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Cosmpiercers: Fighting Each Other Ta-Deth

Cosmpiercers. These ancient sensor stations, created by the long-extinct Ta-Deth race, have been of interest to Y’saari researchers for years, to the point where the offered bounty for their capture and activation became a contentious divide among the factions. Recently, the Y’saari Archaeological Institute for the Study of Elder Races (YAISER), exposed the Cosmpiercer station…

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A Terminally Cool November

October is over. The Congregation of T’rath has been chased back to the shadows – for now. It’s a new month, and the citizens of Starmourn have new things to pay attention to. For the development team, a new month means a new theme!  Hey Starmourn, question for you: Who among you is mindlessly staring…

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Starmourn: On the Horizon

Over the next month or two, you can expect big changes to come to the internet’s favorite science fiction text-based game. From roleplay events to PVP overhauls to new enhancements and talents to earn for play after level 75, we’re working hard to deliver new and better content to our playerbase. Keep reading to learn…

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The Congregation of T’rath

The capital city of the Celestine Ascendancy presents a neon face to the rest of the galaxy. Litharge. Commercialized, hectic, and loud.  Corporate and overcrowded, it is a vivid example of urban density, its immense size capable of swallowing a small country with room to spare. A place of such dramatic excess was bound to…

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Music, Bands and Performance

The whole world is a stage… YOUR STAGE! You step up on the stage and the lights dim, a spotlight in the ceiling casting a cone of light on your frame. The audience quiets down. You focus for a few moments, gathering your wits and getting in the zone, relaxing your muscles as the song…

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Planetary Exploration has landed!

Planetary exploration has been released, the latest feature in our big Economy Update. We are excited to tell you all about one of our newest and most wide-ranging updates, and give you a few reasons to log in and check it out today! With planetary exploration, you will roam the most remote corners of the…

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Recent Events in New Dikamazi.

With the botanical threat to New Dikamazi taken care of, the Bushraki are free to see what they can make of their new home. Will the cybernetic race of tech worshippers return to their roots?

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Explore New Dikamazi!

In the Iota system, in neutral space, a fledgling colony of Bushraki settlers has been discovered on a newly inhabited asteroid. Named New Dikamazi, after their lost homeworld, the colony appears to have no immediately malicious motivations – though there are several elements of the area that might be considered hostile to outsiders. Historians and…

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Join us Wednesday for more Bushraki Fun!

Last month, events between two Bushraki factions in Scatterhome came to a head, with lasting implications for the residents of Oldtown. But what happened after that? Where did the defeated gang of Chrome Skulls go? What happened to Kuda Shayato’s daughter, and the strange prize so many Bushraki were so obsessed with for so long?…

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Recent Events in Scatterhome

Oldtown. Flooded, abandoned, and destitute, the former heart of Haven City is now a slum for the poor, the dispossessed, and the forgotten. While most would never choose to call it home, for the resident Bushraki, it’s territory they’re willing to fight fiercely for when it’s threatened by outsiders seeking something of value. Will you…

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Beta time!

I’m sure you have been waiting with bated breath for this day! We’re pleased to announce that Starmourn will be going into beta testing this November! We’ll be running a closed beta for a couple of weeks, and barring any major issues(*), we’ll open it up to everyone mid-December! Can’t wait for open beta? Neither…

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Space

Although we recently released some details on the basics of the starship system in Starmourn, maybe you’re wondering what ‘space’ looks like in a MUD? Wonder no longer! I just put up a page showing a screenshot of space, some info on how big it is (very) as well as the first map of Starmourn…

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Player customisation in Starmourn

One question that has been getting asked a lot on the forums and the Starmourn discord recently is the extent of player customization. In this post, I’ll discuss one aspect of the customization options – your character! These are the options that will be available during character generation at or around launch time. Note: I…

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The Starmourn wiki is open!

We’ve just officially opened the Starmourn wiki, which will be our official repository of information about the in-game Starmourn universe! There’s already hundreds of pages there about Starmourn, and we’ll be adding more in the near future, though for now, we’re not going to open it to editing by anyone but team members. Crucially, I…

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The Celestine Ascendancy

Just added a page on the Celestine Ascendancy – the 3rd and final of the player civilizations we’ll have for release! They’re kind of the twin of the Song Dominion, and the two of them have long been at each other’s throats.

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The Song Dominion

Just finished setting up a page on the Song Dominion, the second of the player-inhabited civilizations we’ve announced! You’re probably wondering what a player-inhabited civilization means in practical terms. If you’ve played our existing MUDs, they all have some version of player civilizations, usually expressed as cities or city-states. These are initially admin-created areas with…

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