The Starmourn Blog

A Little Starmourn Mischief and Much More Fun…

By Argus | March 31, 2024 |

Recommended play time: April 1st!

The Admin behind Argus’ tiny paws has had a change of heart and is going to be a gorepup from now on. Say goodbye to that cute fluffy kitten and his tippy-tappin’ paws. We’re upgrading to floppy ears and big slobbery keyboards.

A very young and very cute German Shepherd puppy in an iridescent unicorn costume
img: A very young and very cute German Shepherd puppy in an iridescent unicorn costume

APRIL FOOLS! Or is it?
Log in any time on April 1st (0:00 – 23:59 UTC) to find out, plus claim something naughty-or-maybe-nice in the chaotic spirit of the holiday.

With a mischievous glint in our eyes,

Your Starmourn Admin Team

Tiggywink vs Larsson for Starmourn’s Egg-streme Easter Rescue 2024!

By Argus | March 29, 2024 |

It’s that time of year, folks! Time for some egg-celent adventures out in the Starmourn Sector.

Fufu Tiggywink and Derika Larsson have once again taken their respective places on Omni and Paskal Station and require your help to hunt the Sector for chicks, lapines, and eggs! Remember that you can always WALK TO to walk to named NPCs, so WALK TO FUFU or WALK TO DERIKA!

Keep in mind that you can only do one quest at a time – You’re working with two enemies, after all! After completing a quest, you can continue turning in lost critters and eggs to earn bigger and bigger prizes at the end of the event period.

These two will be available for you to assist until Sync on Monday 4/8 (8pm Sunday 4/7 EST), then you’ll have until Sync on Monday 4/15 (8pm Sunday 4/14 EST) to talk to them and collect your prizes.

Happy Easter / Egg-Event Week to all!

Your Starmourn Admin Team <3

Coming Soon: The Starmourn Tutorial Is Getting A Glow-Up

By Argus | March 26, 2024 |

The Admin team has been working hard on the new tutorial, testing along the way and taking care to ensure all your feedback is being brought into account. We’ve broken the tutorial out into three key phases for development, loosely summarized as follows:

Phase One of the tutorial is COMPLETE! This covers the initial entrance into the Sector and covers some key commands including checking the map, checking for exits, probing / opening / wearing items, emoting, a brief introduction to Wetwiring, and interacting with dialog menus. Players will also meet a new NPC mob with some… cute?… no, quirky?… no, dangerous?… We’ll call them “unique” behaviors.

Phase Two is ongoing, but the area is mapped and most of the NPC characters to be met are created, described, and progged. In this section, new players will have the chance to learn a significant amount of lore about the sector to inform and inspire roleplay for their characters. Along the way, they’ll also learn about the bigger systems available to engage with, including a holoperformance of a brand new song by The Vurboks, and some more core skills including interacting with shops, managing their Wetwiring, setting descriptions, slotting mods, and potentially a few other bits that we’re still deciding on.

Phase Three is going to be challenging. This is the final phase of the tutorial where players will meet a Class Legend an- actually I won’t share anything else just yet, but it’s gonna be great.

Things are really starting to take shape with the new tutorial experience!
img: Two black pyramids almost touching at their bases with a burst of light emerging from the center.

In this new tutorial, no two players’ experiences will be exactly the same. The citizens of TutorialLand have significant customization, including several personalities spread across every player-race and physical customization that even includes a rare chance to pull from promo customization options! I’m also working on building out branching implications to the choices players make while in this area which will affect the outcome of their time there.

As a reminder, MainQuest with Cassandra will still be available for players to interact with, it’s just going to get a plug-in further a little further along in each players’ story. We will also be moving the introduction of certain lessons and system introductions to a new zone tentatively named ‘The Academy‘. This will serve as the place where new and returning players alike can come together for a refresher course on key lessons.

In between sprints on the tutorial, we’re also finishing up Marra’s new CRITTER rework, building out a TASK system to supplement the tutorial and give factions a way to structure newbie development, working on RP Request submissions, and even eyeing a few new hunting areas that we’re hungry to release out after the tutorial project is complete.

Once the tutorial is ready, we’re going to open up Tutorial Testing to existing players so everyone has the chance to experience it, but also so we can get feedback and work out any kinks before new players dive in. You’ll be compensated very well for your time, of course.

So… yeah! That’s what we’ve been working on. We hope you’re as excited as we are!

Your Starmourn Admin Team

New Racial Greeting Emotes for Cultural RP

By Argus | March 6, 2024 |

Hey Starmourn Sector! 👋 👽

New racial emotes are now available for all races to complete a culturally derived GREETING to other spacers. More info, including all racial emotes, is available in HELP RACIAL EMOTES.



Note – These are totally optional greetings to help support anyone who wants to participate in lore-accurate RP for their race, but you’re welcome to greet anyone however you see fit! (Appropriately, of course)

** Shout out to Picram for its help with the Decheeran emote! **

As a reminder, entries are still open until March 8th at Sync for Greeting / Farewell PHRASES for this project.

I hope y’all like these emotes and put them to use building up cultural RP around the sector. <3

Workin’ away in the stars,
Argus and the Starmourn Admin Team

Make your mark on the NEW tutorial area!

By Argus | February 26, 2024 |

The stars have aligned – 

Work is progressing nicely with the new tutorial area and we’re getting very excited about this new cast of characters having their chance to meet all of you! 

In the spirit of keeping y’all in the development loop, we’ve decided to offer all of our current players the chance to participate in this project in one of two ways: 

Racial Greetings

Submit your ideas for a racial greeting and/or farewell that will be solidified in lore. The W’hoorn are known for speaking of “fair winds”, so an example for them might look like “May fair winds find you.” for a farewell statement.

Tutorial NPC

Submit your ideas for an NPC character that players will be able to interact with in the tutorial. Your submission should include the character’s name, some hints at their backstory, and their full description (physical features, clothing, demeanor). 

The character should be generally friendly, can be any race, and should have one of the following specialties: Historian, Archaeologist, Performer, or Scientist. 

Again, we’re working full-steam ahead so SUBMISSIONS ARE DUE BY SYNC ON MARCH 8th! Otherwise we’ll finish drafting these and continue on to the next step. 

iridescent hued lightbulb on its side
IMG: iridescent hued lightbulb on its side, casting rainbow reflections along a grid
Photo by @thesaboo on

How to submit:

You can submit your ideas for racial greetings by messaging Argus in game with the text. For NPC ideas, please message Argus with a pastebin link. 

Submissions are subject to admin review and approval and may be edited before being implemented. Not all submissions will be used, but all will be reviewed and appreciated!

We look forward to seeing what y’all come up with! 

The Starmourn Dev Team <3 

Your Time to Shine: Roleplay Bounty in Effect Through February 29th!

By Argus | February 1, 2024 |

Get those gears a-turnin’ spacers… This just in:

The Starmourn admin team has issued a Leap Year RP Bounty! Submit your RP Request by February 29th for priority review on your admin-assisted RP event.

Overheard on the in-game news alerts!

To anyone out there who’s been thinking up a new improvement to their faction, an exploratory mission to find a new flora or fauna, a conversation about a unique brand of ship decal, or whatever else is tickling the mind these days, it’s time to pull the plug and dive on in!

Start your RP Request in game with the REQUEST syntax, fill out the details, review it twice, and SUBMIT by the end of February for priority review by the admin team. We want to learn more about what motivates you, the players, and give you support making those dreams a reality.


The Starmourn Admin Team
Argus, Marra, Neritus, Elan, Senzei, Kauka, Figment, and Ferenzi

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