Starmourn Game News

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Updates News Post #228

Comms recipes and mindsim.

Written by: Ilyos, the Arbiter
Date: Thursday, July 4th, 2019
Addressed to:


We have a few updates for you all today:

- In an effort to bring a bit more usability to comms across the board and lessen the effort it takes to get materials for processing goods, the following intermediary goods recipes have been adjusted:

paristeel - 4 titanium 2 duramine
transteel - 4 titanium 2 magnaril
rglass - 5 vandium 2 ultarine 9 tritium
nanoplastic - 3 vandium 4 ultarine 9 helium11
hdsastrium - 2 astrium 10 iriil
qpc - 2 astrium 10 iriil

- We've given the basic MINDSIM interface a facelift! As the number of things in Starmourn grows, it becomes easier to overlook some of the things you can do in game. As such, the MINDSIM (staying true to its purpose as your personal assistant, among others) will now give a quick summary of various activities and properties you own that might be of interest.
- You may also now set a MINDSIM NOTE <message>, in case you want future you to remember something. The note is displayed at the end of the MINDSIM interface.
- The MINDSIM command autoexecutes upon logging in. Also remember that you can click on an entry to quickly access the command (if you have CONFIG MXP ON) or you may simply type in the number in front of it (type in '13' after running the MINDSIM command to access the XENOZOO DATABANK)


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