Starmourn Game News

Previous Article | Back to News Summary | Next Article
Announcements News Post #452

Cosmpiercer rework and Mercenaries now live!

Written by: Neritus
Date: Tuesday, February 28th, 2023
Addressed to:


Hello again Sector,

It's March 1st somewhere! The Cosmpiercer Overhaul is now LIVE!

In case you're unaware, March 1st marks the release of a major overhaul to our Cosmpiercer system, and the release of the new Mercenary system. The new mechanics have been outlined in a revised HELP COSMPIERCERS, and you can read all about Mercenaries in HELP MERCENARIES. If you missed our recent devblog on the subject, you can catch up with that here: https://www.starmourn.com/2023/02/26/cosmpiercer-overhaul-everything-you-wanted-to-know/

Some other changes that have gone live with this release:

- Insured ships no longer delete items in any way when being rebuilt. EVERYTHING on your ship will be EXACTLY where it was. Just make sure it's insured!
- Insured ships now retain the bulk of their commodities after death. A portion of them are destroyed, and another portion are dropped.
- COSMPIERCER WARP is now a default power once again.
- COSMPIERCER CREWWARP has replaced COSMPIERCER WARP in COSMPIERCER ABILITIES
- Captaincy Overload now has a maximum range of 60, down from 120, but its cooldown has been reduced to 30s from 60s.
- Interdiction webs can no longer be deployed in close proximity to Cosmpiercers (nor can they be deployed near Cosmpiercer Space Control Points)
- Cosmpiercer participation tracking is now more reliable. If you're on a ship in a besieged Cosmpiercer zone, or on the Cosmpiercer, you're a participant.
- Cosmpiercer participation tracking for Vouchers and faction influence no longer requires victory, but simply participation.
- The lockout timer for hacking Cosmpiercer terminals has been reduced to the minimum.
- The new 'Mercenaries' power has been granted to Marshals and Space Marshals in Scatterhome. If you wish it applied elsewhere, please hold a REFERENDUM!
- The old and seldom-used COSMPIERCER LOCKDOWN command is now gone.

We hope you enjoy the fresh Cosmpiercer experience! We'll be monitoring for bugs and your feedback. In particular, while we've done our best to adjust the difficulty of Ishvana Cosmpiercers in development, encounters of scaling difficulty are incredibly difficult to balance right the first time in a test environment. Let us know what you think, we'll be here listening!

Pew pew,
Neritus


Previous Article | Back to News Summary | Next Article
A digital drawing of a fluffy white cat with a black belly and bowtie juggling an old-fashioned computer mouse with an expression of panic.

New Year, New Roundtable!

It’s been a hectic year in the Starmourn sector, but we’re so happy to have the chance to celebrate another year with you all in our special corner of the internet. Good ol’ twenty-twenty-five saw some pretty big releases including: With all this + bonus fixes like ta-deth crystal recalculations, free gender changes, recurring UPCOMING…
Read More
Piles of colorfully wrapped presents in blue and pink wrapping paper alongside ancient tomes, treasure chests, and more cascade down a snow-laden landscape towards a towering ice castle in the distance.

A tale as old as time… It’s Winterflame Season!

In a fit of questionable holiday cheer, ol’ papa Ironbeard gave his favorite helper Barry a little too much leeway for a special Winterflame project, and now he needs YOUR assistance to keep the celebrations alive. Throughout the month of December, this year’s Winterflame event will let you send anonymous gifts and custom festive messages…
Read More

Maintenance Outage Scheduled

A maintenance window has been scheduled for Tuesday, October 14th beginning at 10 PM Central Time. We are expecting an outage window of up to 8 hours, but every effort will be made to minimize downtime. Please note: your device(s) will not be available during the maintenance period. Thank you in advance for your patience…
Read More