Starmourn Game News

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Updates News Post #318

Bugfixes.

Written by: Ilyos, the Arbiter
Date: Thursday, January 23rd, 2020
Addressed to:


Snap has been disciplined and will now properly report how close the Mission Control is to the next big prize. Sorry about that. The count was still done in the background but Snap was just sleeping on the job.
Anyway,
- the 150 credit prize for 50 shots has been won by %7Asteyr%
- the first Crafter Omnipass for 100 shots has been won by %7Keiko%
Both prizes have been awarded and we are at 137 shots at the time of writing this post.

In other bugfixes (prior to Scoundrel classleads):

- %7GUILE BIND% can no longer be applied if the target is already bound or otherwise entangled. It's duration scaling has also been moderately reduced
- %7GUN UNLOAD% no longer interrupts itself after the first shot
- %7GUN UNLOAD% will now properly trigger distribution and any other effect that relies on having used an active ability

- %7SQUINT% now properly shows the last room in line of sight as well
- %7BOMBSWEEP% is no longer considered an aggressive action
- %7RAGE FLYINGCUT% should no longer cause untrapped error


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