# Starmourn > The world's premiere sci-fi MUD > Generated by All in One SEO Pro v5.0.3, this is an llms.txt file, used by LLMs to index the site. ## Sitemaps - [XML Sitemap](https://www.starmourn.com/sitemap.xml): Contains all public & indexable URLs for this website. ## Posts - [A little tease!](https://www.starmourn.com/2017/12/02/a-little-tease/): A December 2017 teaser showing the Starmourn login screen, one year before Starmourn launched. - [The year ahead: 2023](https://www.starmourn.com/2023/01/04/the-year-ahead-2023/): The year ahead for Starmourn in 2023, starting with the Conflict Rework and what the team planned to tackle after it. - [Year In Review: 2022](https://www.starmourn.com/2022/12/29/year-in-review-2022/): Starmourn's 2022 in review: new systems, major events and the player roleplay that shaped the sector over the year. - [The haunting tradition is back - It's time for Scare the Storytellers, 2022!](https://www.starmourn.com/2022/10/11/the-haunting-tradition-is-back-its-time-for-scare-the-storytellers-2022/): Scare the Storytellers returned for 2022, asking Starmourn players for the horror stories their characters would tell. - [Starmourn 2021 Year in Review: Celebrating our Best Year Ever!](https://www.starmourn.com/2021/12/22/starmourn-2021-year-in-review/): Starmourn's 2021 in review, covering the releases, events and community moments from what the team called its best year yet. - [Hab yourself a merry little Winterflame! (Christmas, in space!)](https://www.starmourn.com/2021/12/03/hab-yourself-a-merry-little-winterflame-christmas-in-space/): Winterflame returned alongside HABITATIONS, Starmourn's new system for buying and furnishing your own home in the sector. - [How long will you streak in Starmourn!?](https://www.starmourn.com/2021/03/11/how-long-will-you-streak-in-starmourn/): Daily play streaks came to Starmourn, rewarding players who log in day after day. - [Time Marches On!](https://www.starmourn.com/2021/03/01/time-marches-on/): March in Starmourn, with a rainbow tesseract to chase and the month's ship changes to try out. - [Happy Birthday, Starmourn!](https://www.starmourn.com/2020/12/14/happy-birthday-starmourn/): Starmourn turned two, marking a year that added the Sabiak areas and a long list of other changes to the sector. - [Winterflame Has Arrived!! Time to Celebrate!](https://www.starmourn.com/2020/12/01/winterflame-has-arrived-time-to-celebrate/): Winterflame returned to Starmourn, with a mist rolling in over the celebrations and a primer for players new to the holiday. - [Scare the Storytellers - Starmourn Halloween Contest!](https://www.starmourn.com/2020/10/24/scare-the-storytellers-starmourn-halloween-contest/): Scare the Storytellers, Starmourn's Halloween writing contest, invited players to add their own horror to the sector's lore. - [Work For Iron Realms!](https://www.starmourn.com/2020/07/06/work-for-iron-realms/): Iron Realms opened a part-time coding position on Starmourn, working with lead producer Laura Lindborg on a professional MUD. - [Starmourn Discord Goes Official](https://www.starmourn.com/2020/06/22/starmourn-discord-goes-official/): Starmourn's fan-run Discord became the game's official server, after years of the community running and moderating it themselves. - [A Message from Aurelius](https://www.starmourn.com/2020/05/13/a-message-from-aurelius/): A letter from Iron Realms CEO Matt Mihaly to Starmourn's players, introduced by Eukelade, with company news alongside it. - [Welcome to Level 75 - and beyond!](https://www.starmourn.com/2020/03/23/welcome-to-level-75-and-beyond/): Starmourn's level cap rose to 75, with new progression beyond it, released while much of the world was staying indoors. - [Introducing Daily Credits!](https://www.starmourn.com/2020/02/25/introducing-daily-credits/): Daily Credits arrived in Starmourn: log in and play to build up a bound credit balance without spending anything. - [Our First Year in Space](https://www.starmourn.com/2020/01/04/our-first-year-in-space/): Starmourn's first year in open beta, looking back at the features, events and changes between December 2018 and the end of 2019. - [Celebrate Winterflame!](https://www.starmourn.com/2019/12/01/celebrate-winterflame/): Winterflame in Starmourn, celebrated in the Tosmar Mountains of Uycheon III, where the Tukkav live packed together against the cold. - [Cosmpiercers: Fighting Each Other Ta-Deth](https://www.starmourn.com/2019/11/11/cosmpiercers-fighting-each-other-ta-deth/): Cosmpiercers are ancient sensor stations left by the extinct Ta-Deth, and factions now fight to hold them and draw on what they store. - [A Terminally Cool November](https://www.starmourn.com/2019/11/01/a-terminally-cool-november/): The Congregation of T'rath was driven back into the shadows, and Starmourn's citizens turned to what November had waiting for them. - [Starmourn: On the Horizon](https://www.starmourn.com/2019/10/18/starmourn-on-the-horizon/): What was coming next for the Celestine Ascendancy and the wider sector, from roleplay events to mechanical changes. - [Starmourn Goes Back To School: Mixology, Multiclassing, and More!](https://www.starmourn.com/2019/09/02/starmourn-goes-back-to-school-mixology-multiclassing-and-more/): Mixology, multiclassing and more arrived in Starmourn, in a September update built around learning new things. - [Pirate Refineries and Autofactories](https://www.starmourn.com/2019/08/26/pirate-refineries-and-autofactories/): Rogue refineries and autofactories run by pirates and independent organisations appeared in deep space for players to raid. - [Music, Bands and Performance](https://www.starmourn.com/2019/08/05/music-bands-and-performance/): Music, bands and performance in Starmourn: step on stage, gather your focus and play to an audience in the middle of a science fiction sector. - [Planetary Exploration has landed!](https://www.starmourn.com/2019/07/29/planetary-exploration-has-landed/): Planetary exploration launched as part of Starmourn's economy update, opening the sector's worlds to players with the right gear. - [Starmourn's First Auction Now Open!](https://www.starmourn.com/2019/07/18/starmourns-first-auction-now-open/): Iron Realms held its first Starmourn auction, putting rare items in front of bidders across the sector. - [Recent Events in New Dikamazi.](https://www.starmourn.com/2019/07/15/recent-events-in-new-dikamazi/): With the botanical threat to New Dikamazi dealt with, the Bushraki are free to decide what their new home becomes. - [Economy Updates - Manufacturing specializations](https://www.starmourn.com/2019/07/03/economy-updates-manufacturing-specializations/): Manufacturing specialisations came to Starmourn's economy, letting players specialise in mining, refining and the rest of the production chain. - [Xenozoology and Exploration](https://www.starmourn.com/2019/07/01/xenozoology-and-exploration/): Xenozoology arrived in Starmourn: scan the sector's creatures to learn the world and earn rewards while exploring it. - [Honors and Titles in Starmourn - and a quick note on the Economy Update!](https://www.starmourn.com/2019/06/24/honors-and-titles-in-starmourn-and-a-quick-note-on-the-economy-update/): New honors and titles arrived in Starmourn for players who like showing off, alongside a short note on the economy update. - [Explore New Dikamazi!](https://www.starmourn.com/2019/06/14/explore-new-dikamazi/): New Dikamazi, a fledgling Bushraki colony on an asteroid in the Iota system, named for the homeworld its settlers lost. - [Upcoming Economy Changes](https://www.starmourn.com/2019/06/06/upcoming-economy-changes/): Economy won Starmourn's Next Big Thing poll, and the team laid out plans for the updates that would follow. - [Faction Engagement Missions](https://www.starmourn.com/2019/05/24/faction-engagement-missions/): Faction Engagement Missions arrived in Starmourn with the Cerebral Augment Chambers, one per faction, built to sharpen the minds and bodies of their members. - [May Marvels!](https://www.starmourn.com/2019/05/21/may-marvels/): New in Starmourn in May: Ship Customization brings your vessel off the overhead map and into the station where it can be worked on directly. - [Starmourn Roadmap](https://www.starmourn.com/2019/04/18/starmourn-roadmap/): The Starmourn roadmap: where the team planned to take the sector, and what they wanted the game to prove about science fiction MUDs. - [Development Update - January 22](https://www.starmourn.com/2019/01/22/development-update-january-22/): Starmourn development update for late January 2019, with recent changes and the team's immediate priorities. - [Development Updates - Jan 3](https://www.starmourn.com/2019/01/04/development-updates-jan-3/): Starmourn development update for early January 2019, covering recent releases and what the team had lined up next. - [Iron Realms Releases Its First New MUD In 9 years](https://www.starmourn.com/2018/12/13/iron-realms-releases-its-first-new-mud-in-9-years/): Press release: Iron Realms launched Starmourn on 15 December 2018, its first new MUD in nine years and its first science fiction game. - [Beta time!](https://www.starmourn.com/2018/10/17/beta-time/): Starmourn's closed beta was announced for November 2018, with open beta to follow if testing went smoothly. - [Combat and Wetwiring](https://www.starmourn.com/2018/08/07/combat-and-wetwiring/): How wetwiring and afflictions work in Starmourn, a curing system built from scratch and unlike anything in Iron Realms' other games. - [How does Scatterhome self-govern without a government?](https://www.starmourn.com/2018/07/31/how-does-scatterhome-govern-without-a-government/): How Scatterhome self-governs without a formal government, and the history of how the system evolved from outright anarchy. - [Cosmpiercers](https://www.starmourn.com/2018/05/22/cosmpiercers/): Cosmpiercers, the first of several ways Scatterhome, the Song Dominion and the Celestine Ascendancy compete over the sector mechanically. - [Learn about resource extraction!](https://www.starmourn.com/2018/04/09/learn-about-resource-extraction/): The companion page to Starmourn's economy documentation, covering how players extract the raw resources that feed production. - [New page up all about the in-game economy](https://www.starmourn.com/2018/03/20/new-page-up-all-about-the-in-game-economy/): A new Starmourn page covering resources, cargo and autofactories, and how players produce goods for the sector's economy. - [Starship Combat - Missiles, Cannons, and Decompression Death](https://www.starmourn.com/2018/01/31/starship-combat-missiles-cannons-and-decompression-death/): Two new pages on Starmourn's starship combat: how missiles and cannons work, and what happens to a crew when a hull is breached. - [Space](https://www.starmourn.com/2017/11/18/space/): What space actually looks like in a MUD. Screenshots of Starmourn's sector map, how large the playable space is, and how travel works. - [Let's talk starships! Finally!](https://www.starmourn.com/2017/10/31/lets-talk-starships-finally/): The first substantial look at Starmourn's starships: how they are built, fitted out and flown, and what the system covers at launch. - [The Fury - Starmourn's 5th Class!](https://www.starmourn.com/2017/10/16/the-fury-starmourns-5th-class/): The Fury, Starmourn's fifth class and the hardest to design, built on how the Battleflow and Rage skill sets feed each other. - [Q+A madness on the Forums](https://www.starmourn.com/2017/10/01/qa-madness-on-the-forums/): Starmourn's producer Tecton ran an AMA-style question and answer session on the game's forums, covering mechanics, lore and launch plans. - [Player customisation in Starmourn](https://www.starmourn.com/2017/09/15/player-customisation-in-starmourn/): How far character customisation goes in Starmourn, covering the options players can set on their own character at creation and afterwards. - [More NPC race concept art.](https://www.starmourn.com/2017/09/07/more-npc-race-concept-art/): Concept art for more Starmourn NPC races: the blind subterranean Eckin, the agrarian Oescans and the insectoid Oteel. - [Starmourn's Forums are now open!](https://www.starmourn.com/2017/08/16/starmourns-forums-are-now-open/): Starmourn's forums opened at forums.starmourn.com, giving players a place to talk about the game before launch. - [The Starmourn wiki is open!](https://www.starmourn.com/2017/08/10/the-starmourn-wiki-is-open/): The Starmourn wiki opened as the official repository for the game's universe, already carrying hundreds of pages of in-world information. - [Engineer - Starmourn's fourth class!](https://www.starmourn.com/2017/06/12/engineer-starmourns-fourth-class/): The Engineer, Starmourn's fourth class, revealed shortly after the Nanoseer. Bots, gadgets and turrets. - [Nanoseer - Starmourn's third class!](https://www.starmourn.com/2017/05/25/nanoseer-starmourns-third-class/): The Nanoseer, Starmourn's third class, built around nanotech, voidism and oblivion. - [Roleplaying](https://www.starmourn.com/2017/05/19/roleplaying/): A short guide to roleplaying in Starmourn, written to answer the questions players kept asking before launch. - [The Grensuhlians](https://www.starmourn.com/2017/03/21/the-grensuhlians/): The Grensuhlians, a deep-water race of non-humanoid telepaths in the Starmourn sector, added to the NPC races page with new concept art. - [The Ibyssian Brotherhood](https://www.starmourn.com/2017/03/07/the-ibyssian-brotherhood/): The Ibyssian Brotherhood, three amphibious races of Starmourn: the narwhal-like Lha Ti, the squid-like Ixodon and the humanoid Corran. - [Introducing the Scoundrel class!](https://www.starmourn.com/2017/02/27/introducing-the-scoundrel-class/): The Scoundrel, Starmourn's class for improvised weapons and dirty tricks, built around gunslinging, guile and things that were not meant to be weapons. - [Meet the Cleax](https://www.starmourn.com/2017/01/06/meet-the-cleax/): Meet the Cleax, one of the most alien races known to Starmourn, first contacted roughly 900,000 years ago when they invaded the sector. - [Props - a system of interactive items in rooms](https://www.starmourn.com/2016/12/14/props-a-system-of-interactive-items-in-rooms/): Props are interactive objects placed in Starmourn's rooms. Take cover behind them, blow them up mid-fight, or use them to change how combat plays out. - [The Nabia - Drug peddlers and slavers](https://www.starmourn.com/2016/12/08/the-nabia-drug-peddlers-and-slavers/): The Nabia of Starmourn, widely disliked for manufacturing glitter and whisper dust and for their involvement in the sector's slave trade. - [Our first class - B.E.A.S.T.](https://www.starmourn.com/2016/11/28/our-first-class-b-e-a-s-t/): B.E.A.S.T., the first Starmourn class revealed: a biointerfacing exoskeletal assault suit built around plasmacasters, railguns and jumpjets. - [The Celestine Ascendancy](https://www.starmourn.com/2016/11/17/the-celestine-ascendancy/): The Celestine Ascendancy, the third and final player civilisation at Starmourn's launch, and its long feud with the Song Dominion. - [The Bushraki, Wetwiring, and Mindsims](https://www.starmourn.com/2016/11/08/the-bushraki-wetwiring-and-mindsims/): The history of the Bushraki, who gave Starmourn both wetwiring and mindsims: tools of the Sa'hak-ren Hierarchy, later duped by the Ishvana. - [The Y'saari - an Elder Race - and an update on hacking](https://www.starmourn.com/2016/11/05/the-ysaari-an-elder-race-and-an-update-on-hacking/): The Y'saari, an Elder Race whose Covenant Mark underpins the Starmourn economy, plus an update on how hacking was shaping up. - [The Song Dominion](https://www.starmourn.com/2016/10/24/the-song-dominion/): The Song Dominion, the second player-inhabited civilisation announced for Starmourn, and what player-inhabited means in practice. - [Meet the Jin](https://www.starmourn.com/2016/10/12/meet-the-jin/): Meet the Jin, the twelfth and final player race announced for Starmourn, with concept art of the Jin soldier and a link to the full race page. - [Welcome the Krona!](https://www.starmourn.com/2016/09/30/welcome-the-krona/): Meet the Krona, Starmourn's belligerent show-off race, revealed with concept art and a behind-the-scenes note on how the design came together. - [What's That Shining On The Horizon? Devblog Updates!](https://www.starmourn.com/2024/07/01/whats-that-shining-on-the-horizon-devblog-updates/): For Starmourn and beyond: Check out this brief devblog for updates on the New Tutorial, website upgrades, new game areas, and more! - [Celebrating the New Year with a January Promo Update!](https://www.starmourn.com/2025/01/03/celebrating-the-new-year-with-a-january-promo-update/): We're celebrating our 6th birthday in STYLE - Log in this month to get a FREE rainbow tesseract and a 6th year commemorative badge! Learn more > - [The Vihana Research Files](https://www.starmourn.com/2025/08/10/the-vihana-research-files/): Our Vihana Research event kicked off with Marlee assembling a crew to secure a Kali Warship from the Ishvana. Learn what that means & how you can get in on it! - [Vihana, Rise](https://www.starmourn.com/2022/11/28/vihana-rise/): Vihana Facilities: gather a team of up to five players and fight the rising Vihana threat through a roguelike-inspired PvE dungeon crawl. - [The Industrial Revolution](https://www.starmourn.com/2022/05/06/the-industrial-revolution/): A preview of everything arriving with Starmourn's Economy Rework, including the official release date. - [Starmourn has locked on to a new Lead Producer](https://www.starmourn.com/2019/04/15/starmourn-has-locked-on-to-a-new-lead-producer/): Ioan Sima became Starmourn's lead producer, after 11 years playing Iron Realms games and a hand in building parts of the sector. - [Space Trucking Preview](https://www.starmourn.com/2022/02/25/space-trucking-preview/): A preview of Space Trucking in Starmourn, written by the coder building it, covering hauling contracts and the systems around them. - [Looking Forward](https://www.starmourn.com/2020/01/06/looking-forward/): Where Starmourn stood at the start of 2020 and what the team planned to build next, after a year of refinement in open beta. - [Join us Wednesday for more Bushraki Fun!](https://www.starmourn.com/2019/06/10/join-us-wednesday-for-more-bushraki-fun/): The aftermath of the Bushraki conflict in Oldtown, and an in-game event picking up where the Chrome Skulls left off. - [Race graphics for backgrounds](https://www.starmourn.com/2016/10/12/race-graphics-for-backgrounds/): A composite image of Starmourn's player races, sized for desktop and laptop wallpaper. Right-click or click-and-hold to save. - [Independence Day: Resurgence](https://www.starmourn.com/2016/10/12/independence-day-resurgence/): Matt Mihaly reviews Independence Day: Resurgence from a plane seat, and works out what the film gets wrong about alien invasion fiction. - [Westworld is a MUD](https://www.starmourn.com/2016/10/11/westworld-is-a-mud/): Matt Mihaly on HBO's Westworld, and how closely the show's park resembles the work of designing and running a MUD. - [Welcome to the Starmourn Blog!](https://www.starmourn.com/2016/09/21/welcome-to-the-starmourn-blog/): The first post on the Starmourn dev blog, opening comments to readers as Iron Realms began building its science fiction MUD in 2016. - [Interview with Matt Mihály - Starmourn's Creative Director and CEO of Iron Realms](https://www.starmourn.com/2016/09/22/interview-with-matt-mihaly-starmourns-creative-director-and-ceo-of-iron-realms/): Matt Mihaly, CEO of Iron Realms and Starmourn's creative director, interviews himself about building a science fiction MUD from scratch. - [The Iron Carnival has docked at Omni Station!](https://www.starmourn.com/2026/08/01/the-iron-carnival-2026/): Dive into the Iron Carnival with a sparkling cast of characters, totally unique minigames, and new prizes to win - now through September 2026. - [New Starmourn System: Fleet Mining](https://www.starmourn.com/2026/05/17/new-fleet-mining/): Fleet Mining arrived in Starmourn, answering a request players had made since launch: mine space rock together as a group. - [New feature: Crew Hacking! #HackTheGrid](https://www.starmourn.com/2026/05/20/crew-hacking/): Another long-requested feature makes its debut! For all hackable terminals, a crew of hackers can now jack into one shared grid and breach it together. - [Join the Team! Recruiting Storytellers for the Starmourn Sector](https://www.starmourn.com/2026/03/05/starmourn-storyteller-apps-open/): Opportunities to build new worlds and histories await! Apply today to join the volunteer team of worldbuilders in Starmourn. - [Ready for a legendary team up? Try our newest feature: Looking For Group](https://www.starmourn.com/2026/03/03/looking-for-group/): For days when you want to do a group activity, but don't know how to ask. Use the LOOKING FOR GROUP feature to find a crew and dive in to your next adventure! - [Referral System Now Live! Refer A Friend for New Adventures today.](https://www.starmourn.com/2026/01/24/referral-system-now-live/): Refer a new or returning player to Starmourn for the chance at dazzling rewards for you both! Learn more about the revamped Referral System here. - [New Year, New Roundtable!](https://www.starmourn.com/2026/01/08/new-year-new-roundtable/): Join us January 19th at 23:00 GMT for a roundtable with the Starmourn Admin Team to wave bye to 2025 and get a sneak peak at all the fun coming in 2026! - [A tale as old as time… It's Winterflame Season!](https://www.starmourn.com/2025/12/03/a-tale-as-old-as-time-its-winterflame-season/): Winterflame season returns to Starmourn, and Barry needs help salvaging Ironbeard's overambitious holiday project. - [Maintenance Outage Scheduled](https://www.starmourn.com/2025/10/12/maintenance-outage-scheduled/): A scheduled Starmourn maintenance window on Tuesday, October 14th from 10 PM Central, with an expected outage of up to eight hours. - [A shadow descends on the Starmourn Sector...](https://www.starmourn.com/2025/10/06/a-shadow-descends-on-the-starmourn-sector/): Rapadruk season arrives in the Starmourn sector, with an updated Scare the Storytellers contest and the rest of October's content. - [Suggested Play Time: Vihana Research](https://www.starmourn.com/2025/08/04/suggested-play-time-vihana-research/): Feeling brave? Join Marlee Xalex for the start of a research journey into the Ishvana's cruel experiments. Starmourn Event Kickoff: August 9th @ 0:00 GMT. - [Securing the Kali Warship Wreckage](https://www.starmourn.com/2025/09/15/securing-the-kali-warship-wreckage/): Phase two of Starmourn's Vihana Research event: Marlee Xalex and a team of spacers moved to secure the Kali warship wreckage. - [Upcoming Starmourn Events - Cupcake tasting, Ishvana fighting, and more!](https://www.starmourn.com/2025/09/02/upcoming-starmourn-events-cupcake-tasting-ishvana-fighting-and-more/): Learn more about some of the upcoming events in Starmourn this month. Join us in game Sept 12th and 13th to get in on the action. - [Wonders abound in April, as do pranks and glee!](https://www.starmourn.com/2025/04/01/wonders-abound-in-april-as-do-pranks-and-glee/): In an effort to start this Spring season strong, the Starmourn Admin team has made the bold and brave decision. Read more on the blog > - ["Esteem"s Like You've Got Something To Say](https://www.starmourn.com/2025/03/31/esteems-like-youve-got-something-to-say/): Have something nice to say? Go on 'n say it! With the new Starmourn ESTEEM system, you don't have to wait for annual fanmail to share some kindness with others! - [There's a rumblin' in the galactic news stands...](https://www.starmourn.com/2025/03/26/theres-a-rumblin-in-the-galactic-news-stands/): A bug in HETE's records system has the galactic news stands talking, and spacers will have to log in to find out what it means. - [Goodbye Winterflame, Hello New Year~](https://www.starmourn.com/2025/01/02/goodbye-winterflame-hello-new-year/): Check in with Rohna to retrieve your prize for helping in the festival grounds, then submit your New Years Commendations to earn up to 75 credits! Learn more > - [Glowing In The Festive Snow - It's Winterflamein Starmourn!](https://www.starmourn.com/2024/12/21/glowing-in-the-festive-snow-its-winterflamein-starmourn/): It's officially Winterflame, Starmourn's wintery holiday bringing cheer and unity to the sector. Learn how to get FREE prizes and compete in the fairgrounds! - [Bye, Floating Market! Until next time.](https://www.starmourn.com/2024/12/21/bye-floating-market-until-next-time/): The Floating Market left the Starmourn sector for another year, with a look back at what it brought while it was docked. - [It's Floating AND It's a Market!](https://www.starmourn.com/2024/11/08/its-floating-and-its-a-market/): Your chance to make a pile of marks and secure a load of unique loot awaits! Learn more about the upcoming Floating Market in the Starmourn sector. - [It's the spookiest time of the year~](https://www.starmourn.com/2024/10/12/its-the-spookiest-time-of-the-year/): Rapadruk is upon us, Starmourn! Explore Rapa'ruk Mansion with the Candy Dans, participate in dark rituals, and win the annual Scare the Storytellers contest! - [Floating Markets, Rapadruk Spirits, and Winterflame Festivity - Oh My!](https://www.starmourn.com/2024/09/20/floating-markets-rapadruk-spirits-and-winterflame-festivity-oh-my/): The Starmourn sector's end-of-year holidays, from October's Rapadruk through the Floating Market and on to Winterflame. - [The New Tutorial's First Days, New Archaeology, and QOL Updates](https://www.starmourn.com/2024/08/24/the-new-tutorials-first-days-new-archaeology-and-qol-updates/): The Starmourn Devblog: Read this to learn about our ongoing promotion, new archaeology digsite, and QOL Command "WELCOMEBACK"! - [Sound the Alarms: It's Happening!! New Starmourn Tutorial Releasing TOMORROW.](https://www.starmourn.com/2024/08/15/sound-the-alarms-its-happening-new-starmourn-tutorial-releasing-tomorrow/): Starmourn's rebuilt tutorial went live, aimed at first-time spacers and anyone coming back from a long cryo nap. - [BETA Testing Round 2 For The New Tutorial Begins Today!](https://www.starmourn.com/2024/07/23/beta-testing-round-2-for-the-new-tutorial-begins-today/): The new Starmourn tutorial packs a punch to onboard new & veteran MUD players alike into our unique and completely free-to-play sci-fi title. Get a sneak peak > - [New Hunting Grounds - Explore the Lha Ti Homeworld of Ghenla!](https://www.starmourn.com/2024/06/10/new-hunting-grounds-explore-the-lha-ti-homeworld-of-ghenla/): The Lha Ti homeworld of Ghenla is now available to explore! Log-in today and hunt the Amber Ridgeline or speak with Embassy leaders in the Panzan Marshes. - [Recommended Play Time - Open Training Session on History and Lore](https://www.starmourn.com/2024/06/07/recommended-play-time-open-training-session-on-history-and-lore/): An open training session on Starmourn's history and lore, hosted with the Lord Commander of the Song Dominion and an admin guest. - [A Little Starmourn Mischief and Much More Fun...](https://www.starmourn.com/2024/03/31/a-little-starmourn-mischief-and-much-more-fun/): Recommended play time! Log in any time on April 1st to find out, plus claim something naughty-or-maybe-nice in the chaotic spirit of the holiday. Learn more > - [Tiggywink vs Larsson for Starmourn's Egg-streme Easter Rescue 2024!](https://www.starmourn.com/2024/03/29/tiggywink-vs-larsson-for-starmourns-egg-streme-easter-rescue-2024/): Starmourn's Easter Event is ON! Join us now through Mon. 4/8 to help Fufu Tiggywink or Derika Larsson as they seek out lost critters in the sector. Learn more > - [Coming Soon: The Starmourn Tutorial Is Getting A Glow-Up](https://www.starmourn.com/2024/03/26/coming-soon-the-starmourn-tutorial-is-getting-a-glow-up/): The admin team has been hard at work closing out projects and building a brand new tutorial experience based on player feedback. Check out the update! > - [New Racial Greeting Emotes for Cultural RP](https://www.starmourn.com/2024/03/06/new-racial-greeting-emotes-for-cultural-rp/): Racial greeting emotes arrived in Starmourn, giving every race a culturally specific way to greet other spacers. - [Make your mark on the NEW tutorial area!](https://www.starmourn.com/2024/02/26/make-your-mark-on-the-new-tutorial-area/): Work continues on Starmourn's revised tutorial area, and players have a chance to get their own ideas written into the lore new spacers will see. - [Your Time to Shine: Roleplay Bounty in Effect Through February 29th!](https://www.starmourn.com/2024/02/01/your-time-to-shine-roleplay-bounty-in-effect-through-february-29th/): A Leap Year roleplay bounty in Starmourn: submit an RP request before February 29th for priority review on an admin-assisted event. - [Welcoming 2024 - A brief glance at the year ahead!](https://www.starmourn.com/2024/01/01/welcoming-2024-a-brief-glance-at-the-year-ahead/): Join us for a review of the 20+ projects on our slate for the coming year including new zones, loads of improvements, new systems, and more! - [Year In Review: Saying goodbye to 2023](https://www.starmourn.com/2023/12/27/year-in-review-saying-goodbye-to-2023/): Starmourn's 2023 in review: what the team built over the year, ahead of the roadmap for what came next. - [Our final Winterflame present: New Player Race Releases!](https://www.starmourn.com/2023/12/20/our-final-winterflame-present-new-player-race-releases/): The Belaul and the Bushraki became free to play in Starmourn, released as new player races for Winterflame. - [Frosty Updates Inbound - Check out the new and improved Paperweight!](https://www.starmourn.com/2023/12/11/frosty-updates-inbound-check-out-the-new-and-improved-paperweight/): Paperweight is looking extra cool. Check out the new hunting ground release info and a wealth of new lore updates for the Belaul of the tundra. - [Hey beaches. Time for an event!](https://www.starmourn.com/2023/06/06/hey-beaches-time-for-an-event/): A month-long beach event on the Glittering Shores of Litharge, with Jonti Yaghah, a pile of prizes and some very needy beachfolk. - [The most wonderful time of the year: Welcome to Winterflame!](https://www.starmourn.com/2023/12/01/the-most-wonderful-time-of-the-year-welcome-to-winterflame/): It's the most wonderful time of the year in Starmourn: Winterflame! Log in this month for giftcatchers, special arena events, seasonal quests, and more~ - [Legacy Mode & Beyond](https://www.starmourn.com/2023/07/24/legacy-mode-beyond/): What Legacy Mode means for Starmourn, a look back at what the team built, and what is still planned for the sector. - [You don't want to miss this.](https://www.starmourn.com/2023/05/03/you-dont-want-to-miss-this/): A Starmourn event on 4 May at 23:00 GMT. Log in to join the fight for some of the sector's most valuable resources. - [Caches, Crystals, Energy, oh my!](https://www.starmourn.com/2023/04/20/caches-crystals-energy-oh-my/): Changes to caches, crystals and vouchers arriving 4 May in Starmourn, alongside a sector-wide event. - [A Starmourner's Guide to Archaeology](https://www.starmourn.com/2023/03/28/a-starmourners-guide-to-archaeology/): Archaeology came to Starmourn on 1 April. How digging works, what you can turn up, and where to start looking. - [Cosmpiercer Overhaul: Everything you wanted to know](https://www.starmourn.com/2023/02/26/cosmpiercer-overhaul-everything-you-wanted-to-know/): A devblog on Starmourn's Cosmpiercer overhaul and the new Mercenaries system, both landing in the sector on 1 March. - [TREND ALERT!](https://www.starmourn.com/2023/02/03/trend-alert/): Trends came to Starmourn on 13 February, giving designers a new system to work with. Here is how it functions. - [Call for Volunteers](https://www.starmourn.com/2023/01/10/call-for-volunteers/): Starmourn opened a call for volunteers, looking for players to join the team that helps build and run the sector. - [Terminal Memory - Chapter One](https://www.starmourn.com/2023/01/08/terminal-memory-chapter-one/): Terminal Memory, the first Hack Dungeon extended quest in Starmourn, and how to get started on chapter one. - [It's Story Time: A Glance Forward To 2023](https://www.starmourn.com/2023/01/04/its-story-time-a-glance-forward-to-2023/): The Starmourn storytelling team's plans for 2023, covering the major projects and the events they hoped to run. - [Find Yourself In The Next Newbie Challenge](https://www.starmourn.com/2022/09/21/find-yourself-in-the-next-newbie-challenge/): Starmourn's Newbie Challenge returns. Make a character, work through the goals, and see what the sector has to offer. - [Time for a vacation?](https://www.starmourn.com/2022/08/15/time-for-a-vacation/): Dreg End Beach and Pleasure Shores opened off the Celestine Ascendancy coast, giving spacers somewhere to spend a summer break. - [Welcome to Paperweight.](https://www.starmourn.com/2022/03/23/welcome-to-paperweight/): Paperweight, the winning entry from Starmourn's Player Created Area Contest, and a preview of its harsh tundras before release. - [The Journey Forward](https://www.starmourn.com/2022/01/19/the-journey-forward/): Starmourn's producer reflects on Ship Modding's release and on the three goals set at the start of the job. - [Grab a free gift on us! - Happy 3rd Birthday Starmourn!](https://www.starmourn.com/2021/12/15/grab-a-free-gift-on-us-happy-3rd-birthday-starmourn/): Starmourn turned three, and the team marked it by handing out a free gift to every player. - [New year, new area! Player submissions now open.](https://www.starmourn.com/2021/12/09/new-year-new-area-player-submissions-now-open/): Starmourn opened player submissions for a permanent new area, giving players the chance to design their own corner of the sector. - [Cyborg Cyber Monday is here! A new Bushraki Artifact and more...](https://www.starmourn.com/2021/11/28/cyborg-cyber-monday-is-here-a-new-bushraki-artifact-and-more/): A Cyber Monday update for Starmourn, with a new Bushraki artifact and a rundown of the systems and content built over recent months. - [Battlespace, Battlebots, and more!](https://www.starmourn.com/2021/06/12/battlespace-battlebots-and-more/): Battlespace and battlebots arrived in Starmourn, adding virtual space battles for pilots to practise and compete in. - [New Ships, New Storytellers, and New Selubir - Oh My!](https://www.starmourn.com/2021/02/15/new-ships-new-storytellers-and-new-selubir-oh-my/): New ships, new Storytellers and an expanded Selubir, in a catch-up on everything the Starmourn team had been building. - [Wanted: New Storytellers!](https://www.starmourn.com/2021/01/21/wanted-new-storytellers/): Starmourn opened applications for new Storytellers, looking for writers to run events and shape the sector's ongoing narrative. - [Looking Forward - 2021](https://www.starmourn.com/2021/01/03/looking-forward-2021/): What the Starmourn team hoped to build across 2021, following the previous post's look back at the year behind them. - [Hindsight is 2020 - Starmourn's Year in Review!](https://www.starmourn.com/2020/12/31/hindsight-is-2020-starmourns-year-in-review/): Starmourn's 2020 in review: the year's best releases, events and additions, in the Iron Realms end-of-year tradition. - [Maximize Your Skills With The Cyber Monday Lesson Sale!](https://www.starmourn.com/2020/11/30/maximize-your-skills-with-the-cyber-monday-lesson-sale/): Starmourn's Cyber Monday lesson sale, for players looking to push a skill set further before the offer closed. - [BIG NEWS! Introducing Challenge 75 - tell your friends!](https://www.starmourn.com/2020/11/04/big-news-introducing-challenge-75-tell-your-friends/): Challenge 75 launched in Starmourn: race a new character to level 75 and bring your friends along for the run. - [The Isochronon](https://www.starmourn.com/2020/10/01/the-isochronon/): The Isochronon: reality changed across the Starmourn sector in 960 A.E., and only a few understood what they had felt. - [Exciting News! The Planet Rama Welcomes Visitors Once More](https://www.starmourn.com/2020/08/28/exciting-news-the-planet-rama-welcomes-visitors-once-more/): Rama, the Rek homeworld in the Atheni system, opened to outside traffic for the first time in a very long while. - [The Wreck of the Event Horizon](https://www.starmourn.com/2020/08/22/the-wreck-of-the-event-horizon/): The Event Horizon launched from Omni Station in 960 A.E. and did not come back intact. What the wreck means for the sector. - [Time Crisis in Starmourn](https://www.starmourn.com/2020/08/02/time-crisis-in-starmourn/): Space and time began behaving strangely across the Starmourn sector, with reports coming in from every faction. - [Black Lives Matter](https://www.starmourn.com/2020/06/07/black-lives-matter/): Iron Realms' statement on the protests following the murders of George Floyd and Breonna Taylor, and on equity in its communities. - [Iron Realms Relieves 1.5 Million in Medical Debt](https://www.starmourn.com/2020/06/01/iron-realms-donates-15000-to-rip-medical-debt/): Iron Realms players raised money for RIP Medical Debt across all five games, relieving 1.5 million dollars of medical debt. - [All In The Family: The Dynasty Update](https://www.starmourn.com/2020/05/25/all-in-the-family-the-dynasty-update/): The Dynasty Update overhauled a Starmourn feature that had gone untouched since launch, with changes to how player factions are run. - [Spring Into Action](https://www.starmourn.com/2020/04/13/spring-into-action/): April in Starmourn, from the glowing forests on the dark side of Atria to the month's mechanical changes. - [Love, Death, and Robots](https://www.starmourn.com/2020/02/11/love-death-and-robots/): What the Starmourn team shipped in early 2020, including the Scoundrel's FACESMASH and a batch of class and system changes. - [The Congregation of T'rath](https://www.starmourn.com/2019/10/08/the-congregation-of-trath/): A masked cultist waits in the alleys of Litharge. The Congregation of T'rath moves through the neon capital of the Celestine Ascendancy. - [Recent Events in Scatterhome](https://www.starmourn.com/2019/05/20/recent-events-in-scatterhome/): Two Bushraki factions came to blows in Oldtown, the flooded former heart of Haven City, with lasting consequences for Scatterhome. - [Development Updates April/May](https://www.starmourn.com/2019/05/03/development-updates-april-may/): Starmourn development highlights from April and May 2019, including several rounds of improvement to Station Missions. - [Ship Weapon Updates](https://www.starmourn.com/2019/03/07/ship-weapon-updates/): Updates to Starmourn's ship weapons, covering changes to how ship-mounted armaments perform in space combat. - [Retirement on Starmourn is Now Open](https://www.starmourn.com/2019/02/19/starmourn-now-allows-retiring/): Starmourn opened character retirement a month early, letting players retire a character and recover retirement credits. - [Retirement and Starmourn](https://www.starmourn.com/2018/07/05/retiring-into-starmourn/): How retirement works in Starmourn: permanently retire a character and recover credits for a percentage of that character's value. - [Starmourn Development is on Fire](https://www.starmourn.com/2019/03/17/starmourn-development-is-on-fire/): A rundown of recent Starmourn releases during a fast stretch of development, for players who had not been following the news posts. - [Ship updates](https://www.starmourn.com/2019/02/27/ship-updates/): A large batch of Starmourn ship changes added fit-out customisation options and laid groundwork for further ship work. - [Classleads are open!](https://www.starmourn.com/2019/02/17/classleads-are-open/): Starmourn's first classlead round opened, letting players submit proposed changes and additions to any skill or ability in the game. - [Starmourn is now open to all!](https://www.starmourn.com/2018/12/15/starmourn-is-now-open-to-all/): Starmourn entered open beta in December 2018, three and a half years after Iron Realms began work on its first science fiction MUD. - [More Beta Invites!](https://www.starmourn.com/2018/11/26/more-beta-invites/): A second wave of Starmourn beta invitations went out ahead of the game's open beta. - [Starmourn Trailer!](https://www.starmourn.com/2018/11/01/starmourn-trailer/): The Starmourn trailer, released in November 2018 ahead of the game's closed beta, for players to watch and pass on. - [An Update and Admin Commands](https://www.starmourn.com/2018/09/13/an-update-and-admin-commands/): A development update from Starmourn's run-up to release, plus a look at the admin commands used to build and run the sector. - [Huge lore update around the Song Dominion and the Celestine Ascendancy](https://www.starmourn.com/2018/08/15/huge-lore-update-around-the-song-dominion-and-the-celestine-ascendancy/): Starmourn's largest lore update to date: Martias Arrarax, Kimera Santuren, and how the Celestines broke free of corporate rule. - [Mindsim Personalities](https://www.starmourn.com/2018/03/14/mindsim-personalities/): Every Starmourn character carries a mindsim, a personal AI assistant. This post covers giving them personalities rather than leaving them as flavour. - [Interview with Justin Walsh - Starmourn's Producer](https://www.starmourn.com/2018/02/27/interview-with-justin-walsh-starmourns-producer/): Justin Walsh, producer on Achaea, on his years at Iron Realms and the work behind the scenes on the company's games. - [Tradeskills!](https://www.starmourn.com/2018/01/09/tradeskills/): Starmourn's six launch tradeskills, split between Custom Design (Fashion, Cuisine, Jewelry) and Item Creation (WeaponMods, ArmorMods and more). - [First video of Starmourn's space flight!](https://www.starmourn.com/2017/12/23/first-video-of-starmourns-space-flight/): The first video of space flight in Starmourn, showing a ship under way in the sector. - [An interview with our Lead Builder - Laura Martz](https://www.starmourn.com/2017/11/22/an-interview-with-our-lead-builder-laura-martz/): Laura Martz, Starmourn's lead builder, on being hired from outside the Iron Realms playerbase and on building a science fiction world in text. - [Death in Starmourn](https://www.starmourn.com/2017/10/12/death-in-starmourn/): Why Starmourn has death at all, what it costs you, and how the design balances roleplay consequence against punishing players too hard. - [Possibly the greatest sci-fi book I've ever read](https://www.starmourn.com/2017/06/08/possibly-the-greatest-sci-fi-book-ive-ever-read/): Matt Mihaly on Cixin Liu's Remembrance of Earth's Past trilogy, and why the third book landed harder than anything else he had read. - [Hacking in Starmourn, Redux](https://www.starmourn.com/2017/04/10/hacking-in-starmourn-redux/): A second pass at hacking design for Starmourn, including an ASCII pseudo-graphical approach, after the first attempt did not work out. - [Starmourn's economy - early thoughts](https://www.starmourn.com/2017/02/02/starmourns-economy-early-thoughts/): Early design notes on Starmourn's economy, including tighter control of currency generation and the lessons Iron Realms drew from 20 years of MUDs. - [Happy Holidays!](https://www.starmourn.com/2016/12/25/happy-holidays/): Season's greetings from the Starmourn team, with a look at where development stood at the end of 2016. - [Mass Effect: Andromeda](https://www.starmourn.com/2016/11/07/mass-effect-andromeda/): Matt Mihaly on Mass Effect: Andromeda, and what a big-budget space RPG suggests about the appetite for science fiction worlds. - [Hacking in Starmourn](https://www.starmourn.com/2016/10/26/hacking-in-starmourn/): Why hacking is hard to design well in an open-world multiplayer game, and the problems Starmourn had to solve before building its version. ## Pages - [Home](https://www.starmourn.com/): Ready to blast off? A galaxy of adventures awaits! Create a character TODAY and fuel your interstellar adventure from anywhere in the universe. - [Ishvana](https://www.starmourn.com/ishvana/): A history of the Ishvana, the machine intelligence the Elessi built: its creation, the Atman, the War of Extinction, and the Younger Era after it. - [Technology](https://www.starmourn.com/technology/): The tech of the Starmourn Sector: the commsphere, mindsims, quantum power cells, skip drives, voidgates, wetwiring, and wormhole generation. - [Video](https://www.starmourn.com/video/): The announcement video for Starmourn, Iron Realms' science fiction MUD set in the Starmourn Sector. - [What is kith?](https://www.starmourn.com/what-is-kith/): A Shen historian on where kith came from: the Empyreals, Omega, the Worldbreaking, and how star kith and void kith split from one another. - [Earth and the Free Fleet](https://www.starmourn.com/earth-and-the-free-fleet/): How humanity reached the Starmourn Sector. The Free Fleet destroyed Earth's colonies, and the Der'em hid Earth itself behind a planetary cloak. - [Worldbuilding Lore](https://www.starmourn.com/worldbuilding-lore/): The lore of the Starmourn Sector in one place: the three player factions, the playable and NPC races, the fall of Earth, and the Sector's epic tales. - [Starmourn Newbie Guide](https://www.starmourn.com/newbie-guide/): This Quick Start Guide aims to help new players out by giving beginner-level advice, explanations, commands, and everything you'll need to face destiny head on! - [Refineries & Autofactories](https://www.starmourn.com/refineries-autofactories/): Refineries turn raw hauls into resources for a fee the owner sets. Autofactories turn resources into goods, taxed by economy. How to run both. - [Starmourn Press Kit](https://www.starmourn.com/press-kit/): Factsheet, history, features, and videos, plus downloadable logo and image packs for covering Starmourn, the sci-fi MUD from Iron Realms. - [Martias and the Angel](https://www.starmourn.com/martias-and-the-angel/): The story of Martias and the Angel: the long tale behind how the Celestine Ascendancy became what it is today. - [Combat and Wetwiring](https://www.starmourn.com/combat-and-wetwiring/): Starmourn's wetwiring cures you automatically, so combat is about tactics instead of trigger scripts. Five subsystems, threshold afflictions, and MEND. - [Cosmpiercers](https://www.starmourn.com/cosmpiercers/): Ancient Ta-deth sensor stations worth fighting over. Control points, Victory Points, Lockdown, and what changes when the Ishvana defend one. - [Resource Extraction](https://www.starmourn.com/resource-extraction/): Probe asteroids, tether them, and tow them to a refinery, or scoop gas clouds room by room. Where every raw resource in Starmourn comes from. - [Starship Combat](https://www.starmourn.com/starship-combat/): Missiles and cannons, four damage types, target lock-on, and repair bots: how ship-to-ship combat plays out in Starmourn. - [Space](https://www.starmourn.com/space/): The Starmourn Sector is a 20,000 x 20,000 space map full of stations, Void Gates, Cosmpiercers, pirate hubs, asteroid fields, and racing checkpoints. - [The Celestine Ascendancy](https://www.starmourn.com/celestine-ascendancy/): Fifty billion people, a ringed sky, and the smog-choked megalopolis of Litharge. The Celestine Ascendancy, from the Bushraki War to the Empire Wars. - [Song Dominion](https://www.starmourn.com/song-dominion/): Formed to fight the Ishvana in the Bushraki War, the Song Dominion rebuilt its devastated capital Song rather than abandon it. Its story and its cities. - [NPC Races](https://www.starmourn.com/npc-races/): The deep lore of Starmourn's non-playable races: the Empyreals, the Y'saari, the Rek, the Ishvana's creation, the Cleax invasions, and more. - [Props](https://www.starmourn.com/props/): Around 500 prop types fill Starmourn's rooms. Sit on them, take cover behind them, flip them, set them on fire, or throw them at people with kith. - [Archaeology Research Logs](https://www.starmourn.com/archaeology-research-logs/): Player-run museum research sessions from Starmourn's archaeology system, logged from the in-game research boards. - [B.E.A.S.T.](https://www.starmourn.com/classes/beast/): The B.E.A.S.T. class pilots a customisable mech suit. Full ability lists for Plasmacasting, Mobile Weapons Platform, and SuitTech. - [Scare The Storytellers - Annual Player Contest](https://www.starmourn.com/scare_the_storytellers/): The annual player horror-writing contest of Starmourn: the brief, the rules, and the winning entries, from Repak to the Twisted Soulhunter. - [Thanks For Signing Up](https://www.starmourn.com/thanks-for-signing-up/): You're on the Starmourn newsletter list. Add the Iron Realms newsletter too, or find us on Facebook, X, and the forums. - [Almost There](https://www.starmourn.com/almost-there/): One step left: click the confirmation link we just emailed you to finish subscribing to the Starmourn newsletter. - [F.A.Q.](https://www.starmourn.com/f-a-q/): How to play free, what Legacy Mode means, how starships fly, the PvP and RP scenes, and how to volunteer. Fifteen questions, answered. - [Legends And Stories](https://www.starmourn.com/legends-and-stories/): The epic tales of the Starmourn Sector, documented outside the game: Martias and the Angel, and Earth and the Free Fleet. - [Terms of Service](https://www.starmourn.com/tos/): The terms that govern your use of starmourn.com and the game Starmourn, operated by Iron Realms Entertainment. - [Scatterhome](https://www.starmourn.com/scatterhome/): Founded by Maddox Khan almost 900 years ago, Scatterhome is a spinning asteroid field of anarchists, corps, and pirates. Haven City, Bodean, and beyond. - [Roleplaying](https://www.starmourn.com/roleplaying/): What roleplay-encouraged means in practice: OOC etiquette, the RP Requests system with admin support, and story events when admin time allows. - [Things To Do](https://www.starmourn.com/things-to-do/): Nine tracks through the Starmourn sector: roleplay, PvP, hunting, starships, mining, hacking, performance, design tradeskills, and archaeology. - [Resources](https://www.starmourn.com/resources/): All thirteen raw resources in Starmourn, from Diamene and Titanium to Dark Matter and kith-touched Iriil, and what each one is used for. - [Economy](https://www.starmourn.com/economy/): Marks flow in through faucets and out through sinks, while resources become goods in player-owned autofactories, taxed economy by economy. - [Hacking](https://www.starmourn.com/hacking/): Every Starmourn character can hack. Grid maps, GigaOps, the ICE bestiary from antivirus to honeypots, and the big scores: FRAY contracts and Vihana runs. - [Starship Destruction and Replacement](https://www.starmourn.com/starship-destruction-and-replacement/): When your starship blows up you can eject, drift, and get rescued, then claim an exact replacement from the Stellar Insurance Corp. How it works. - [Starship Basics](https://www.starmourn.com/starships/): Every Starmourn ship shares the same bones: superstructure, engine, shield, shipsim, capacitor, and sensors. How each part works and what it costs you. - [Player Races](https://www.starmourn.com/races/): Portraits and guides for all 14 playable races of Starmourn, from Amaians to W'hoorn. Pick a species and read its full history, biology, and culture. - [Classes](https://www.starmourn.com/classes/): Starmourn has five classes: the B.E.A.S.T. mech pilot, Engineer, Fury, Nanoseer, and Scoundrel. Core skills and playstyle for each, with full guides. - [Scoundrel](https://www.starmourn.com/scoundrel/): The Scoundrel wins ugly with a PIECE pistol, smart ammo, and IEDs. Full ability lists for Gunslinging, Guile, and Improvisation. - [Nanoseer](https://www.starmourn.com/classes/nanoseer/): The Nanoseer commands swarms of millions of nanites, trading sanity for borrowed power. Full ability lists for Nanotech, Voidism, and Oblivion. - [Fury](https://www.starmourn.com/fury/): The Fury channels the power of a star through a kithblade, flowing between stances. Full ability lists for Battleflow, Rage, and Fulmination. - [Engineer](https://www.starmourn.com/classes/engineer/): The Engineer fights with gadgets, turret networks, and a stable of bots, and can heal or even resurrect allies. Full ability lists for all three skills. - [W'hoorn](https://www.starmourn.com/races/whoorn/): The W'hoorn of the Starmourn sector: winged, leonine warriors. Homeworld, lifespan, social structure, history, and what it is like to play one. - [Tukkav](https://www.starmourn.com/races/tukkav/): The Tukkav of the Starmourn sector: simian tribespeople. Homeworld, lifespan, social structure, history, and what it is like to play one. - [Shen](https://www.starmourn.com/races/shen/): The Shen of the Starmourn sector: horned sophisticates. Homeworld, lifespan, social structure, history, and what it is like to play one. - [Ry'nari](https://www.starmourn.com/races/rynari/): The Ry'nari of the Starmourn sector: powerful reptilians. Homeworld, lifespan, social structure, history, and what it is like to play one. - [Nusriza](https://www.starmourn.com/races/nusriza/): The Nusriza of the Starmourn sector: avian lizard folk. Homeworld, lifespan, social structure, history, and what it is like to play one. - [Nath-el](https://www.starmourn.com/races/nath-el/): The Nath-el of the Starmourn sector: winged insectoids. Homeworld, lifespan, social structure, history, and what it is like to play one. - [Krona](https://www.starmourn.com/races/krona/): The Krona of the Starmourn sector: stocky, volatile brawlers. Homeworld, lifespan, social structure, history, and what it is like to play one. - [Jin](https://www.starmourn.com/races/jin/): The Jin of the Starmourn sector: death-sensing refugees. Homeworld, lifespan, social structure, history, and what it is like to play one. - [Elgan](https://www.starmourn.com/races/elgan/): The Elgan of the Starmourn sector: big-eared little people. Homeworld, lifespan, social structure, history, and what it is like to play one. - [Decheerans](https://www.starmourn.com/races/decheerans/): The Decheeran of the Starmourn sector: genderless tree folk. Homeworld, lifespan, social structure, history, and what it is like to play one. - [Bushraki](https://www.starmourn.com/bushraki/): The Bushraki of the Starmourn sector: heavily cybernetically modified people. Homeworld, lifespan, social structure, history, and what it is like to play one. - [Belaul](https://www.starmourn.com/belaul/): The Belaul of the Starmourn sector: winged avian folk of the tundra. Homeworld, lifespan, social structure, history, and what it is like to play one. - [Amaians](https://www.starmourn.com/races/amaians/): The Amaian of the Starmourn sector: amphibious ocean dwellers. Homeworld, lifespan, social structure, history, and what it is like to play one. - [Humans](https://www.starmourn.com/races/humans/): The last humans in the Starmourn Sector. Omega Company, Cap'n Maddox Khan, and the holocord transcript of Sgt. Kemran James on the loss of Earth. - [Your Character](https://www.starmourn.com/character/): How characters work in Starmourn: names and Dynasties, 14 playable races, levels 1 to 75, health, and the offensive and defensive stats behind every class. - [Uniquely Starmourn](https://www.starmourn.com/uniquely-starmourn/): What makes Starmourn different from Iron Realms' fantasy MUDs: wetwiring instead of scripted curing, combat props, cosmpiercers and starships. - [Credits](https://www.starmourn.com/credits/): Credits are Starmourn's in-game currency, spent on lessons, artefacts, pets and housing. Credit purchasing is no longer available for Starmourn. - [SM-SKR-03: “Rust”](https://www.starmourn.com/sm-skr-03-rust/): A leaked Engram file on SM-SKR-03, the crystalline growth spacers call Rust: how it spreads, its three stages, and why the research was buried. - [Player Submissions](https://www.starmourn.com/player-submissions/): Stories, logs and artwork sent in by Starmourn players, including the winning entries from the Scare the Storytellers Halloween writing contest. - [The Shades of Callisto](https://www.starmourn.com/the-shades-of-callisto/): The Shades of Callisto, seen only as flickers and tendrils, cast from the objects they attach to and gone the moment you look straight at them. - [Annavara, the Deathless](https://www.starmourn.com/annavara-the-deathless/): Annavara, the Deathless: a humanoid thing resembling the charred corpse of a Jin woman, whose embers give her prey a little warning. - [Logs](https://www.starmourn.com/logs/): Organisational logs from Starmourn, recording decisions, appointments and announcements across the sector's player-run factions and cities. - [Game Help](https://www.starmourn.com/game-help/): Read Starmourn's in-game help files online. Browse by section or keyword for guides on combat, starships, skills, factions and getting started. - [Support resources](https://www.starmourn.com/support/): Getting help with Starmourn. Use the in-game ISSUE system for game problems, or email support for account, credit and Iron Elite questions. - [game-maps](https://www.starmourn.com/game-maps/): In-game maps of the Starmourn sector. View them in the Nexus client's map tab, or type MAP in any client to see an ASCII map as you travel. - [News](https://www.starmourn.com/news/): Starmourn game news: development updates, release notes and announcements from the team behind Iron Realms' science fiction MUD. - [Character Portal](https://www.starmourn.com/portal/): Your Starmourn character portal. Log in to read messages, see who is playing, catch up on game news and follow your organisation's logs. - [Messages](https://www.starmourn.com/messages/): Read and send in-character messages to other Starmourn players. Log in with your character to reach your inbox. - [The Starmourn Blog](https://www.starmourn.com/blog/): Dev updates, event announcements and sector lore from the Starmourn team. Browse every post from the science fiction MUD's builders and producers. ## Categories - [Uncategorized](https://www.starmourn.com/category/uncategorized/) - [Interviews](https://www.starmourn.com/category/interviews/) - [Races](https://www.starmourn.com/category/races/) - [Other sci-fi](https://www.starmourn.com/category/other-sci-fi/) - [Media](https://www.starmourn.com/category/media/) - [World](https://www.starmourn.com/category/world/) - [Skills](https://www.starmourn.com/category/skills/) - [Classes](https://www.starmourn.com/category/classes/) - [Game systems](https://www.starmourn.com/category/game-systems/) - [News](https://www.starmourn.com/category/news/) - [Events](https://www.starmourn.com/category/world/events/) - [Contests](https://www.starmourn.com/category/contests/) - [Previews](https://www.starmourn.com/category/previews/) - [Worldbuilding](https://www.starmourn.com/category/world/worldbuilding/) - [New Area](https://www.starmourn.com/category/world/new-area/) - [Newbie Experience](https://www.starmourn.com/category/world/newbie-experience/) ## Tags - 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