News
Economy Updates – Manufacturing specializations
As we’ve discussed previously, we’re in the midst of revamping a lot of the key elements of our economy, most notably the manufacturing chain. This has been in the works a while and the first batch of changes are now in! These have to do with manufacturing specializations. You may now specialize in Mining, Refining…
Read more...Xenozoology and Exploration
Gotta scan ’em all! That might actually be the best way to summarize this month’s new fun activity (as described by our players)! If you ever wanted to learn more about the world of Starmourn and do it in a fun, In-Character way, now you have XENOZOOLOGY. Courtesy of RoamTek, you can now go around…
Read more...Upcoming Economy Changes
The big winner of our Next Big Thing poll was “Economy”. We’re very glad to see that our players are just as passionate as we are about the economy of Starmourn. As such, we’ve drafted up our plans for the next big updates and those plans include a new mechanic for exploring planets which will…
Read more...Faction Engagement Missions
We’re very happy to announce that we’ve just finished and released the Faction Engagement Missions – The Cerebral Augment Chambers. Each faction houses one of these titanic contraptions, the purpose of which is to enhance the mental and physical capabilities of all faction members via their mindsims and wetwiring. Through the CAC, you will perform…
Read more...May Marvels!
May brought a ton of new things in Starmourn and you are missing out if you are not logging in to check them out! Ship Customization: a brand new feature that brings your ship off the Overhead Map and into the space station, where it can be looked at by yourself and, more importantly, by…
Read more...Development Updates April/May
April has been a very busy month for us. It seemed like it passed in the blink of an eye! Here’s the features and improvements we’ve implemented in April that we are the most proud of: Station Missions have gone through several stages of improvement and refinement, with more on the way. Our very first…
Read more...Starmourn Roadmap
Starmourn is a unique game in the Iron Realms ecosystem, and a unique game in the world of muds in general. As a science fiction text game with an active, hardworking development team, it is important to us that it be a standout example of the genre – and quite frankly, it is! But we…
Read more...Starmourn has locked on to a new Lead Producer
Starmourn has officially hired our new producer, Ioan Sima! Ioan has been an avid player of IRE games for 11 years. He has enthusiastically played Starmourn since release, and even helped build some of the game before it launched. He boasts a high level of familiarity with both the world and the game systems in…
Read more...Starmourn Development is on Fire
Development on Starmourn continues at a furious pace, as the team works to refine, improve, and add to the game on a daily basis! Haven’t been watching the news? Here’s a quick rundown on just a small fraction of the changes that have come out recently: Ships and the Captaincy skill have all had massive…
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