Starmourn Game News

Previous Article | Back to News Summary | Next Article
Announcements News Post #145

Some changes to bounties.

Written by: Zersiax
Date: Monday, October 19th, 2020
Addressed to:


Hello everyone,


Over the last week or so, you may have noticed that bounties have changed a tiny bit. We've been hard at work making the system both more balanced as well as more fun, and have therefore made the following changes:
- When a bounty is placed on your head, you will now always receive a message in MSGS, rather than a notification. This way, it is easy to refer back to who bountied you, and why.
- A player can now only have two different bounties at once on their head. This number might get tweaked in the coming weeks.
- Bounties no longer automatically complete after the bounty hunter has killed their bounty. This is now done using the BOUNTY COMPLETE command, usable by the hunter.
Please note that you do not actually need to have killed the person in question in order to complete the bounty you've picked up. Want to shamelessly beg for mercy? Try to buy your hunter? Or maybe a hunter wants a favor done to make the bounty just ...quietly go away? RP away. 🙂
- You can only complete one bounty every half an hour. Again, this number is subject to tweakage down the line.
We hope this makes the bounty system more dynamic and gives greater flexibility for those who would like to roleplay. We also wanted to give the person with a bounty more avenues than ...well ...being exploded to have the bounty dealt with. These changes are our first steps into making all this happen. Enjoy! 🙂
-Zersiax


Previous Article | Back to News Summary | Next Article
Two glowing blue hands meet in a burst of electric energy, with the words 'CREW HACKING' and the subtitle 'Hack Grids #Together' and a logo at the bottom.

New feature: Crew Hacking! #HackTheGrid

Elan is on FIRE and has knocked out another massively requested feature: Crew Hacking. For all hackable terminals, a crew of hackers can now jack into one shared grid and breach it together. Assemble your crew and dive into the grid today! Crew Hacking Command Syntax: How it works: One more change, for now. Hacking…
Read More
Sci‑fi game cover showing a large spaceship and a fleet in space, with bold white text 'FLEET MINING' and subtitle 'New System, Part 1' beneath, plus a StarMourn logo at the bottom front and center.

New Starmourn System: Fleet Mining

Everyone, please gather for a round of applause for Elan, our amazing coder!! He has just introduced a system that solves a request players have been making almost since launch: “Let us mine space rock together!” Fleet Mining officially introduces a multi-ship cooperative mining activity to Starmourn. When piloting an unarmed “mothership” equipped with ore-crusher…
Read More
An aged, retro computer console with a prominent, blocky form occupies the foreground. Its screen displays "Storytellers Wanted" in a glowing, emerald green, pixelated font reminiscent of classic video games.

Join the Team! Recruiting Storytellers for the Starmourn Sector

Open call for Storyteller applications! The Storyteller role for Starmourn has grown a lot and now offers much more flexibility for the creative-minded spacers who choose to rise to the occasion. We are looking for folks who would like to peak behind the curtain and run events, create areas, puppet NPCs and the like. I…
Read More