Game Help Files

13.1.6 Formatting

Formatting faction, clan, or dynasty help files can be done in two ways:

MXP enabled tags, this will create a clickable alias to named files within your faction index. This is useful for, but not limited to, not having a file listed in the main faction index but still relatively easily accessible. Note: you can still bring it up normally, this is just for those who want to keep their index from getting cluttered.

Usage: To create an MXP enabled string in a faction help, you need to surround the same phrase as the name of the file in square brackets.
Example: FHELP [[Welcome]]
This will send anyone, with CONFIG MXP enabled, a link to the Welcome faction help in your faction's index system.


Text colors, does exactly what you think however players are limited to only seven colors:
1 - Red (Bright)
2 - Green (Bright)
3 - Yellow (Bright)
4 - Blue (Bright)
5 - Purple/Magenta (Bright)
6 - Cyan (Bright)
7 - White (Bright)


There are other color formats that players can use, but for faction, clan and dynasty helps only the above numbers are enabled. COLORS will show the full spectrum available to players, and can be used in activities like Performances, customizations and configuring your prompt.

Usage: To color text, at the start of your chosen string you put a % followed by the number you wish to use. To tell the editor to stop, you end the string with another % symbol.
Example: %3This example would make the sentence yellow.%

Tip: Do not forget to close off your coloring, as it will assume the next time you use the percent sign to be your intended end point.
Example: %2The quick brown fox jumped over the lazy sleeping dog. %3 This was a terrible example, and I should be ashamed.%

In that example, the first % would assume the second is the end point and you'd wind up with an unexpected two in your next line as well as an unwanted percent symbol.