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Updates News Post #152

Economy Updates.

Written by: Tecton, the Singularity
Date: Tuesday, March 12th, 2019
Addressed to:


The next batch of economy updates is now live! The details are as follows:

- Gas and asteroid generation algorithms have been reworked, existing stockpiles no longer influence the generation as they used to.

- Storage fees for stored cargo have been reworked. The first 100 units are now free to store, and then subsequent units are now a higher fee per 100 units per month (exact amount depends on the strength of the economy).

- Autofactory production queues now take the cargo from storage when the order is placed, meaning you no longer pay storage fees on cargo used in active jobs.

- Most economies now have a bonus production modifier, whereby autofactories and refineries will generate additional items for every <x> batches. This modifier applies to all autofactories/refineries that the economy supports. The more remote the economy, the higher the modifier.

- We're offering a one-time move for existing autofactories and refineries, so that you can relocate your existing facilities to a new, more beneficial economy. Syntax for this one-time move is AUTOFACTORY <id> RELOCATE HERE or REFINERY <id> RELOCATE HERE while next to the destination planet or station.

- Mining probes have been reworked, they now only have a low chance to be consumed on use, and that chance is further reduced as your captaincy level increases.

Coming up in the next batch, you can expect to see:

- SF SUPPLIES being reworked to better facilitate player-produced items.

- Factional uses for the various cargo elements.

- The Omni economy (Omni/Iota Stations) will be getting their supported autofactory and refinery options pared back, down from their support for all possible types.


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