Starmourn Game News

Previous Article | Back to News Summary | Next Article
Announcements News Post #429

Easing the entry point to Facilities.

Written by: Neritus
Date: Tuesday, December 13th, 2022
Addressed to:


Hello everyone!

We've made some adjustments to mutations to help ease players into the facility experience! Facilities are designed to be modular experiences to suit the needs of players, with the help of mutations. Introducing: Easy Mutations, which will let us do just that, but tip the scales in the favor of the player.

Mutations now have 3 types: Easy, Neutral, and Hard. Hard applies to the ones which objectively make things harder for you and increase rewards. Neutral applies to ones that modify the experience in a neutral way. Easy ones are designed to lower the difficulty level, with achievements disabled and reduced rewards, but still plenty of fun to be had!

Our first three Easy mutations are:

Unsupervised: No Overseers spawn in the facility. You must hack terminals to proceed through the facility.
Nascent: The facility contains fewer mobs.
Fledgling Boss: Final Boss has -50% HP.

I've also gone and added a couple Neutral mutations. These two mutations cost lots of Data, but let you perform some facility sidegrades:

Rich Vihana: Vihana start with the Looting affix, earning you more junk.
Insightful: +25% XP gain, -75% Data gain.

The Extra Stage mutation is now classified as a Neutral mutation, not a Hard one.

The Mutation facility achievements now target specifically Hard Mutations.

I've also done a bit of touching up to the existing mutation Data costs.

Happy Facility-ing!

Regards,
Neritus


Previous Article | Back to News Summary | Next Article
Ferris wheel partially visible against a pale blue sky beside a large blue-and-white striped circus tent.

The Iron Carnival has docked at Omni Station!

Following the success of our December inter-game IRE event, we are so excited to announce our next event installment which will run through September! Celebrate good times here in Starmourn as you collaborate with players from across the Iron Realms to open the Carnival and experience all it has to offer.
Read More
Two glowing blue hands meet in a burst of electric energy, with the words 'CREW HACKING' and the subtitle 'Hack Grids #Together' and a logo at the bottom.

New feature: Crew Hacking! #HackTheGrid

Elan is on FIRE and has knocked out another massively requested feature: Crew Hacking. For all hackable terminals, a crew of hackers can now jack into one shared grid and breach it together. Assemble your crew and dive into the grid today! Crew Hacking Command Syntax: How it works: One more change, for now. Hacking…
Read More
Sci‑fi game cover showing a large spaceship and a fleet in space, with bold white text 'FLEET MINING' and subtitle 'New System, Part 1' beneath, plus a StarMourn logo at the bottom front and center.

New Starmourn System: Fleet Mining

Everyone, please gather for a round of applause for Elan, our amazing coder!! He has just introduced a system that solves a request players have been making almost since launch: “Let us mine space rock together!” Fleet Mining officially introduces a multi-ship cooperative mining activity to Starmourn. When piloting an unarmed “mothership” equipped with ore-crusher…
Read More