Space Trucking Preview

Hi all! Neritus here. I’ve been hard at work coding Space Trucking and its surrounding systems, supported by the rest of the team for ideas, lore input, and mechanics. The project has been quite satisfying to my geekdom, so I wanted to take a moment to reflect and provide a preview of the upcoming feature release, coming mostly likely sometime in March. There will be quite a few new activities to do in Space, so it’s also a good opportunity to prepare players for what’s coming and garner input before it lands.

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The Journey Forward

With the release of Ship Modding, I wanted to take a moment for some reflection. When I came on as producer I stated three main goals: a full and detailed pass on all the classes, a rework of weapon and armor modding, and finally ship modding. I did not necessarily expect this to take six…

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Planetary Exploration has landed!

Planetary exploration has been released, the latest feature in our big Economy Update. We are excited to tell you all about one of our newest and most wide-ranging updates, and give you a few reasons to log in and check it out today! With planetary exploration, you will roam the most remote corners of the…

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Economy Updates – Manufacturing specializations

As we’ve discussed previously, we’re in the midst of revamping a lot of the key elements of our economy, most notably the manufacturing chain. This has been in the works a while and the first batch of changes are now in! These have to do with manufacturing specializations. You may now specialize in Mining, Refining…

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Upcoming Economy Changes

The big winner of our Next Big Thing poll was “Economy”. We’re very glad to see that our players are just as passionate as we are about the economy of Starmourn. As such, we’ve drafted up our plans for the next big updates and those plans include a new mechanic for exploring planets which will…

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Development Updates April/May

April has been a very busy month for us. It seemed like it passed in the blink of an eye! Here’s the features and improvements we’ve implemented in April that we are the most proud of: Station Missions have gone through several stages of improvement and refinement, with more on the way. Our very first…

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Starmourn Development is on Fire

Development on Starmourn continues at a furious pace, as the team works to refine, improve, and add to the game on a daily basis! Haven’t been watching the news? Here’s a quick rundown on just a small fraction of the changes that have come out recently: Ships and the Captaincy skill have all had massive…

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