn more about the Belaul and the Bushraki, now available to play for FREE in Starmourn. - [Frosty Updates Inbound - Check out the new and improved Paperweight!](https://www.starmourn.com/2023/12/11/frosty-updates-inbound-check-out-the-new-and-improved-paperweight/) - Paperweight is looking extra cool. Check out the new hunting ground release info and a wealth of new lore updates for the Belaul of the tundra. - [Hey beaches. Time for an event!](https://www.starmourn.com/2023/06/06/hey-beaches-time-for-an-event/) - Join us all month for a beach party on the Glittering Shores of Litharge! Jonti Yaghah awaits you, as do a collection of prizes and rather needy beachfolk. - [The most wonderful time of the year: Welcome to Winterflame!](https://www.starmourn.com/2023/12/01/the-most-wonderful-time-of-the-year-welcome-to-winterflame/) - It's the most wonderful time of the year in Starmourn: Winterflame! Log in this month for giftcatchers, special arena events, seasonal quests, and more~ - [Legacy Mode & Beyond](https://www.starmourn.com/2023/07/24/legacy-mode-beyond/) - Learn about what Legacy Mode really means for the world of Starmourn, reminisce on what we've accomplished so far, and get a sneak peak at what's on the docket for the future. We're still here, folks. Come on in- the Sector's fine. <3 - [You don't want to miss this.](https://www.starmourn.com/2023/05/03/you-dont-want-to-miss-this/) - Suggested play time: Log in on May 4th, at 23:00 GMT to tag in on the adventure and fight to save some of the sector's greatest resources! - [Caches, Crystals, Energy, oh my!](https://www.starmourn.com/2023/04/20/caches-crystals-energy-oh-my/) - In today's devblog, we'll discuss changes coming to caches, crystals, and vouchers, coming May 4th with an Event you're not gonna wanna miss! - [A Starmourner's Guide to Archaeology](https://www.starmourn.com/2023/03/28/a-starmourners-guide-to-archaeology/) - Today we're getting our hands dirty talking Archaeology, coming to Starmourn April 1 - [Cosmpiercer Overhaul: Everything you wanted to know](https://www.starmourn.com/2023/02/26/cosmpiercer-overhaul-everything-you-wanted-to-know/) - In today's devblog, we'll be talking all about Cosmpiercers and Mercenaries, hitting the Starmourn Sector on March 1st! - [TREND ALERT!](https://www.starmourn.com/2023/02/03/trend-alert/) - On Monday, February 13th, Starmourn is getting Trendy! Read on for more information about this new system for designers. - [Call for Volunteers](https://www.starmourn.com/2023/01/10/call-for-volunteers/) - Welcome to our Call for Volunteers! If you’re interested in contributing to Starmourn’s development, read on! - [Terminal Memory - Chapter One](https://www.starmourn.com/2023/01/08/terminal-memory-chapter-one/) - The first Hack Dungeon extended quest in Starmourn is now live! Learn how to get started in the first chapter of Terminal Memory. - [It's Story Time: A Glance Forward To 2023](https://www.starmourn.com/2023/01/04/its-story-time-a-glance-forward-to-2023/) - Here's a look ahead from the Storytelling team, covering our major projects and dreams for 2023. - [Year In Review: 2022](https://www.starmourn.com/2022/12/29/year-in-review-2022/) - Welcome to the Year in Review for Starmourn 2022! Here you'll find a summary of new systems, major events, and noteworthy player RP that's taken place over the past 12 months in addition to tons of bug smashing, rebalancing, skill updates, and more! - [The year ahead: 2023](https://www.starmourn.com/2023/01/04/the-year-ahead-2023/) - Welcome to 2023! In this post we set our sights on the Conflict Rework, and talk about what comes after. - [Vihana, Rise](https://www.starmourn.com/2022/11/28/vihana-rise/) - A look into Starmourn's next major feature drop: Vihana Facilities. Gather a team of up to 5 players and combat the rising Vihana threat through a roguelike-inspired PvE dungeon crawl. - [The haunting tradition is back - It's time for Scare the Storytellers, 2022!](https://www.starmourn.com/2022/10/11/the-haunting-tradition-is-back-its-time-for-scare-the-storytellers-2022/) - The Ishvana. Spoopy death cultists. Nanotube obsessed scientists. Those people you escort on station missions that ALWAYS seem to be up to no good. The hagda, in general... have you ever really LOOKED at a hagda? Don't. There are things you cannot unsee. This year we wanted to start Scare The Storytellers, our annual Halloween - [Find Yourself In The Next Newbie Challenge](https://www.starmourn.com/2022/09/21/find-yourself-in-the-next-newbie-challenge/) - Welcome, everyone, to the next Newbie Challenge! Whether you're joining us for the first time or taking a swing at a new character, this is a great opportunity to dive in to all Starmourn has to offer. tl;dr Make a new character by Sept 30th and complete the challenges below to get 750 free credits! - [Time for a vacation?](https://www.starmourn.com/2022/08/15/time-for-a-vacation/) - In honor of summertime… Welcome to the beach! Off the shores of the Celestine Ascendancy, players can now enjoy a relaxing break from the stresses of the sector at Dreg End Beach and Pleasure Shores! A quick tour for those who’ve yet to experience for themselves – Dreg End Beach To the west, a series - [The Industrial Revolution](https://www.starmourn.com/2022/05/06/the-industrial-revolution/) - Previewing all the updates coming along with the Economy Rework, which also gets an official release date! - [Welcome to Paperweight.](https://www.starmourn.com/2022/03/23/welcome-to-paperweight/) - Brought to you by Nyx and the Storytelling team, Paperweight is the winning entry from our Player Created Area Contest and its harsh tundras are almost ready to explore! Read below for some quick previews of what you can find in this bustling new space and the release event details to add to your calendar. - [Space Trucking Preview](https://www.starmourn.com/2022/02/25/space-trucking-preview/) - Hi all! Neritus here. I've been hard at work coding Space Trucking and its surrounding systems, supported by the rest of the team for ideas, lore input, and mechanics. The project has been quite satisfying to my geekdom, so I wanted to take a moment to reflect and provide a preview of the upcoming feature release, coming mostly likely sometime in March. There will be quite a few new activities to do in Space, so it's also a good opportunity to prepare players for what's coming and garner input before it lands. - [The Journey Forward](https://www.starmourn.com/2022/01/19/the-journey-forward/) - With the release of Ship Modding, I wanted to take a moment for some reflection. When I came on as producer I stated three main goals: a full and detailed pass on all the classes, a rework of weapon and armor modding, and finally ship modding. I did not necessarily expect this to take six - [Starmourn 2021 Year in Review: Celebrating our Best Year Ever!](https://www.starmourn.com/2021/12/22/starmourn-2021-year-in-review/) - Hello Spacers! The time has come for our end of year roundup, and I hope you'll all agree that it has been an AMAZING year for Starmourn. We saw the introduction of player housing, real world player shops, Hardcore mode (permadeath), daily streaks, battlebots, a ship arena, several major new areas, a new tradeskill, a - [Grab a free gift on us! - Happy 3rd Birthday Starmourn!](https://www.starmourn.com/2021/12/15/grab-a-free-gift-on-us-happy-3rd-birthday-starmourn/) - Starmourn's third birthday! - [New year, new area! Player submissions now open.](https://www.starmourn.com/2021/12/09/new-year-new-area-player-submissions-now-open/) - Your chance to create a permanent area in the Starmourn sector! Read on for more info. In what we believe is an unprecedented contest, we are offering an opportunity for one lucky player to win the chance to work alongside myself and any other storytellers who may be interested to create a playable area that - [Hab yourself a merry little Winterflame! (Christmas, in space!)](https://www.starmourn.com/2021/12/03/hab-yourself-a-merry-little-winterflame-christmas-in-space/) - December in Starmourn is all about Winterflame and our brand new HABITATIONS system, where you can buy your very own space home. I hope you've all got your winter bobble hats ready and your elasticated space jeans on, because this December is a complete treat glutton, you lucky things, you. Winterflame is here again... For - [Cyborg Cyber Monday is here! A new Bushraki Artifact and more...](https://www.starmourn.com/2021/11/28/cyborg-cyber-monday-is-here-a-new-bushraki-artifact-and-more/) - Helloooo Cyborgs! Just a little update before we dive headlong into December. We've been hard at work on new artifacts, systems and content for you all these past few months and I think Neritus is gonna post a whole post about all of that, but I'm just dropping by to say I'm super excited about - [Battlespace, Battlebots, and more!](https://www.starmourn.com/2021/06/12/battlespace-battlebots-and-more/) - Wow, it's June already! Time really got away from us over the past few months as the team has buckled down on a lot of really big projects we've all wanted to tackle for awhile. All the changes that have happened since March are available in game on our Announcements newsboard, but to keep the - [Starmourn Discord Goes Official](https://www.starmourn.com/2020/06/22/starmourn-discord-goes-official/) - For several years, our enthusiastic playerbase has been discussing Starmourn in an unofficial, fan-made Discord channel. In fact, the community has grown to such a great size, and has such a great moderating team, we've decided to take steps to improve the Discord experience and integrate it more fully with our game. Starting today, the - [How long will you streak in Starmourn!?](https://www.starmourn.com/2021/03/11/how-long-will-you-streak-in-starmourn/) - Hey Starmourners, if you like to play Starmourn every day, we have good news for you! If you WANT to play Starmourn every day, but needed more incentive to do so- we still have good news for you. (And if you don't care, the good news is things aren't going to change.) By now, you - [Time Marches On!](https://www.starmourn.com/2021/03/01/time-marches-on/) - Hello, Starmourners! It's another month - March, to be precise. We hope you've enjoyed all the shipchanges we've all been working on! Don't forget to give Damiel and Zersiax a whole lot of love for all their hard work, testing, and research. The new Storytellers are also busy - you might have been noticing a - [New Ships, New Storytellers, and New Selubir - Oh My!](https://www.starmourn.com/2021/02/15/new-ships-new-storytellers-and-new-selubir-oh-my/) - Been a minute since we updated the website, so here's what we've been up to lately, Starmourners! Selubir Expands! The incredibly hard work and artistry of Damiel and Soren is revealed in their biggest, most lovingly detailed project yet. The planet Selubir, a dusty, orange-colored human colony known most famously as the homeworld of Cassandra - [Wanted: New Storytellers!](https://www.starmourn.com/2021/01/21/wanted-new-storytellers/) - The Starmourn team currently has an opening for a new Storyteller - possibly two if we get some really good applicants - and we are looking for someone or someones with enthusiasm and passion to shape the future of everyone's favorite space mud! Storytellers are meant, first and foremost, to drive player stories in an - [Looking Forward - 2021](https://www.starmourn.com/2021/01/03/looking-forward-2021/) - In our last post, we reviewed the major changes and highlights that happened over the course of 2020. (A lot of things!) In this post, we'll offer a teaser of what we hope to get to in the coming year! In 2021, balancing and enhancing combat (especially pvp combat) will remain a huge and ongoing - [Hindsight is 2020 - Starmourn's Year in Review!](https://www.starmourn.com/2020/12/31/hindsight-is-2020-starmourns-year-in-review/) - Enough has been said about how hard 2020 was for everyone - so instead, as is an Iron Realms tradition, let's take some time to look back at the highlights of 2020! The things that made this year more bearable and fun for our growing Starmourn community. January - Classleads In January of 2020, we - [Happy Birthday, Starmourn!](https://www.starmourn.com/2020/12/14/happy-birthday-starmourn/) - Hi, Starmourners! Tomorrow, December 15th, Starmourn turns 2 years old. The best Sci Fi mud in the world has gone through a lot of changes in the past year. We created new areas like the Sabiak Teahouse, the Tosmar Wildlife Reserve, and the Gnomon Institute. We revamped Dynasties, launched Talents for a post-75 endgame experience, - [Winterflame Has Arrived!! Time to Celebrate!](https://www.starmourn.com/2020/12/01/winterflame-has-arrived-time-to-celebrate/) - Dust off your snowboots and pull on your mittens, Starmourners, because Winterflame is here again! For the uninitiated - because we DO have a lot of new faces this year - here's a little backstory! As usual, transport to Winterflame will be available from Omni Station. But there's something a little different about getting to - [Maximize Your Skills With The Cyber Monday Lesson Sale!](https://www.starmourn.com/2020/11/30/maximize-your-skills-with-the-cyber-monday-lesson-sale/) - OBVIOUSLY with a name like "Cyber Monday" Starmourn is going to have to participate. So this is just a friendly reminder that for a full 24 hours on Monday, November 30th, you may purchase the CyberMonday Lesson package. The package is 1000 lessons for $10 dollars and may be purchased only once per character. You can pick up that - [BIG NEWS! Introducing Challenge 75 - tell your friends!](https://www.starmourn.com/2020/11/04/big-news-introducing-challenge-75-tell-your-friends/) - Attention Starmourn!!! As we all know, new players are the lifeblood of any mud, and Starmourn is no exception to that rule. That's why we are introducing CHALLENGE 75, a brand new initiative to encourage character creation, participation, and retention. For a limited time only, characters created after November 1st, 2020 will have the opportunity - [Scare the Storytellers - Starmourn Halloween Contest!](https://www.starmourn.com/2020/10/24/scare-the-storytellers-starmourn-halloween-contest/) - The Nightstalkers of Krell. The religious villains of Echanism. Mutants in the Subnet. Weird noises in the air vents of your ship. Face-stealing tentacle monsters. Spider people making your clones. Rockhoppers are creepy AF if you stop and think about it for a minute. Horror stalks the citizens of Starmourn, lurking in both imagination and - [The Isochronon](https://www.starmourn.com/2020/10/01/the-isochronon/) - The call came down in the year 960 A.E. It came at the beginning of the month now known as Starmourn, in the time before everything changed. Everyone felt it. You felt it. But only a select few among every sentient soul in the sector were charged to join in the defense of the Isochronon, - [Exciting News! The Planet Rama Welcomes Visitors Once More](https://www.starmourn.com/2020/08/28/exciting-news-the-planet-rama-welcomes-visitors-once-more/) - Exciting news travels swiftly through Starmourn Sector - the planet Rama, in the Atheni system, long since closed to outsiders, appears to be open to traffic for the first time in what historians say is centuries. Housing the last remnants of the Rek race, the ancient city of Hox has finally been revealed, along with - [The Wreck of the Event Horizon](https://www.starmourn.com/2020/08/22/the-wreck-of-the-event-horizon/) - On the 20th of Milli, in the year 960 A.E., an experimental spacecraft was launched from Omni Station, bound for the far borders of the sector. Fitted with an experimental skipdrive, modified to use the temporal crystals that have become ubiquitous throughout the sector, the ship was populated with a crew of scientists and explorers, - [Time Crisis in Starmourn](https://www.starmourn.com/2020/08/02/time-crisis-in-starmourn/) - Breaking news from the Starmourn News Network! Over the past few weeks, citizens of the sector have come under assault by bizarre behaviors in the fabric of space and time. Reports are coming in from every faction about unplanned trips to what seems to be the past. People have claimed to see Oldtown before it - [Work For Iron Realms!](https://www.starmourn.com/2020/07/06/work-for-iron-realms/) - Have you ever wanted to work on a professional MUD? Iron Realms Entertainment is looking to hire a new part-time coder for Starmourn. In this position, you would be working with Eukelade (Laura Lindborg), the lead Producer for Starmourn. Even though your primary job revolves around code, you would be part of the visible face - [Black Lives Matter](https://www.starmourn.com/2020/06/07/black-lives-matter/) - Over the last week, millions of people have protested the murders of George Floyd, Breonna Taylor, and countless others. Citizens of the United States and other countries are demanding justice and equity. We’re seeing a movement for change that hasn’t been seen in our lifetimes, and it’s long overdue. First, we stand with the Black - [Iron Realms Relieves 1.5 Million in Medical Debt](https://www.starmourn.com/2020/06/01/iron-realms-donates-15000-to-rip-medical-debt/) - Starmourners, for the past two weeks, our game, and the rest of the Iron Realms games, have been raising money to donate to a special charity. Here to tell us how we collectively did (spoiler: amazing, and I for one am so proud to have been a part of this) is our President, Jeremy Saunders. - [All In The Family: The Dynasty Update](https://www.starmourn.com/2020/05/25/all-in-the-family-the-dynasty-update/) - Dynasties have been a unique feature of Starmourn since launch, and they've been well overdue for an update. That update has arrived - along with some bonus changes to how player factions are run! Let's go over what's new when it comes to dynasties and factions in Starmourn. Dynasty Changes Complete Customization. Rather than relying - [A Message from Aurelius](https://www.starmourn.com/2020/05/13/a-message-from-aurelius/) - Hey Starmourners. Eukelade here, to introduce a very special message from our CEO, Matt Mihály. I'll have more Starmourn-specific things to tell you after the letter, but for now, let's read what Matt has to say! I think it's pretty important! Greetings, citizens of the Iron Realms,I hope everyone’s doing as well as they can - [Spring Into Action](https://www.starmourn.com/2020/04/13/spring-into-action/) - The year is chugging along, and Starmourn is chugging along with it. It's April now, and while the weather is getting warmer for most of the northern hemisphere, things in Starmourn are heating up too. In fact, we've been experiencing a bit of a population boom lately. We welcome our new friends, and once all - [Welcome to Level 75 - and beyond!](https://www.starmourn.com/2020/03/23/welcome-to-level-75-and-beyond/) - Hi, Starmourners! Wow, the world has gone a bit crazy since the last time we posted, huh? While we can't wait for things to get back to normal, we also want to encourage our players to stay indoors as much as possible, for the safety of themselves and those around them! Which means that if - [Introducing Daily Credits!](https://www.starmourn.com/2020/02/25/introducing-daily-credits/) - Starmourners (and anyone else reading this), we've got some awesome news today and we hope you're as excited about it as we are! Starmourn is now introducing a way for all players to gain up to 20 BOUND Credits each RL day. Performing various tasks in game will reward you with 1-2 bound credits, up - [Love, Death, and Robots](https://www.starmourn.com/2020/02/11/love-death-and-robots/) - So, Starmourners. I bet you're wondering what we've been up to since the beginning of January, right? Read on, because we're gonna tell you! Since the turn of the year, implementing the playerbase's hundreds of classlead suggestions have taken the bulk of January's development time. It continues to be a focus for our lead coders, - [Looking Forward](https://www.starmourn.com/2020/01/06/looking-forward/) - The new year is here, and Starmourn feels more refined and grown up by the day. The game has advanced in leaps and bounds from its fledgling beginnings to something that we all feel truly proud of. Not bad, for something that's barely a year old as of this writing! We hope that 2020 will - [Our First Year in Space](https://www.starmourn.com/2020/01/04/our-first-year-in-space/) - Starmourn's first year as a publically accessible game in open beta has come and gone, and the months since December 17th, 2018 have whirled by in a blur of new features, squashed bugs, and player-focused roleplay events. By January 2019 we'd already fixed hundreds of bugs, done a pass on classes, and enabled a myriad - [Celebrate Winterflame!](https://www.starmourn.com/2019/12/01/celebrate-winterflame/) - Uycheon III is a cold and overcrowded place. The native Tukkav population has, by necessity, been forced into close contact with both each other and with other races, as their overpopulated planet has forced many of them to migrate off world. Many rituals and traditions have been created among Tukkav tribes related to growing closer - [Cosmpiercers: Fighting Each Other Ta-Deth](https://www.starmourn.com/2019/11/11/cosmpiercers-fighting-each-other-ta-deth/) - Cosmpiercers. These ancient sensor stations, created by the long-extinct Ta-Deth race, have been of interest to Y'saari researchers for years, to the point where the offered bounty for their capture and activation became a contentious divide among the factions. Recently, the Y'saari Archaeological Institute for the Study of Elder Races (YAISER), exposed the Cosmpiercer station - [A Terminally Cool November](https://www.starmourn.com/2019/11/01/a-terminally-cool-november/) - October is over. The Congregation of T'rath has been chased back to the shadows - for now. It's a new month, and the citizens of Starmourn have new things to pay attention to. For the development team, a new month means a new theme! Hey Starmourn, question for you: Who among you is mindlessly staring - [Starmourn: On the Horizon](https://www.starmourn.com/2019/10/18/starmourn-on-the-horizon/) - Over the next month or two, you can expect big changes to come to the internet's favorite science fiction text-based game. From roleplay events to PVP overhauls to new enhancements and talents to earn for play after level 75, we're working hard to deliver new and better content to our playerbase. Keep reading to learn - [The Congregation of T'rath](https://www.starmourn.com/2019/10/08/the-congregation-of-trath/) - The capital city of the Celestine Ascendancy presents a neon face to the rest of the galaxy. Litharge. Commercialized, hectic, and loud. Corporate and overcrowded, it is a vivid example of urban density, its immense size capable of swallowing a small country with room to spare. A place of such dramatic excess was bound to - [Starmourn Goes Back To School: Mixology, Multiclassing, and More!](https://www.starmourn.com/2019/09/02/starmourn-goes-back-to-school-mixology-multiclassing-and-more/) - This month, Starmourn invites you to sharpen your pencils and put your thinking caps on, because there's a whole bunch of new things for you to cram into your brains. Get ready to read about new multiclassing options and tradeskills, along with a sneak peak about what's coming later in the month! Multiclassing Starmourn has - [Pirate Refineries and Autofactories](https://www.starmourn.com/2019/08/26/pirate-refineries-and-autofactories/) - In the depths of space, unauthorized refineries and autofactories have been sighted, all of them belonging to rogue organizations or independent space pirates. Courageous space adventurers can now engage with these pirate installations and lay waste to their manufacturing and harvesting efforts and be generously rewarded for their efforts. Attacking one of these locations will - [Music, Bands and Performance](https://www.starmourn.com/2019/08/05/music-bands-and-performance/) - The whole world is a stage... YOUR STAGE! You step up on the stage and the lights dim, a spotlight in the ceiling casting a cone of light on your frame. The audience quiets down. You focus for a few moments, gathering your wits and getting in the zone, relaxing your muscles as the song - [Planetary Exploration has landed!](https://www.starmourn.com/2019/07/29/planetary-exploration-has-landed/) - Planetary exploration has been released, the latest feature in our big Economy Update. We are excited to tell you all about one of our newest and most wide-ranging updates, and give you a few reasons to log in and check it out today! With planetary exploration, you will roam the most remote corners of the - [Starmourn's First Auction Now Open!](https://www.starmourn.com/2019/07/18/starmourns-first-auction-now-open/) - In this post, learn about the first auction Iron Realms is holding in SPACE. - [Recent Events in New Dikamazi.](https://www.starmourn.com/2019/07/15/recent-events-in-new-dikamazi/) - With the botanical threat to New Dikamazi taken care of, the Bushraki are free to see what they can make of their new home. Will the cybernetic race of tech worshippers return to their roots? - [Economy Updates - Manufacturing specializations](https://www.starmourn.com/2019/07/03/economy-updates-manufacturing-specializations/) - As we've discussed previously, we're in the midst of revamping a lot of the key elements of our economy, most notably the manufacturing chain. This has been in the works a while and the first batch of changes are now in! These have to do with manufacturing specializations. You may now specialize in Mining, Refining - [Xenozoology and Exploration](https://www.starmourn.com/2019/07/01/xenozoology-and-exploration/) - Gotta scan 'em all! That might actually be the best way to summarize this month's new fun activity (as described by our players)! If you ever wanted to learn more about the world of Starmourn and do it in a fun, In-Character way, now you have XENOZOOLOGY. Courtesy of RoamTek, you can now go around - [Honors and Titles in Starmourn - and a quick note on the Economy Update!](https://www.starmourn.com/2019/06/24/honors-and-titles-in-starmourn-and-a-quick-note-on-the-economy-update/) - Players of Starmourn, you like showing off, right? Of course you do. The month of June has been all about showing off, and we're happy to announce we've introduced a whole bunch of new titles and honors that you can use to pimp your character. Last week, we introduced a plethora of new honors and - [Explore New Dikamazi!](https://www.starmourn.com/2019/06/14/explore-new-dikamazi/) - In the Iota system, in neutral space, a fledgling colony of Bushraki settlers has been discovered on a newly inhabited asteroid. Named New Dikamazi, after their lost homeworld, the colony appears to have no immediately malicious motivations - though there are several elements of the area that might be considered hostile to outsiders. Historians and - [Join us Wednesday for more Bushraki Fun!](https://www.starmourn.com/2019/06/10/join-us-wednesday-for-more-bushraki-fun/) - Last month, events between two Bushraki factions in Scatterhome came to a head, with lasting implications for the residents of Oldtown. But what happened after that? Where did the defeated gang of Chrome Skulls go? What happened to Kuda Shayato's daughter, and the strange prize so many Bushraki were so obsessed with for so long? - [Upcoming Economy Changes](https://www.starmourn.com/2019/06/06/upcoming-economy-changes/) - The big winner of our Next Big Thing poll was "Economy". We're very glad to see that our players are just as passionate as we are about the economy of Starmourn. As such, we've drafted up our plans for the next big updates and those plans include a new mechanic for exploring planets which will - [Faction Engagement Missions](https://www.starmourn.com/2019/05/24/faction-engagement-missions/) - We're very happy to announce that we've just finished and released the Faction Engagement Missions - The Cerebral Augment Chambers. Each faction houses one of these titanic contraptions, the purpose of which is to enhance the mental and physical capabilities of all faction members via their mindsims and wetwiring. Through the CAC, you will perform - [Recent Events in Scatterhome](https://www.starmourn.com/2019/05/20/recent-events-in-scatterhome/) - Oldtown. Flooded, abandoned, and destitute, the former heart of Haven City is now a slum for the poor, the dispossessed, and the forgotten. While most would never choose to call it home, for the resident Bushraki, it's territory they're willing to fight fiercely for when it's threatened by outsiders seeking something of value. Will you - [May Marvels!](https://www.starmourn.com/2019/05/21/may-marvels/) - May brought a ton of new things in Starmourn and you are missing out if you are not logging in to check them out! Ship Customization: a brand new feature that brings your ship off the Overhead Map and into the space station, where it can be looked at by yourself and, more importantly, by - [Development Updates April/May](https://www.starmourn.com/2019/05/03/development-updates-april-may/) - April has been a very busy month for us. It seemed like it passed in the blink of an eye! Here's the features and improvements we've implemented in April that we are the most proud of: Station Missions have gone through several stages of improvement and refinement, with more on the way.Our very first round - [Starmourn Roadmap](https://www.starmourn.com/2019/04/18/starmourn-roadmap/) - Starmourn is a unique game in the Iron Realms ecosystem, and a unique game in the world of muds in general. As a science fiction text game with an active, hardworking development team, it is important to us that it be a standout example of the genre - and quite frankly, it is! But we - [Starmourn has locked on to a new Lead Producer](https://www.starmourn.com/2019/04/15/starmourn-has-locked-on-to-a-new-lead-producer/) - Starmourn has officially hired our new producer, Ioan Sima! Ioan has been an avid player of IRE games for 11 years. He has enthusiastically played Starmourn since release, and even helped build some of the game before it launched. He boasts a high level of familiarity with both the world and the game systems in - [Ship Weapon Updates](https://www.starmourn.com/2019/03/07/ship-weapon-updates/) - Tecton just posted up a preview of the upcoming updates to ship weapons, shields, and other space combat-related changes. Head over to the Starmourn forums to check them out. - [Retirement on Starmourn is Now Open](https://www.starmourn.com/2019/02/19/starmourn-now-allows-retiring/) - Happy February! Are you ready for some exciting news? Starmourn is allowing the use of retirement credits one month early. Starmourn has been purring along for two and a half months and we feel as though things have settled to the point we can allow retirements into the sector. Starting immediately, Starmourn is open for - [Retirement and Starmourn](https://www.starmourn.com/2018/07/05/retiring-into-starmourn/) - Those of you who are already players of one of our MUDs probably know what the retirement system is, but briefly, it's a system whereby you can permanently retire a character and receive credits for some percentage of the value of the character and its stuff as calculated by us. You can then take those - [Starmourn Development is on Fire](https://www.starmourn.com/2019/03/17/starmourn-development-is-on-fire/) - Development on Starmourn continues at a furious pace, as the team works to refine, improve, and add to the game on a daily basis! Haven't been watching the news? Here's a quick rundown on just a small fraction of the changes that have come out recently: Ships and the Captaincy skill have all had massive - [Ship updates](https://www.starmourn.com/2019/02/27/ship-updates/) - We've just unveiled a massive batch of ship changes, giving space ships a whole bunch of additional fit-out customisation, as well as paving the way for a bunch of upcoming ship changes! Check out the Updates post #133 for all of the information! - [Classleads are open!](https://www.starmourn.com/2019/02/17/classleads-are-open/) - We're pleased to announce the opening of our first ever Classlead round here in Starmourn! What are classleads you ask? They're a system whereby players can submit suggestions for changes or additions to a skill or ability in the game. Classleads will be open for submission for the next week - closing Sunday, February 24th - [Development Update - January 22](https://www.starmourn.com/2019/01/22/development-update-january-22/) - Excited to see what's coming up next in Starmourn? Head over and check out the latest in our Development Updates blog posts on the Starmourn forums! - [Development Updates - Jan 3](https://www.starmourn.com/2019/01/04/development-updates-jan-3/) - The development team has just released their latest Dev. Updates post, detailing recent releases/changes and what's on the cards for the immediate future! Check it out on the Starmourn forums today! - [Iron Realms Releases Its First New MUD In 9 years](https://www.starmourn.com/2018/12/13/iron-realms-releases-its-first-new-mud-in-9-years/) - For Immediate ReleaseDecember 13, 2018 Starmourn is Iron Realm’s most advanced MUD and first science-fiction game. December 13, 2018 — This Saturday, December 15, 2018, Iron Realms Entertainment is releasing Starmourn, their sixth MUD and first in a sci-fi setting. While the games industry long ago moved away from multiplayer text games, Iron Realms has - [Starmourn is now open to all!](https://www.starmourn.com/2018/12/15/starmourn-is-now-open-to-all/) - Starmourn just went into open beta, which means it's time to strap yourself in and get ready to head for the stars! It's been over 3.5 years since we first started working on Starmourn, and we can finally pull the curtain back now and let you experience what we've been working on! We think Starmourn is - [More Beta Invites!](https://www.starmourn.com/2018/11/26/more-beta-invites/) - We've just launched another wave of closed beta invites, so check your inbox to see if you were one of the lucky few! - [Starmourn Trailer!](https://www.starmourn.com/2018/11/01/starmourn-trailer/) - We made a little trailer for Starmourn, for you guys to enjoy and share with your friends. Enjoy! - [Beta time!](https://www.starmourn.com/2018/10/17/beta-time/) - I'm sure you have been waiting with bated breath for this day! We're pleased to announce that Starmourn will be going into beta testing this November! We'll be running a closed beta for a couple of weeks, and barring any major issues(*), we'll open it up to everyone mid-December! Can't wait for open beta? Neither - [An Update and Admin Commands](https://www.starmourn.com/2018/09/13/an-update-and-admin-commands/) - Update We continue to steadily move towards release. Currently, there's a lot of usability work going on as internal playtesting finds things that are troublesome, frustrating, or confusing. For instance, the ship system needed some streamlining as it was pretty unwieldy. Frankly, it's still a little unwieldy, due to the fact that it's pretty complicated, - [Huge lore update around the Song Dominion and the Celestine Ascendancy](https://www.starmourn.com/2018/08/15/huge-lore-update-around-the-song-dominion-and-the-celestine-ascendancy/) - I just finished putting up our biggest lore update to date - all about the story of Martias Arrarax and Kimera Santuren and how the Celestines freed themselves from corporate rule and how they govern themselves now. Read about it all here! I also updated the Song Dominion page with a bunch of info about - [Combat and Wetwiring](https://www.starmourn.com/2018/08/07/combat-and-wetwiring/) - We just put up a new page on Combat and Wetwiring, with info that explains how wetwiring and "afflictions" work in Starmourn. Completely new system vs. any of our other games! Check it out and head over to the forums to talk about it and ask questions! - [How does Scatterhome self-govern without a government?](https://www.starmourn.com/2018/07/31/how-does-scatterhome-govern-without-a-government/) - I recently updated the Scatterhome page with a lot of info on how they self-govern without a formal 'government.' Here's an OOC description, but there's a long-ish history of how the system evolved from all-out-anarchy to self-governance without a permanent formal government on the Scatterhome page. While there's no permanent government, the citizens of Starmourn - [Cosmpiercers](https://www.starmourn.com/2018/05/22/cosmpiercers/) - I just put up a page on Cosmpiercers, which is the first of what will eventually be multiple ways for the player civilizations (Scatterhome, Song Dominion, Celestine Ascendancy) to compete via game mechanics with each other. Enjoy! - [Learn about resource extraction!](https://www.starmourn.com/2018/04/09/learn-about-resource-extraction/) - Just put up the companion page to the recent Economy page. This one's all about how you extract the raw resources that are then used to produce various goods. Read up here! - [New page up all about the in-game economy](https://www.starmourn.com/2018/03/20/new-page-up-all-about-the-in-game-economy/) - Go read all about resources, cargo, and autofactories to learn about how players are going to produce a whole range of goods! - [Mindsim Personalities](https://www.starmourn.com/2018/03/14/mindsim-personalities/) - As you may or may not already know, all characters in Starmourn have a 'mindsim' in their heads. This is basically your personal AI assistant. Of course, we don't really need to have mindsims except in an RP sense, so what's the point unless they have a little personality? Along with naming your mindsim, you'll be able - [Interview with Justin Walsh - Starmourn's Producer](https://www.starmourn.com/2018/02/27/interview-with-justin-walsh-starmourns-producer/) - Today we've got an interview with Achaea's Producer - Justin Walsh. Enjoy! Q. Tell us a little about yourself. How long have you been with Iron Realms, what have you done with the company, and what’d you do before that? A. I've been a member of the Iron Realms staff since 2008, transitioning from a - [Starship Combat - Missiles, Cannons, and Decompression Death](https://www.starmourn.com/2018/01/31/starship-combat-missiles-cannons-and-decompression-death/) - Just put up two new pages, one on Starship Combat and on on Starship Destruction and Replacement! Check them out, let us know here what you think, or join the discussion on the Starmourn forums. - [Tradeskills!](https://www.starmourn.com/2018/01/09/tradeskills/) - Let's talk about tradeskills! We'll have six tradeskills at launch, in two categories: Custom Design and Item Creation. Tradeskills in the Custom Design category are Fashion, Cuisine, and Jewelry, while the Item Creation category has WeaponMods, ArmorMods, and ShipMods. In the Custom Design tradeskills, you'll be creating design patterns for clothing, food/drink, and jewelry that - [First video of Starmourn's space flight!](https://www.starmourn.com/2017/12/23/first-video-of-starmourns-space-flight/) - We've put up the first video showing off our space flight in Starmourn. Enjoy! https://www.youtube.com/watch?v=x4o0zy5xfWQ&t=3s - [A little tease!](https://www.starmourn.com/2017/12/02/a-little-tease/) - [An interview with our Lead Builder - Laura Martz](https://www.starmourn.com/2017/11/22/an-interview-with-our-lead-builder-laura-martz/) - I'm happy to present to you a short interview with Laura Martz, Starmourn's lead builder for the last 16 months or so. Although almost everyone who works for Iron Realms started out as a player of our games, we reached out to the wider MUD community when hiring a lead builder, and although we had - [Space](https://www.starmourn.com/2017/11/18/space/) - Although we recently released some details on the basics of the starship system in Starmourn, maybe you're wondering what 'space' looks like in a MUD? Wonder no longer! I just put up a page showing a screenshot of space, some info on how big it is (very) as well as the first map of Starmourn - [Let's talk starships! Finally!](https://www.starmourn.com/2017/10/31/lets-talk-starships-finally/) - I've just put up a page with a lot of info about the basics of starships. You will definitely want to check this out, as it's by far the largest information release on starships we've done so far. More info on them is coming, including shots of space and ships flying around! - [Q+A madness on the Forums](https://www.starmourn.com/2017/10/01/qa-madness-on-the-forums/) - Starmourn's Producer, Tecton, hosted an AMA-style question and answer event on the Starmourn forums! Head over to forums.starmourn.com to glean some information about the game. - [The Fury - Starmourn's 5th Class!](https://www.starmourn.com/2017/10/16/the-fury-starmourns-5th-class/) - Introducing the Furies! Check them out here! This was the hardest class for us to design, to be honest, and took quite awhile. The way the Battleflow and Rage skills work together is pretty cool though, and we're hoping you guys agree when you get your hands on it! - [Death in Starmourn](https://www.starmourn.com/2017/10/12/death-in-starmourn/) - Let's talk about death! Why do we have death in a game? Why not just make you immortal? Two main reasons: 1) Many games (certainly including Starmourn) have elements of roleplaying and simulation to one degree or another. Death is a pretty big part of life insofar as it happens to everyone, and it's a - [Player customisation in Starmourn](https://www.starmourn.com/2017/09/15/player-customisation-in-starmourn/) - One question that has been getting asked a lot on the forums and the Starmourn discord recently is the extent of player customization. In this post, I'll discuss one aspect of the customization options - your character! These are the options that will be available during character generation at or around launch time. Note: I - [More NPC race concept art.](https://www.starmourn.com/2017/09/07/more-npc-race-concept-art/) - We released some new NPC race concept art on the wiki and forums a couple weeks ago, and I realized I forgot to update the blog and site! The Eckin - Blind, underground quadrapeds. The Oescans - A poor, largely agrarian people. The Oteel - An insectoid slave race of the shapeshifting Fatar. The Atarsids - [Starmourn's Forums are now open!](https://www.starmourn.com/2017/08/16/starmourns-forums-are-now-open/) - Just like it says! You can find them at forums.starmourn.com. See you there! - [The Starmourn wiki is open!](https://www.starmourn.com/2017/08/10/the-starmourn-wiki-is-open/) - We've just officially opened the Starmourn wiki, which will be our official repository of information about the in-game Starmourn universe! There's already hundreds of pages there about Starmourn, and we'll be adding more in the near future, though for now, we're not going to open it to editing by anyone but team members. Crucially, I - [Engineer - Starmourn's fourth class!](https://www.starmourn.com/2017/06/12/engineer-starmourns-fourth-class/) - Hot on the heels of revealing the Nanoseer, we're happy to reveal the engineer class. Read all about it here! - [Possibly the greatest sci-fi book I've ever read](https://www.starmourn.com/2017/06/08/possibly-the-greatest-sci-fi-book-ive-ever-read/) - Just finished book three of the Remembrance of Earth's Past trilogy, by Chinese sci-fi author Cixin Liu. The first book was very good, the second (which had a different translator than the first) I didn't like quite as much, but oh my god, the third book - Death's End - was absolutely incredible. I cannot - [Nanoseer - Starmourn's third class!](https://www.starmourn.com/2017/05/25/nanoseer-starmourns-third-class/) - Just announced the Nanoseer class! Read up on it! - [Roleplaying](https://www.starmourn.com/2017/05/19/roleplaying/) - Just put up a small page about roleplaying in Starmourn to answer some questions we've been getting. Enjoy! - [Hacking in Starmourn, Redux](https://www.starmourn.com/2017/04/10/hacking-in-starmourn-redux/) - When I first started thinking about hacking in Starmourn, I made this blog post about it. In the months since then, I tried various types of designs, including one potentally interesting pseudo-graphical (using ascii graphics) idea that may make it into the game someday, but ultimately we've settled on two types of hacking. The first - [The Grensuhlians](https://www.starmourn.com/2017/03/21/the-grensuhlians/) - Just put up a little info about the NPC Grensuhlians, a deep-water race of non-humanoid telepaths. Read up on them on the NPC Races page! - [The Ibyssian Brotherhood](https://www.starmourn.com/2017/03/07/the-ibyssian-brotherhood/) - Just put up some info, with three illustrations, on the amphibious races of the Ibyssian Brotherhood - the narwal-looking Lha Ti, the squid-like Ixodon, and the humanoid Corran. Read up! - [Introducing the Scoundrel class!](https://www.starmourn.com/2017/02/27/introducing-the-scoundrel-class/) - Scoundrel's the second class we've announced. Read all about them here! - [Starmourn's economy - early thoughts](https://www.starmourn.com/2017/02/02/starmourns-economy-early-thoughts/) - The economy design in Starmourn is still at a relatively nascent stage, but there are some key ways it's going to differ from our other MUDs, based on lessons learned over the last 20 years of running MUDs. Better control over currency generation. The ability of players to generate in-game currency (Marks in Starmourn's case, - [Meet the Cleax](https://www.starmourn.com/2017/01/06/meet-the-cleax/) - The Cleax are a race originating from outside Starmourn sector, and are one of the most alien of the races we know of. Starmourn first had contact with them about 900,000 years ago, long before most of the Younger Races even existed, when they invaded and were stopped by an alliance of Elder Races. They - [Happy Holidays!](https://www.starmourn.com/2016/12/25/happy-holidays/) - Just wanted to wish all Starmourners a great holiday season no matter what you celebrate, and even if you celebrate nothing at all! More updates coming in early 2017, fear not! - [Props - a system of interactive items in rooms](https://www.starmourn.com/2016/12/14/props-a-system-of-interactive-items-in-rooms/) - I know we haven't talked much about game mechanics yet, and for a good reason - as the game develops, there is a real chance that any mechanic we designed or built could get changed. However, there are some systems, such as the Prop system, that we're really happy with and know will be in - [The Nabia - Drug peddlers and slavers](https://www.starmourn.com/2016/12/08/the-nabia-drug-peddlers-and-slavers/) - Just added an entry to the site on the Nabia - a race mentioned multiple times previously. They're quite disliked due to their manufacture and widespread sale of addictive hard drugs like glitter and whisper dust, and their deep involvement in slave trading. Can't wait to kill me some Nabia scum! - [Our first class - B.E.A.S.T.](https://www.starmourn.com/2016/11/28/our-first-class-b-e-a-s-t/) - Very excited to announce our first class - Biointerfacing Exoskeletal Assault Suit Technician - B.E.A.S.T! Read about it on its page! - [The Celestine Ascendancy](https://www.starmourn.com/2016/11/17/the-celestine-ascendancy/) - Just added a page on the Celestine Ascendancy - the 3rd and final of the player civilizations we'll have for release! They're kind of the twin of the Song Dominion, and the two of them have long been at each other's throats. - [The Bushraki, Wetwiring, and Mindsims](https://www.starmourn.com/2016/11/08/the-bushraki-wetwiring-and-mindsims/) - I just published some fairly extensive history on the Bushraki, from whom we get wetwiring and mindsims both. Once tools of the Sa'hak-ren Hierarchy, and later unwittingly duped by the Ishvana, they're a tragic, broken race of unstable, cybernetically-enhanced, drug-addicted humanoids whose genes indicate that they're an incredibly old race, though they only reached spaceflight - [Mass Effect: Andromeda](https://www.starmourn.com/2016/11/07/mass-effect-andromeda/) - Seen the new trailer? I love Mass Effect! I love the lore, the setting, the tone, the storytelling, and the gameplay. It hits all the right buttons in sci-fi for me. https://www.youtube.com/watch?v=pyZw_oqk7Q8 - [The Y'saari - an Elder Race - and an update on hacking](https://www.starmourn.com/2016/11/05/the-ysaari-an-elder-race-and-an-update-on-hacking/) - I just added an entry on the Y'saari, whose currency - the Covenant Mark - underlies the economy of Starmourn, to the NPC Races page. Enjoy! As you can see from the final, he pretty much nailed what I wanted right away. Also, I talked about hacking in my last post and I'm pleased to - [Hacking in Starmourn](https://www.starmourn.com/2016/10/26/hacking-in-starmourn/) - Having some kind of hacking in Starmourn is important to us, mainly because a lot of people have mentioned wanting something involving it. It is, however, much tougher than it may sound like to pull off well in an open-world multiplayer game. There are a few problems, from my perspective: We need a hacking system - [The Song Dominion](https://www.starmourn.com/2016/10/24/the-song-dominion/) - Just finished setting up a page on the Song Dominion, the second of the player-inhabited civilizations we've announced! You're probably wondering what a player-inhabited civilization means in practical terms. If you've played our existing MUDs, they all have some version of player civilizations, usually expressed as cities or city-states. These are initially admin-created areas with - [Race graphics for backgrounds](https://www.starmourn.com/2016/10/12/race-graphics-for-backgrounds/) - Here's a composite of our various player races for use as desktop/laptop backgrounds. Enjoy! Just right-click (Windows) or click-and-hold (Mac) then save the image. If you're not sure which one to use, just try the first one. - [Meet the Jin](https://www.starmourn.com/2016/10/12/meet-the-jin/) - Today we announced the Jin, our 12th and final player race in Starmourn. You can read all about them on the Jin page. I think you're going to enjoy them! I thought I'd share the initial concept art sketches that our artist did for the Jin too. In this case I ended up liking #3 - [Independence Day: Resurgence](https://www.starmourn.com/2016/10/12/independence-day-resurgence/) - I was stuck on a plane for awhile yesterday, so watched the new Independence Day. It's the kind of movie I'd probably only choose to watch when I'm a prisoner in a metal tube. I mean, it wasn't just bad, like the first one - it was terrible. I'm not sure there was a single - [Westworld is a MUD](https://www.starmourn.com/2016/10/11/westworld-is-a-mud/) - Are you guys watching Westworld on HBO? If not, go do it. Find a way to watch it! It's fantastic, and one of my favorite things about it is how unbelievably similar to designing and running a MUD or MMO the show is. For those unfamiliar, the tl;dr is that customers come to this fake - [Welcome the Krona!](https://www.starmourn.com/2016/09/30/welcome-the-krona/) - We revealed the Krona player race today - a somewhat strange-looking race of belligerent show-offs. A little behind-the-scenes fun fact about them: This isn't what they originally looked like, at all, and we redid them to be more interesting. Here's how the player race process typically works, though this process gets broken or things get - [Interview with Matt Mihály - Starmourn's Creative Director and CEO of Iron Realms](https://www.starmourn.com/2016/09/22/interview-with-matt-mihaly-starmourns-creative-director-and-ceo-of-iron-realms/) - Today, I had a chance to sit down with myself and find out a little more about what I'm working on. I'm both the one asking the questions and giving the answers. I'm a one-man interview machine! Q: CEO and Creative Director, huh? You think you’re better than me? A: Uhhh…This is an interview about - [Welcome to the Starmourn Blog!](https://www.starmourn.com/2016/09/21/welcome-to-the-starmourn-blog/) - We've started a dev blog for Starmourn! That's pretty much it! It's the first place you can really officially leave comments for us though, and that's a fun step forward. ## Pages - [Home](https://www.starmourn.com/) - Ready to blast off? A galaxy of adventures awaits! Create a character TODAY and fuel your interstellar adventure from anywhere in the universe. - [Archaeology Research Logs](https://www.starmourn.com/archaeology-research-logs/) - Archaeology is a thriving profession in which players excavate artifacts and collab in free-form RP research sessions to make discoveries. Explore the archives! - [Things To Do](https://www.starmourn.com/things-to-do/) - A whole GALAXY of things to do await you in Starmourn - Check out this page to learn more about roleplay, PvP and PvE, system functions, & more! - [Starmourn Newbie Guide](https://www.starmourn.com/newbie-guide/) - This Quick Start Guide aims to help new players out by giving beginner-level advice, explanations, commands, and everything you'll need to face destiny head on! - [Scare The Storytellers - Annual Player Contest](https://www.starmourn.com/scare_the_storytellers/) - Check out the entries for our annual Scare the Storytellers Rapadruk (Halloween) writing contest dating back to the first round in 2020 > - [Classes](https://www.starmourn.com/classes/) - The Classes of Starmourn Starmourn currently has 5 classes to choose from. Click on a class image to read more about them! B.E.A.S.T. Core Skills: MWP, Plasmacasting, Suittech B.E.A.S.T. players will pilot a custom mech-suit and utilize a varied arsenal of weaponry as well as heated plasma tanks to melt their targets. This class is - [Starship Basics](https://www.starmourn.com/starships/) - Starship Basics In Starmourn, space flight happens on an enormous 2D map, allowing for visual and VI players to engage with all of the exciting different features that can be found out there amongst the stars. While ships can be customized to your heart's content and many different classes of ships and player-made templates are - [Worldbuilding Lore](https://www.starmourn.com/worldbuilding-lore/) - [Uniquely Starmourn](https://www.starmourn.com/uniquely-starmourn/) - As Iron Realms Entertainment's first foray into the Sci-Fi landscape, Starmourn has many unique elements unseen in our sister games. Some of these key features include: WetwiringThe curing system in Starmourn no longer requires custom scripting or uniquely purchased items such as curatives, potions, or symbols. All spacers are equipped with Wetwiring, a biological enhancement - [Legends And Stories](https://www.starmourn.com/legends-and-stories/) - Legends and Stories There are many stories in the Starmourn Sector, all of which are discoverable in-game. However, some are so EPIC that we've chosen to document them separately here on the website. Keep an eye on this page as more tales are detailed out for your enjoyment. Martias And The Angel Earth And The - [F.A.Q.](https://www.starmourn.com/f-a-q/) - Frequently Asked Questions How can I play Starmourn? Expand You can make your character for FREE by clicking the "Play" button above! If you're playing this outside Nexus, i.e. through Mudlet, keep in mind we are now on port 3000. What is Legacy Mode? Expand Legacy Mode just means we are fully volunteer-run and no - [B.E.A.S.T.](https://www.starmourn.com/classes/beast/) - B.E.A.S.T. What is a B.E.A.S.T.? "A weapon for any situation, the armor to withstand it, and a creative flare that says it all. Yeah, that's my Suit." B.E.A.S.T.s (Biointerfacing Exoskeletal Assault Suit Technology) are shock troops that seek to overwhelm their opponents with a panoply of weapons and the enhanced strength granted to - [Engineer](https://www.starmourn.com/classes/engineer/) - Engineer What is an Engineer? "With a sharp mind, some spare parts and a lot of elbow grease, you will overcome anything the Sector can throw at you." Engineers are mechanically minded warriors with both the knowledge and will to craft their dreams into existence. Where the untrained eye sees a pile of scrap - [Fury](https://www.starmourn.com/fury/) - Fury What's a Fury? "I should have been scared… but I was lost, staring, mesmerized by the spell of the flickering rage softly flowing from its blade." The Fury harnesses the explosive nature of star kith itself, coordinating their attacks into merciless assaults and striking acrobatics. Wreathed in flames, wind, or electricity, your blade is - [Scoundrel](https://www.starmourn.com/scoundrel/) - Scoundrel What's a Scoundrel? "Good? Bad? I'm the one with the PIECE." Scoundrels are quick on their feet, but the bombs they fling are even quicker. Whether slinking through shadows or out manipulating the masses, a Scoundrel operates with range thanks to a powerful combination of underbelly schemes and quick wits. Widely known for - [Nanoseer](https://www.starmourn.com/classes/nanoseer/) - Nanoseer What's a Nanoseer? "Your grip on reality wavers as you sacrifice a little more of your sanity to the Empyreals in exchange for more power, sooner, faster. You laugh. You don't care." For a very long time, scientists had been working to give people the ability to finely-control swarms of nanites by thought - [Shen](https://www.starmourn.com/races/shen/) - Shen Excerpted from: "A Catalog of the Races of the Starmourn Sector" By: Various authorsDate: Last updated 0919/03/17 A.E. The Shen are one of Starmourn's older Younger Races in terms of the age of their civilization, though they're far from the eldest. Famous for their former connection with the believed-extinct Elder Race of the - [Humans](https://www.starmourn.com/races/humans/) - Humans The Terran History Project After the loss of Earth and its colonies, and the subsequent absorption of the few remaining humans into the Free Fleet, the survivors started this project in order to record what they could of our past. This would mainly be the thoughts and experiences of the last humans to have - [Amaians](https://www.starmourn.com/races/amaians/) - Amaians The Tellisk Adventure Company File: "Amaians as Clients" v1.63 "The Amaian fixation on - some would say obsession with - the waters of their homeworld of Delphi are well-known to the seasoned adventure agent. The young begin their life with it, and the elderly seek to end their lives in it. Such is its importance - [Belaul](https://www.starmourn.com/belaul/) - Belaul Excerpted from: "A Catalog of the Races of the Starmourn Sector" A hardy race of avian humanoids native to the frozen planet of Paperweight, the Belaul have only recently taken to the stars for the first time, having lived for many millennia in peace and seclusion. While their technologies differ from those of the - [NPC Races](https://www.starmourn.com/npc-races/) - The NPC Races of Starmourn The world of Starmourn has dozens of NPC races, and as we reveal each one we'll add it here! Empyreals - the first beings. Expand The Empyreals were quite likely the most powerful beings ever to exist in our universe, and also likely the first sentient beings here as well. It's - [Bushraki](https://www.starmourn.com/bushraki/) - Bushraki Excerpted from: "A Catalog of the Races of the Starmourn Sector" A troubled people with a violent past, the Bushraki have been shaped by generations of enslavement, experimentation and warfare. Remarkably similar in physiology to Humans, the Bushraki bear little resemblance to other humanoids as they undergo drastic body modification even before birth. Fueled - [Player Races](https://www.starmourn.com/races/) - The Player Races of Starmourn Amaians Read more... Elgan Read more... Belaul Read more... Jin Read more... Bushraki Read more... Krona Read more... Decheerans Read more... Humans Read more... Nath-el Read more... Nusriza Read more... Ry'nari Read more... Shen Read more... Tukkav Read more... W'hoorn Read more... Think we're pretty cool? Tell your friends! Facebook - [Props](https://www.starmourn.com/props/) - Props What's a prop and why does Starmourn have them? Technically, a prop in Starmourn is an item that's generated in a room based on its environment sub-type. Every room has an environment type (like 'urban' for instance) and a sub-environment type (like, say, 'office'). In the case of an 'office' sub-environment you might see - [Resource Extraction](https://www.starmourn.com/resource-extraction/) - Mining Resources What Is Resource Extraction? This just refers to the process by which players extract raw resources from the environment. If you've read the economy page you know that raw resources are used to make everything else. In Starmourn MUD, raw resources are obtained from one of two sources: asteroids or interstellar clouds of gas - [Economy](https://www.starmourn.com/economy/) - Economy What Do We Mean By A Game Economy? A game economy is about how in-game money flows within the game and how goods get produced. In Starmourn, we use what's called a faucet & sink economy as far as currency goes, which is how virtually all games with a multiplayer economy work. Faucet & - [Refineries & Autofactories](https://www.starmourn.com/refineries-autofactories/) - Refineries & Autofactories Refineries Refineries are kind of like autofactories (which you can read about here), with the chief difference being that they're available for anyone to use, unlike autofactories, where only the owner produces things with them. As a refinery owner, the game charges you a certain amount for every resource you produce, differing - [Resources](https://www.starmourn.com/resources/) - Resources In Starmourn You can discover a wide array of raw resources across the Starmourn Sector, including: Diamene - A mineral that conveys multi-dimensional info well. Isotropic Duramine - A mineral that makes some substances much harder when bathed in super-heated gas drawn from this. Astrium - The base for HDS (High-Density Stabilized) Astrium. Stesium - A mineral that becomes - [Starship Destruction and Replacement](https://www.starmourn.com/starship-destruction-and-replacement/) - Ship Destruction and Replacement Ship Death The end is nigh, captain. Time to abandon ship, for if you don't, you will certainly perish with your ship. You've got one last chance though. You can eject from your ship before it blows up, and your emergency survival gear will allow you to survive in space for - [Hacking](https://www.starmourn.com/hacking/) - Hacking Hacking is a minigame of sorts that players can use to unlock... really anything you want access to. A successful hack in the right time and place might get you access to a new area, marks (the currency in Starmourn), the ability to control a weapon turret, so on and so forth. In some - [Combat and Wetwiring](https://www.starmourn.com/combat-and-wetwiring/) - Combat and Wetwiring Perhaps the most important quality of life improvement over other IRE titles, Starmourn introduces the concept of Wetwiring, a smart client-side curing system which automatically seeks out your ailments and cures them every few seconds. Throughout combat, both PvE and PvP, you as the player will need to keep track of five - [Space](https://www.starmourn.com/space/) - Space Far from the final frontier, the Starmourn Sector is a vast region of space full of solar systems, planets, moons, space stations, Void Gates, black holes and, well, quite a lot more. From your fully-customizable starships, you can gather and process minerals and gases, dogfight your way through incursions of spacefaring threats, hunt down - [Roleplaying](https://www.starmourn.com/roleplaying/) - Roleplaying To those of you wondering what the Roleplay is like here, Starmourn is considered roleplay-encouraged. What does Roleplay-Encouraged mean to us? It means that on the admin side we encourage roleplaying but we don't force you to do it. However, we do ask that you not disrupt other peoples' roleplaying, and keep out - [Cosmpiercers](https://www.starmourn.com/cosmpiercers/) - Cosmpiercers What are Cosmpiercers? Cosmpiercers, colloquially called 'Piercers, are ancient, extremely powerful sensor stations built by the now-extinct Elder Race called the Ta-deth. They still function to this day, and the major player civilizations (Scatterhome, the Song Dominion, the Celestine Ascendancy) fight for control over them against the sector's greatest villain - The Ishvana. The - [Ry'nari](https://www.starmourn.com/races/rynari/) - Ry'nari Excerpted from "A Catalog of Races of the Starmourn Sector" The Ry'nari are a contentious, tribal race whose culture is underpinned by a complex series of alliances between extended families. A gun-toting male Ry'nari. Societal structure They live in a three-tiered structure. Family -> Tribe -> Horde. Family is what it sounds like. Tribes - [Krona](https://www.starmourn.com/races/krona/) - Krona Excerpted from "A Catalog of Races of the Starmourn Sector" The Krona are a brawny people that are more muscular than most races thanks to the higher-than-average gravity of their home planet of Gunurash III. They have squat, sturdy bodies, whose lower hands are attached to their bodies via limbs that join the torso - [Terms of Service](https://www.starmourn.com/tos/) - Terms of Service The following are the Terms of Service ("Terms") that will govern your use of our website at www.starmourn.com, and any services provided via it or the telnet-accessible multi-user game, Starmourn, operated by Iron Realms Entertainment, LLC ("the Company"). 1. Our Services. Starmourn is a multiplayer, Internet-based, persistent game that allows you to - [Tukkav](https://www.starmourn.com/races/tukkav/) - Tukkav Excerpted from "A Catalog of Races of the Starmourn Sector" The mighty Tukkav are a large, exceptionally hairy race that hail from a fairly cold home planet and prefer cool temperatures. Their home planet - Uchyeon III - has a climate ranging from the merely temperate at the equator to uninhabitably cold, even for the - [W'hoorn](https://www.starmourn.com/races/whoorn/) - W'hoorn Excerpted from "A Catalog of Races of the Starmourn Sector" The W'hoorn are a race of winged bipeds with a bent for combat, and a a strong respect for physical dominance. Though they lost the ability to fly long before achieving spaceflight, they can leap powerfully and use their wings to glide. A female - [Nusriza](https://www.starmourn.com/races/nusriza/) - Nusriza Excerpted from "A Catalog of Races of the Starmourn Sector" The Nusriza are a fierce race with perhaps the most difficult language among the core Starmourn species. Home System Frixion Homeworld Frixion VI Capital City Mir Lifespan About 160 years. Family structure They live in Throngs, where after the egg hatches it is raised - [Nath-el](https://www.starmourn.com/races/nath-el/) - Nath-el Excerpted from "A Catalog of Races of the Starmourn Sector" The Nath-el are a highly communalistic race whose members don't tend to place much importance on the needs of the individual. One of a handful of insectoid races known to us, they are ruled by a Queen who exercises absolute authority over their territory. Female - [Jin](https://www.starmourn.com/races/jin/) - Jin Excerpted from "A Catalog of Races of the Starmourn Sector" The Jin are a warrior race originally from outside Starmourn sector - roughly corewards, past the Ishvana's known territory. They have a strong cultural and genetic connection to death, and as a people, they revere it. They spend their lives looking forward to death, - [Decheerans](https://www.starmourn.com/races/decheerans/) - Decheerans Excerpted from "A Catalog of Races of the Starmourn Sector" The Decheerans are among the least-understood races in central Starmourn. Unisexual and spawning new Decheerans via budding rather than sex, they are nevertheless allied with the races of the Song Dominion. Home System Atria Homeworld Orpheon Capital Sabiak, though it's not really a city. - [Elgan](https://www.starmourn.com/races/elgan/) - Elgan Excerpted from "A Catalog of Races of the Starmourn Sector" The Elgan are a race that had to fight to gain the acceptance of the other members of Starmourn Sector due to a combination of their relatively small size and their tendency to deal with most situations by finding something amusing to laugh - [Credits](https://www.starmourn.com/credits/) - While Starmourn is free to play, we hope that the experience provides you with enough entertainment value that you will eventually opt to enhance your character's life through credits. A 'credit' is an in-game currency that may be purchased on this page. Credits may be spent on a variety of enrichment, such as extra lessons - [SM-SKR-03: “Rust”](https://www.starmourn.com/sm-skr-03-rust/) - "Hey, it's Kass, I found what seems to be a confidential file while I was installing a backdoor on a facility that my old family company, Engram, was contracted to build. I don't know what all of this could mean but it could be something dangerous. Word needs to get out. I'm going to see - [Player Submissions](https://www.starmourn.com/player-submissions/) - This page is a work in progress, but will eventually serve as a central hub for stories, logs, and artwork submitted by Starmourn's playerbase. Scare the Storytellers In October of 2020, the Starmourn team launched what they hope will be the first in a yearly tradition of Halloween writing contests. The goal of this contest - [The Shades of Callisto](https://www.starmourn.com/the-shades-of-callisto/) - Victoria T'rvati The shades of Callisto are an old story passed down by the Humans taken from Callisto, detailing what they - or someone they knew - saw during their imprisonment, and how some inmates lost all that made them Human. That made them… them. They're the movement in the darkness out of the corner - [Annavara, the Deathless](https://www.starmourn.com/annavara-the-deathless/) - Mairon T'rvati Long ago, before our voyage to Starmourn, we would tell the story of the heretic Annavara as a warning. Once known for her vast knowledge of Jin anatomy and star kith, Annavara travelled Ijzala to ease the suffering of the sick and dying, treating all she could, and sending the rest to meet - [Martias and the Angel](https://www.starmourn.com/martias-and-the-angel/) - Martias and the Angel The Celestine Ascendancy At the end of the 40-year Empire Wars, the Celestines, like the Song, were devastated. They were exhausted physically and economically and lacked the will to prevent what quickly became a corporate takeover of their civilization. Within three decades of the end of the war, the Celestines were - [Logs](https://www.starmourn.com/logs/) - Organizational Logs Economy Updates – Manufacturing specializations By Ilyos | Jul 3, 2019 As we’ve discussed previously, we’re in the midst of revamping a lot of the key elements of our economy, most notably the manufacturing chain. This has been in the works a while and the first batch of changes are now in! These - [Almost There](https://www.starmourn.com/almost-there/) - You're almost there To complete your subscription to the newsletter you must confirm your email address. Check your email and click on the link we just sent you. You may need to check your spam folder. If you have any problems, feel free to contact us via support. You may also be interested in the official - [Thanks For Signing Up](https://www.starmourn.com/thanks-for-signing-up/) - Thanks For Signing Up Thank you. Please take a few moments and sign up for the official Iron Realms newsletter as well. You may also be interested in the official Starmourn Facebook, Twitter, and Instagram accounts. [ninja-inline id=1747] We're Social Starmourn Facebook Starmourn Twitter Starmourn Forums Iron Realms Facebook Iron Realms Twitter Iron Realms Instagram - [Game Help](https://www.starmourn.com/game-help/) - Game Help Files - [Support resources](https://www.starmourn.com/support/) - For in-game concerns, please utilize the ISSUE system for timely assistance from a game administrator. If you have questions or problems with credits or Iron Elite memberships, please see http://www.ironrealms.com/payment-faq or email sales@starmourn.com. For anything else, please email us at: support@starmourn.com! If all else fails, you may contact Iron Realms Entertainment by mail at: Iron Realms Entertainment 145 - [game-maps](https://www.starmourn.com/game-maps/) - In-Game Maps of Starmourn Below are the in-game maps of Starmourn. You can view these maps while using the Nexus client by clicking on the map tab. Alternatively, you can view an ASCII map in your client by entering the command MAP or CONFIG MAPVIEW ON to see the map on every step of movement. - [News](https://www.starmourn.com/news/) - Starmourn Game News Development Updates – Jan 3 By Tecton | Jan 4, 2019 The development team has just released their latest Dev. Updates post, detailing recent releases/changes and what’s on the cards for the immediate future! Check it out on the Starmourn forums today! Read More → Starmourn is now open to all! By matt - [Character Portal](https://www.starmourn.com/portal/) - Character Portal Messages Who is Playing Game News What's Happening Organizational Logs - [Messages](https://www.starmourn.com/messages/) - Character Messages - [Login Customizer](https://www.starmourn.com/login-customizer/) - This page is used for Login Customizer plugin. It will not be visible to your readers. Do not delete it. - [Starmourn Press Kit](https://www.starmourn.com/press-kit/) - Press Kit - Starmourn Factsheet Developer: Iron Realms Entertainment Based in Corte Madera, CA Release: December 15, 2018 Platforms: All, Browser Based Game Websites: Starmourn.com Ironrealms.com Game Client: http://play.starmourn.com Description Starmourn is a science fiction themed MUD. The sixth MUD released by Iron Realms Entertainment and the first in 9 years. Players create characters, explore the - [The Starmourn Blog](https://www.starmourn.com/blog/) - The Starmourn Blog Ready to sign up for the newsletter? Get concept art, news before anyone else, and access to beta signups when it's time! [ninja-popup ID=904] Sign up to get updates! [/ninja-popup] - [Character](https://www.starmourn.com/character/) - Your Character Your character is a multi-faceted being with quite a bit of information associated with it, from race to stats and more. Here's some initial info! Name In Starmourn characters have both a first and a last name. Your first name is the one you name your character when you create it, so perhaps - [Scatterhome](https://www.starmourn.com/scatterhome/) - Scatterhome Summary Scatterhome was founded nearly 900 years ago by Maddox Khan, the most famous and revered human in the history of their species, in the aftermath of the rebellion and subsequent execution of his daughter - Commander Tamiko Lane. It's a collection of asteroids - some massive, some not - that are, for all - [The Celestine Ascendancy](https://www.starmourn.com/celestine-ascendancy/) - The Celestine Ascendancy Fifty billion people live on the densely urban planet of Glisal II, the capital of the Celestine Ascendancy. Massive cities sprawl across most of the planet's continents, and pollution clouds the atmosphere. Towering skyscrapers, the homes of the social and political elite, soar high above smog-choked urban valleys. Crime and both power - [Song Dominion](https://www.starmourn.com/song-dominion/) - The Song Dominion Summary The Song Dominion was formed in 29 A.E. by an alliance of the Decheerans, the Nusriza, the Amaians, and the Ry'nari to oppose the forces of the Ishvana during the Bushraki War - the first invasion by the Ishvana in 40,000 years, since the War of Extinction that saw the end - [Starship Combat](https://www.starmourn.com/starship-combat/) - Starship Combat Starship Combat Summary Equip a starship with weapon modules and activate them. Get close to a target and achieve lock-on. Trigger your weapon modules to open fire. When the enemy does the same to you, deploy repair bots to repair your ship components. Blast through their shields and hull and BOOM goes your - [Technology](https://www.starmourn.com/technology/) - Technology Starmourn takes place over 1000 years in our future, and is in a universe populated by species who have had space flight for much, much longer than that. As a result, there's quite a wide range of technologies both basic and powerful in Starmourn. However, just as there have been great leaps forward in - [Video](https://www.starmourn.com/video/) - Launch Video Just a little video we whipped up to announce Starmourn, for your enjoyment. Ready to sign up for the newsletter? Get concept art, news before anyone else, and access to beta signups when it's time! [ninja-popup ID=904] Sign up to get updates! [/ninja-popup] - [What is kith?](https://www.starmourn.com/what-is-kith/) - The Origins of Kith Excepted from “On the Function and Form of Kith”By Qin Zidhissid, prominent Shen historian.Date: B.E. 1237 [Translated to Galactic Standard from Low Shen.] “What is kith?” Scientists and philosophers have been asking this question for as long as we’ve been capable of doing so. The truth is that while we are - [Earth and the Free Fleet](https://www.starmourn.com/earth-and-the-free-fleet/) - Earth and the Free Fleet The Free Fleet The legendary Free Fleet was one of the most famous mercenary fleets in the 40,000 years since the War of Extinction that saw the Ishvana wipe or defeat most of the Elder Races. Certainly, no discussion of the most successful and powerful fleets for hire in that - [Sample Page](https://www.starmourn.com/sample-page/) - This is an example page. It's different from a blog post because it will stay in one place and will show up in your site navigation (in most themes). Most people start with an About page that introduces them to potential site visitors. It might say something like this: Hi there! I'm a bike messenger - [Ishvana](https://www.starmourn.com/ishvana/) - The Ishvana From "A Brief History of Starmourn's Times" By: Will Durant, 891 A.F. The Elessi The Elessi were one of the Elder Races that rose to prominence in the aftermath of the Worldbreaking, when Omega was destroyed, and Wild Kith appeared to die with it. 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