Starmourn Game News

Previous Article | Back to News Summary | Next Article
Announcements News Post #370

And now for the weather...

Written by: Fiendish Damiel, Pew Pew Pew
Date: Monday, March 14th, 2022
Addressed to:


Hey all!

Obviously some of you noticed a couple of weeks ago that we've been trying out some new area-based weather things.

These are entirely meant just for flavor/immersion, but a very small amount of them do pose some mechanical obstacles, as they believably would. These are not meant to affect PvP or PvE, but as in real life you will need to somehow counter the extreme environmental effects in places to carry on as normal.

The only effects in place at present affect Tosmar, and are as follows:
- Snowblindness
- Freezing Fog
- Trudging
- Slipping

And not yet implemented there but on the cards is some random environmental damage.

Snowblindness - blocks your view of the room desc and exits whilst the snowstorm weather is in effect.
Freezing Fog - hides the room's exits whilst the fog is there.
Trudging - in snowy and icy rooms you will find that your move speed is increased by 1 because either you're trudging through snow or being careful on ice.
Slipping - In icy rooms you have a 1/4 chance of slipping when you enter, which just sends you prone for a tick.

All of these effects can be countered with items that are available in the lodge shop, and if any other areas in the future are subject to weather effects, they will be counterable by items available for marks in the area. The intention of this is very much not to paywall or create obstacles that are only overcomeable by artis etc. It's just because it's cool and thematic!

Goggles (of any kind, including nano googgles) counter snowblindness and freezing fog.
Snowshoes (not available yet) counteract trudging.
Ice skates (not available currently but you might have some from winterflame) counteract slipping.
Spikedboots (available in the lodge shop) counteract both trudging and slipping.
A tundra coat will protect you from environmental damage from the cold when that's a thing.

If you want to customize your protective wear you may do so using the usual means - you can use suspended decay facilitators to stop them decaying and can customize their appearance using a customize request.

I'll also add them as fashion design types in just a moment, so that should be done by the end of the day.

We'll also be making an artifact to counter all of these effects, should you not want to wear all the bulky clothing, but that's just for convenience and isn't made yet.

There will no doubt be bugs and inconsistencies, as with all new things, so please resist the temptation to loudly complain about how awful and unfair it is and just submit a bug - we know things are rarely perfect right off the bat, and very much appreciate your feedback and experience in helping us to make things better!

There are also quite a few areas waiting for a new climate type (desert, arid, smog for example), and indoor rooms should not have weather effects, so let us know if you find any that do! We'll also be attempting to add windows to rooms that would have them, but it's... quite a job.

So... weather here, wish you were beautiful.

Ilu all - Damiel <3


Previous Article | Back to News Summary | Next Article
The ominous silhouette of a humanoid figure is cast in shadow. The only source of light or color comes from a pair of orange-glowing science goggles that obscure the wearer's facial features and a soft blue glow across their shoulders.

A shadow descends on the Starmourn Sector…

It’s officially Halloween season around the earthly globe, which means it’s Rapadruk season in Starmourn! Here’s some of what you can expect in this month’s content: Learn about the annual tradition of Rapadruk on our wiki: https://wiki.starmourn.com/Rapadruk Happy Scary Season, Starmourn!
Read More
An over the shoulder shot of a hacker's computer screen, showing space-age schematics, hardware notes, and a console line in bright green against a black background.

Securing the Kali Warship Wreckage

Phase Two of Starmourn’s ongoing Vihana Research event took place this weekend! Check out the recap: Marlee Xalex and his team of spacers ventured out into the stars with the goal of securing the Kali Warship wreckage as a research base for their efforts. What better place to investigate the Ishvana than on their own…
Read More
Humanoid figures explore a dark room, filled with futuristic orblike consoles and a central station lit with soft green hues.

Upcoming Starmourn Events – Cupcake tasting, Ishvana fighting, and more!

The Starmourn Sector is alive with events in September! Join us for the first installment in our Faction Challenge series, featuring design inspirations for all of our cuisine-minded spacers this month. Your fellow spacers will also need support as they attempt to reclaim the Kali Warship wreckage without piquing the Ishvana’s interest – Will they…
Read More