Starmourn Game News

Previous Article | Back to News Summary | Next Article
Updates News Post #124

EM attacks.

Written by: Garryn, the Reshaper
Date: Thursday, February 14th, 2019
Addressed to:


The old concept of EM damage didn't really work very well, and as such, is now reworked!

* EM buildup / wearoff is removed, EM is a damage type like the others, with some specifics

* All robots and similar targets now have 20% resists to all forms of damage except EM

* Non-robots have a 50% resistance to EM damage

* When you hit a non-robot with EM damage, there is a 2-second window. If the target uses any tech attack during this window, they get hit for some more damage, as well as muscular damage

* Dampening (Suittech) removed, added EMShot to MWP

* Disrupt (Bots) now gives electrical damage and the scaling has changed

* Degauss (Bots) makes bots/turrets temporarily immune to EM attacks

* Shock (Gadgets) changed to give EM damage only, not an EM/electric combo

* Magnetize (Gadgets) changed to give muscular damage scaling to shrapnel count

* Magnotron (Gadgets) upgraded a bit

* Gaussify (Gadgets) changed to give elec damage scaling to muscular

* Gaussmeter (Gadgets) removed

* Switchout (Gunslinging) removed

* Grounding (Oblivion) changed to block forced movement on everyone in the room (voluntary movement still works)

* Affinity (Nanotech) still gives +25% damage, but duration now depends on sensory subsys damage
- experimental, may downtone it if it proves too powerful

* Discharge (Skirmishing) and EMStatus (Skirmishing) removed


Previous Article | Back to News Summary | Next Article
Ferris wheel partially visible against a pale blue sky beside a large blue-and-white striped circus tent.

The Iron Carnival has docked at Omni Station!

Following the success of our December inter-game IRE event, we are so excited to announce our next event installment which will run through September! Celebrate good times here in Starmourn as you collaborate with players from across the Iron Realms to open the Carnival and experience all it has to offer.
Read More →
Two glowing blue hands meet in a burst of electric energy, with the words 'CREW HACKING' and the subtitle 'Hack Grids #Together' and a logo at the bottom.

New feature: Crew Hacking! #HackTheGrid

Elan is on FIRE and has knocked out another massively requested feature: Crew Hacking. For all hackable terminals, a crew of hackers can now jack into one shared grid and breach it together. Assemble your crew and dive into the grid today! Crew Hacking Command Syntax: How it works: One more change, for now. Hacking…
Read More →
Sci‑fi game cover showing a large spaceship and a fleet in space, with bold white text 'FLEET MINING' and subtitle 'New System, Part 1' beneath, plus a StarMourn logo at the bottom front and center.

New Starmourn System: Fleet Mining

Everyone, please gather for a round of applause for Elan, our amazing coder!! He has just introduced a system that solves a request players have been making almost since launch: “Let us mine space rock together!” Fleet Mining officially introduces a multi-ship cooperative mining activity to Starmourn. When piloting an unarmed “mothership” equipped with ore-crusher…
Read More →