The Starmourn Blog

More Beta Invites!

By Tecton | November 26, 2018 |

We’ve just launched another wave of closed beta invites, so check your inbox to see if you were one of the lucky few!

Starmourn Trailer!

By matt | November 1, 2018 |

We made a little trailer for Starmourn, for you guys to enjoy and share with your friends. Enjoy!



Beta time!

By Tecton | October 17, 2018 |

I’m sure you have been waiting with bated breath for this day! We’re pleased to announce that Starmourn will be going into beta testing this November! We’ll be running a closed beta for a couple of weeks, and barring any major issues(*), we’ll open it up to everyone mid-December!

Can’t wait for open beta? Neither can we! So we’re going to run a contest for invites to the closed beta over on the Starmourn forums – to enter, all you have to do is post in the contest thread with what race/class combination you’re most excited about playing. We’ll draw a handful of players to join us in the first taste of Iron Realms’ first Sci-fi game.

While we will be doing a player wipe between closed and open beta, those who participate in the closed beta will be gifted 100 credits on their final character once we hit open beta.

The contest starts today and will run until November 12th, so head over to the Starmourn forums and enter today.

  • One entry per person please – multiple entries will result in disqualification.
  • Applicants will need to be 18 or older at the time of the drawing, for legal purposes.

(*) This is a possibility – we’ll do our best to not delay the opening, but it could happen.

Please submit your entries on the FORUMS, not as comments on this news article!

An Update and Admin Commands

By matt | September 13, 2018 |

Update

We continue to steadily move towards release. Currently, there’s a lot of usability work going on as internal playtesting finds things that are troublesome, frustrating, or confusing. For instance, the ship system needed some streamlining as it was pretty unwieldy. Frankly, it’s still a little unwieldy, due to the fact that it’s pretty complicated, but I’m fairly confident that the min-maxers among you are going to love figuring out how you want to equip your ships, and others will follow your lead as you find good sets of options.

On the building side, the focus right now is on the main questline, which is quite a lot of work, but hopefully worth it – I think it’ll be interesting to see how you guys react to one of our games having that as a feature.

Admin Commands

As we work our way towards release, I thought some of you might be interested in seeing some of how we admin the game behind the scenes. This by no means constitutes everything, but does probably give you a flavor of how varied and broad the range of things is that we have to build admin interfaces for.

First, a glimpse of part of the top-level ADMIN command, which is the root verb for a range of things. Many things aren’t under this command for various reasons (compatibility with the shared backend our games have, etc), but this should give you an idea. These are all two-word root verbs for sets of actual commands. 

And here’s what some of the actual commands under those two word root  verbs look like (sorry about the small text in this one). You can see the armor interface, the space template interface, and the celestial body interface. 

Huge lore update around the Song Dominion and the Celestine Ascendancy

By matt | August 15, 2018 |

I just finished putting up our biggest lore update to date – all about the story of Martias Arrarax and Kimera Santuren and how the Celestines freed themselves from corporate rule and how they govern themselves now. Read about it all here!

I also updated the Song Dominion page with a bunch of info about how their current form of quasi-dictatorial government works and how it evolved!

Combat and Wetwiring

By matt | August 7, 2018 |

We just put up a new page on Combat and Wetwiring, with info that explains how wetwiring and “afflictions” work in Starmourn. Completely new system vs. any of our other games! 

Check it out and head over to the forums to talk about it and ask questions!

Think we're pretty cool? Tell your friends!