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Nanoseer
What’s a Nanoseer?
Your grip on reality wavers as you sacrifice a little more of your sanity to the Empyreals in exchange for more power, sooner, faster. You laugh. You don’t care.
For a very long time, scientists had been working to give people the ability to finely-control swarms of nanites by thought or gesture, but no workable solution had been found for an individual to take command over the millions of individual nanites that make up a swarm.
Then, in 2616 B.E., a Shen void user named Amasha Atiq managed to bring the level of control necessary without the rapid degradation previous attempts had seen. The key, as it turned out, was using void kith, but not in its raw form, which had been tried many times without success. Kith can be quite powerful, but lacks the precision required on its own.
What Amasha discovered was that by filtering the void kith through psuedo-organic circuits, in the form of intricate tattoos inscribed using the substance called iriil, the kith energy could be transformed into something suitable for this kind of control. Iriil is a kith-associated material only found orbiting, at high velocity, the largest black holes. Iriil doesn’t fit into the commonly-accepted forms of solid matter – gas, liquid, solid, plasma – and appears to sometimes have the properties of all four simultaneously. What we’re certain about, however, is its strong connection to kith. Unlike astrium, which is believed to be a byproduct of iriil decay, iriil itself appears to have a direct relationship to kith, or perhaps could be said to ‘contain’ some kith.

What can Nanoseers do?
Nanoseers channel void kith to connect with the eldest and most powerful beings in Starmourn through pseudo-organic circuits tattooed in iriil, a strange kith-associated material manifesting simultaneously as all four forms of matter and only found orbiting the largest black holes.
Channeling this borrowed strength of the Empyreals and the raw power of void kith through their gauntlets, adept Nanoseers may fracture their minds, descending into insanity to control swarms made up of millions nanobots, known as nanites, to devastating effects. With this power, masterfully conduct your swarm in a broad stroke of purpose ranging from visual tricks to technical repairs to soul crushing attacks.
Nanoseers have access to the following skills:
Nanotech
Control of your swarm of nanites allows you to tamper with others’ bodies and minds, including your own. Develop and coordinate your swarm for a multitude of purposes, protecting you from harm, relaying data on a target, afflicting another spacer’s Wetwiring, or bashing away at their defenses.
| Ability | What it does |
|---|---|
| Nanites | Recharge your nanites. |
| Recall | Call your nanites back to you. |
| Miniaturization | Generate more nanites. |
| Replication | Nanites replicate in cloning vats. |
| Attacks | |
| Swarm | Overwhelm your foe with a swarm of nanites. |
| Confound | Send the nanites to hit a nerve. |
| Distract | Let them shake. |
| Multistrike | Three strikes are better than one. |
| Eyestrike | Go for the eyes! |
| Zap | Disable their devices. |
| Sluggish | Slow targets are easier to handle. |
| Echoing | A condition not soon forgotten. |
| Multiswarm | Send your nanites against everyone. |
| Wireblock | Disable their wetwiring. |
| Mindswap | Rewire their brain. |
| Delay | Delayed action. |
| Affinity | Improve the effects of your nanites. |
| Defenses | |
| Protect | Have your nanites protect you from harm. |
| Intercept | Intercept damage aiming at your vitals. |
| Counterzap | Protect your nanites. |
| Information | |
| Alertness | Who goes there? |
| Scan | Survey the area. |
| Mislead | It was not me! |
| Analyze | Learn more about them. |
| Envelop | Nanites have ears. |
| Relay | Watch their every step. |
| Control | Your wish is their command. |
| Support | |
| Rush | Move like the wind. |
| Disarm | It would not have exploded anyway. |
| Reconstruct | Repair damage done to a prop. |
Voidism
Intricately connected to the power of void kith, you’ve seen the depths of the end and are now able to utilize it for your own means. Levitate, drain the life force from the room, freeze, and shatter your foes until you master the penultimate act of destruction: The vacuumsphere.
| Ability | What it does |
|---|---|
| Levitate | Rise into the air. |
| Pull | Pull flyers back to the ground. |
| Airgrab | Levitate an entity from above. |
| Release | Release a levitating entity. |
| Propgrab | Levitate a prop. |
| Propdrop | Drop a levitating prop. |
| Hurl | Hurl a prop away. |
| Drag | Drag someone along with you. |
| Draining | |
| Embrace | Heal your body by embracing the void. |
| Strip | Remove defenses. |
| Soothe | Focus on healing your body and mind. |
| Minddrain | Drain the mind. |
| Drain | Drain resources to heal yourself. |
| Suffocate | Drain the very air around your foe. |
| Extinguish | Extinguish walls of fire. |
| Rattle | Disrupt the healing of another. |
| Roomdrain | Drain energy from everyone present. |
| Pax | A complete halt to all activities. |
| Freezing | |
| Freeze | Blast with the coldness of the Void. |
| Calm | Soothe that which burns you. |
| Limbdrain | Drain a limb. |
| Shatter | Shatter a fully weakened foe. |
| Environment | |
| Groundfreeze | Freeze the ground. |
| Pointzero | Augment your draining attacks. |
| Barrage | Inflict damage to everyone. |
| Vacuumsphere | All-encompassing emptiness. |
Oblivion
Tap into the energies of the long-dead Empyreals and channel their powers. Use this connection to meddle with time, making it run faster or slower for everyone in your location. Feeling overwhelmed with afflictions? A wave of your hand allows you to share them with everyone else. Want to crush them for good? The Conquerer drives you into a frenzy of rage, dealing more damage to your enemies. Send them to the void – All it costs is your sanity.
| Ability | What it does |
|---|---|
| Channel | Channel the Empyreal power. |
| Swap | Instantly swap to another Empyreal. |
| Disrupt | Disrupt the channeling of another. |
| Awareness | Speed up your channeling. |
| Affinity | Hurl yourself deeper into Oblivion. |
| The Conqueror | |
| Conqueror | Channel the power of the Conqueror. |
| Frenzy | Drive yourself into a reckless frenzy. |
| Mindmelt | Melt a weakened mind. |
| Maladies | Spread the love. And maladies. |
| Jolt | Reduce your cooldowns. |
| The Traveller | |
| Traveller | Channel the power of the Traveller. |
| Mark | Mark a room, then travel to it later. |
| Speedup | Speed kills. |
| Slowdown | Slowness kills, too. |
| Timeline | Manipulate the time itself. |
| The Architect | |
| Architect | Channel the power of the Architect. |
| Tranquility | Enter the pacified torpor of the Void. |
| Efficiency | Become more efficient. |
| Extend | Extend the duration of your items. |
| Distribution | We have enough pain for everyone. |
| The Progenitor | |
| Progenitor | Channel the power of the Progenitor. |
| Cure | Cure a random effect. |
| Grounding | Root everyone in place. |
| Negation | No. |
| Interdict | Declare the Interdict of the Progenitor. |
| The Sunderer | |
| Sunderer | Channel the power of the Sunderer. |
| Destruct | Destroy an item. |
| Ripples | Spread ripples through your foes. |
| Quake | A mighty quake. |
| Breakdown | Break down the Wetwiring of another. |