The call came down in the year 960 A.E. It came at the beginning of the month now known as Starmourn, in the time before everything changed. Everyone felt it. You felt it. But only a select few among every sentient soul in the sector were charged to join in the defense of the Isochronon,…

Read more...

Exciting news travels swiftly through Starmourn Sector – the planet Rama, in the Atheni system, long since closed to outsiders, appears to be open to traffic for the first time in what historians say is centuries. Housing the last remnants of the Rek race, the ancient city of Hox has finally been revealed, along with…

Read more...

On the 20th of Milli, in the year 960 A.E., an experimental spacecraft was launched from Omni Station, bound for the far borders of the sector. Fitted with an experimental skipdrive, modified to use the temporal crystals that have become ubiquitous throughout the sector, the ship was populated with a crew of scientists and explorers,…

Read more...

Breaking news from the Starmourn News Network! Over the past few weeks, citizens of the sector have come under assault by bizarre behaviors in the fabric of space and time. Reports are coming in from every faction about unplanned trips to what seems to be the past. People have claimed to see Oldtown before it…

Read more...

The year is chugging along, and Starmourn is chugging along with it. It’s April now, and while the weather is getting warmer for most of the northern hemisphere, things in Starmourn are heating up too. In fact, we’ve been experiencing a bit of a population boom lately. We welcome our new friends, and once all…

Read more...

Hi, Starmourners! Wow, the world has gone a bit crazy since the last time we posted, huh? While we can’t wait for things to get back to normal, we also want to encourage our players to stay indoors as much as possible, for the safety of themselves and those around them! Which means that if…

Read more...

So, Starmourners. I bet you’re wondering what we’ve been up to since the beginning of January, right? Read on, because we’re gonna tell you! Since the turn of the year, implementing the playerbase’s hundreds of classlead suggestions have taken the bulk of January’s development time. It continues to be a focus for our lead coders,…

Read more...

Uycheon III is a cold and overcrowded place. The native Tukkav population has, by necessity, been forced into close contact with both each other and with other races, as their overpopulated planet has forced many of them to migrate off world. Many rituals and traditions have been created among Tukkav tribes related to growing closer…

Read more...

Cosmpiercers. These ancient sensor stations, created by the long-extinct Ta-Deth race, have been of interest to Y’saari researchers for years, to the point where the offered bounty for their capture and activation became a contentious divide among the factions. Recently, the Y’saari Archaeological Institute for the Study of Elder Races (YAISER), exposed the Cosmpiercer station…

Read more...

October is over. The Congregation of T’rath has been chased back to the shadows – for now. It’s a new month, and the citizens of Starmourn have new things to pay attention to. For the development team, a new month means a new theme!  Hey Starmourn, question for you: Who among you is mindlessly staring…

Read more...

Over the next month or two, you can expect big changes to come to the internet’s favorite science fiction text-based game. From roleplay events to PVP overhauls to new enhancements and talents to earn for play after level 75, we’re working hard to deliver new and better content to our playerbase. Keep reading to learn…

Read more...

The capital city of the Celestine Ascendancy presents a neon face to the rest of the galaxy. Litharge. Commercialized, hectic, and loud.  Corporate and overcrowded, it is a vivid example of urban density, its immense size capable of swallowing a small country with room to spare. A place of such dramatic excess was bound to…

Read more...

The whole world is a stage… YOUR STAGE! You step up on the stage and the lights dim, a spotlight in the ceiling casting a cone of light on your frame. The audience quiets down. You focus for a few moments, gathering your wits and getting in the zone, relaxing your muscles as the song…

Read more...

Planetary exploration has been released, the latest feature in our big Economy Update. We are excited to tell you all about one of our newest and most wide-ranging updates, and give you a few reasons to log in and check it out today! With planetary exploration, you will roam the most remote corners of the…

Read more...

With the botanical threat to New Dikamazi taken care of, the Bushraki are free to see what they can make of their new home. Will the cybernetic race of tech worshippers return to their roots?

Read more...

In the Iota system, in neutral space, a fledgling colony of Bushraki settlers has been discovered on a newly inhabited asteroid. Named New Dikamazi, after their lost homeworld, the colony appears to have no immediately malicious motivations – though there are several elements of the area that might be considered hostile to outsiders. Historians and…

Read more...

Last month, events between two Bushraki factions in Scatterhome came to a head, with lasting implications for the residents of Oldtown. But what happened after that? Where did the defeated gang of Chrome Skulls go? What happened to Kuda Shayato’s daughter, and the strange prize so many Bushraki were so obsessed with for so long?…

Read more...

Oldtown. Flooded, abandoned, and destitute, the former heart of Haven City is now a slum for the poor, the dispossessed, and the forgotten. While most would never choose to call it home, for the resident Bushraki, it’s territory they’re willing to fight fiercely for when it’s threatened by outsiders seeking something of value. Will you…

Read more...

I’m sure you have been waiting with bated breath for this day! We’re pleased to announce that Starmourn will be going into beta testing this November! We’ll be running a closed beta for a couple of weeks, and barring any major issues(*), we’ll open it up to everyone mid-December! Can’t wait for open beta? Neither…

Read more...

Although we recently released some details on the basics of the starship system in Starmourn, maybe you’re wondering what ‘space’ looks like in a MUD? Wonder no longer! I just put up a page showing a screenshot of space, some info on how big it is (very) as well as the first map of Starmourn…

Read more...