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Updates News Post #731

Cosmpiercer Vulnerability tweaks.

Written by: Neritus
Date: Thursday, June 22nd, 2023
Addressed to:


Hi all!

We've made a tweak to Cosmpiercer Vulnerability, and also Xeno Spawns.

- Rank 1 and 2 Cosmpiercers will now have 2 hours of Immunity after a siege, after which they will become permanently Vulnerable. With this change, we are experimenting with having a portion of the Cosmpiercer experience be more readily accessible throughout the day. Let us know what you think!
- As part of this, we have also changed the priority by which crystal charge is spent to maintain Cosmpiercers on new day in the event that you have insufficient charge to power them all. Previously this targeted lowest rank first. It now targets highest ranks first.
- Note that this change will apply to currently-held Cosmpiercers as soon as their current immunity lapses.

Also, with respect to Xeno spawns:

- The areas in which random Xeno mob spawns have been redone. We now put them in hunting areas almost exclusively, so there should be no more running into random Xenos while shopping in Janilyn, for instance.


Thanks to Figment, Kauka, and Argus for the assist on these ones!

Regards,
Neritus


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