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Updates News Post #274

Group experience changes.

Written by: Garryn, the Reshaper
Date: Friday, September 27th, 2019
Addressed to:


The experience distribution for killing mobs in groups has been changed. Previously, the xp shares were based on how much damage each participant did to the mob. Now, it works as follows:

* Experience shares are now based on player levels - if one player is level 60 and another is level 30, the level 60 player gets 2/3 shares, and the level 30 player gets 1/3 shares.

* Only players who are in the room at the time of kill get experience

* To get experience shares, you need to contribute towards the kill - hitting the mob once for 1 damage is enough, sitting there idle is not

* Damage shares are always at least 10%

* Groups get a 10% xp bonus

* This bonus is increased to 30% if there is at least a 30-level difference between the highest and lowest player level in the group


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