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B.E.A.S.T.

What is a B.E.A.S.T.?
A weapon for any situation, the armor to withstand it, and a creative flare that says it all. Yeah, that’s my Suit.
B.E.A.S.T.s (Biointerfacing Exoskeletal Assault Suit Technology) are shock troops that seek to overwhelm their opponents with a panoply of weapons and the strength their suits give them. The B.E.A.S.T. class epitomizes aggression and tenacity, blending a potent blend of violence with tactical versatility, ensuring they are a force to be reckoned with in any confrontation.
Granted by the highly advanced and multifaceted nature of the custom suit development process, B.E.A.S.T.s are able to manipulate a mobile armory as well as shield, shove, tether, and pull their targets like ragdolls against the might of a ten ton hunk of steel.
B.E.A.S.T. suits are highly customizable and often reflect the pilot manning it. Rumble across the crusty craters of a lost civilization as a heavy duty tanker, thunder through the forests as a sleek quadruped, or dance across the glaciers in a lightweight suit built for mobility. With all this power, the choice is yours.

What can a B.E.A.S.T. do?
You saw the picture, right? “Fuck you up” mostly covers it, but for those of you who demand tedious details, the B.E.A.S.T. has three skills, and each skill has many abilities in it.
Plasmacasting
Using their superheated plasma from suit-mounted tanks to incinerate foes, construct flaming barriers, suffocate targets in a cloud of acrid smoke, and even coat themselves in a layer of acrid flames for intimidating effect.
| Ability | What it does |
|---|---|
| Plasma | Heat up your plasma tanks. |
| Nozzle | Control your plasma flow. |
| Release | Dump excess heat quickly. |
| Consumption | Superheat your tanks. |
| Attacks | |
| Burn | Fire a blast of plasma. |
| Flash | Blind your opponents with a flash of bright fire. |
| Combust | Set your foe ablaze. |
| Sear | Sear away their protections. |
| Conflagrate | Increase their suffering. |
| Douse | Coat them in volatile accelerant. |
| Envelop | Engulf your foe’s cover. |
| Incinerate | Burn them to the ground. |
| Room effects | |
| Smoke | Release an obscuring smoke. |
| Opening | Burn away the roof. |
| Firewall | Form a blazing wall of fire. |
| Extinguish | Reclaim heat from a firewall. |
| Acridsmoke | Blast plumes of acrid smoke. |
| Inferno | Unleash hell on your surroundings. |
| Plasmacircle | Form firewalls all around. |
| Fan | Fan the flames of the inferno. |
| Defenses | |
| Resistance | Shield yourself from the inferno. |
| Plasmashield | Heat your shield to resist draining attacks. |
| Disentangle | Singe those pesky entanglements off. |
| Plasmablade | Coat your wristblade in a nimbus of flame. |
| Clearsight | Supercharge your suit’s optics. |
| Cauterize | Cauterize your bleeding wounds. |
Mobile Weapons Platform (MWP)
For the spacer that loves options, it’s time to rain fire down on your foes. All B.E.A.S.T. suits are equipped with a veritable armada of mobile weapons including a railgun, minigun, missile launcher, plasma blade, net launcher, and more.
| Ability | What it does |
|---|---|
| Wristblade | |
| Wristblade | Stab them with your blade. |
| Sharpen | Use the blade’s razor-sharp side. |
| Serrate | Rotate to the blade’s serrated side. |
| Twist | Stir their organs with your blade. |
| Tear | Cause a vicious bleeding wound. |
| Minigun | |
| Minigun | Mow them down. |
| Focusfire | Offer no respite behind cover. |
| Vantage | Take advantage of an elevated position. |
| Spoolup | Keep your minigun spinning. |
| Pindown | Pin down your foes with suppressing fire. |
| Missile launcher | |
| Missiles | Launch your tracer missiles. |
| Launch | Launch a homing missile. |
| Raindown | Rain down missiles from the air. |
| Incendiary | Use incendiary warheads on your missiles. |
| Countermeasures | Block attacks from afar. |
| Netlauncher | |
| Netlaunch | Entangle them with your nets. |
| Wallop | Sock them in the gut with an undeployed net. |
| Hooknet | Bind them in a cruel, barbed net. |
| Airshot | Launch your net high. |
| Tether | Draw them into your location. |
| Railgun | |
| Railshot | Release a high-velocity slug. |
| Headshot | The sign of the master marksman. |
| Hobble | Take them out at the knees. |
| Snipe | Running won’t help. |
| Dualshot | Double the slugs. |
| Shield | |
| Smash | Drive them away with a powerful swing. |
| Deflect | Redirect those projectiles. |
| Block | Keep them out with your bulk. |
| Guardian | Stand guard for your allies. |
SuitTech
All the other tech built into a B.E.A.S.T. suit which might not be explicit weaponry, such as jumpjets, advanced life support, and balancing production of plasma, the primary resource for this class. Punch, crush, and even physically rip an opponent in half – Whatever your beastly heart desires.
| Ability | What it does |
|---|---|
| Suit | Basic usage of your suit. |
| Jumpjets | Take to the air with your suit’s jumpjets. |
| Examine | Examine your target’s health. |
| Support | Activate emergency life support. |
| Hotswap | Swap your mounted weapons instantly. |
| Radar | Scan for nearby targets. |
| Propel | Blast off to somewhere else. |
| Routing | Route power to various suit subsystems. |
| Overclock | Overload your B.E.A.S.T.. |
| Suit attacks | |
| Backhand | A servo-assisted backhand. |
| Boot | Drive your armored foot into their torso. |
| Armvice | Crush their arms in your suit’s massive grip. |
| Pulse | Fry their electronics. |
| Legclamp | Turn their legbones to dust. |
| Grapple | Grind a flying foe into the ground. |
| Rumble | Pound the ground with your fists. |
| Pound | Swing a prone foe in an overhead arc. |
| Routine | Pain automators online. |
| Discharge | Vent excess charge as a weapon. |
| Sunder | Rip them asunder. |
| Defenses | |
| Ramset | Ensure traction by locking onto the ground. |
| Steady | Lock yourself in position. |
| Jamming | Jam scanning attempts. |
| Contingency | Program the failsafes on your B.E.A.S.T. |
| Watch | Keep a constant scan up for danger. |