Been a minute since we updated the website, so here’s what we’ve been up to lately, Starmourners! Selubir Expands! The incredibly hard work and artistry of Damiel and Soren is revealed in their biggest, most lovingly detailed project yet. The planet Selubir, a dusty, orange-colored human colony known most famously as the homeworld of Cassandra…

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The Starmourn team currently has an opening for a new Storyteller – possibly two if we get some really good applicants – and we are looking for someone or someones with enthusiasm and passion to shape the future of everyone’s favorite space mud! Storytellers are meant, first and foremost, to drive player stories in an…

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In our last post, we reviewed the major changes and highlights that happened over the course of 2020. (A lot of things!) In this post, we’ll offer a teaser of what we hope to get to in the coming year! In 2021, balancing and enhancing combat (especially pvp combat) will remain a huge and ongoing…

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Enough has been said about how hard 2020 was for everyone – so instead, as is an Iron Realms tradition, let’s take some time to look back at the highlights of 2020! The things that made this year more bearable and fun for our growing Starmourn community. January – Classleads In January of 2020, we…

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Hi, Starmourners! Tomorrow, December 15th, Starmourn turns 2 years old. The best Sci Fi mud in the world has gone through a lot of changes in the past year. We created new areas like the Sabiak Teahouse, the Tosmar Wildlife Reserve, and the Gnomon Institute. We revamped Dynasties, launched Talents for a post-75 endgame experience,…

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OBVIOUSLY with a name like “Cyber Monday” Starmourn is going to have to participate. So this is just a friendly reminder that for a full 24 hours on Monday, November 30th, you may purchase the CyberMonday Lesson package. The package is 1000 lessons for $10 dollars and may be purchased only once per character.  You can pick up that…

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Attention Starmourn!!! As we all know, new players are the lifeblood of any mud, and Starmourn is no exception to that rule. That’s why we are introducing CHALLENGE 75, a brand new initiative to encourage character creation, participation, and retention. For a limited time only, characters created after November 1st, 2020 will have the opportunity…

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Have you ever wanted to work on a professional MUD? Iron Realms Entertainment is looking to hire a new part-time coder for Starmourn. In this position, you would be working with Eukelade (Laura Lindborg), the lead Producer for Starmourn. Even though your primary job revolves around code, you would be part of the visible face…

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For several years, our enthusiastic playerbase has been discussing Starmourn in an unofficial, fan-made Discord channel. In fact, the community has grown to such a great size, and has such a great moderating team, we’ve decided to take steps to improve the Discord experience and integrate it more fully with our game. Starting today, the…

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Over the last week, millions of people have protested the murders of George Floyd, Breonna Taylor, and countless others. Citizens of the United States and other countries are demanding justice and equity. We’re seeing a movement for change that hasn’t been seen in our lifetimes, and it’s long overdue. First, we stand with the Black…

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Dynasties have been a unique feature of Starmourn since launch, and they’ve been well overdue for an update. That update has arrived – along with some bonus changes to how player factions are run! Let’s go over what’s new when it comes to dynasties and factions in Starmourn. Dynasty Changes Complete Customization. Rather than relying…

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Hey Starmourners. Eukelade here, to introduce a very special message from our CEO, Matt Mihály. I’ll have more Starmourn-specific things to tell you after the letter, but for now, let’s read what Matt has to say! I think it’s pretty important! Greetings, citizens of the Iron Realms,I hope everyone’s doing as well as they can…

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Starmourners (and anyone else reading this), we’ve got some awesome news today and we hope you’re as excited about it as we are! Starmourn is now introducing a way for all players to gain up to 20 BOUND Credits each RL day. Performing various tasks in game will reward you with 1-2 bound credits, up…

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The new year is here, and Starmourn feels more refined and grown up by the day. The game has advanced in leaps and bounds from its fledgling beginnings to something that we all feel truly proud of. Not bad, for something that’s barely a year old as of this writing! We hope that 2020 will…

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Starmourn’s first year as a publically accessible game in open beta has come and gone, and the months since December 17th, 2018 have whirled by in a blur of new features, squashed bugs, and player-focused roleplay events.  By January 2019 we’d already fixed hundreds of bugs, done a pass on classes, and enabled a myriad…

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In the depths of space, unauthorized refineries and autofactories have been sighted, all of them belonging to rogue organizations or independent space pirates. Courageous space adventurers can now engage with these pirate installations and lay waste to their manufacturing and harvesting efforts and be generously rewarded for their efforts. Attacking one of these locations will…

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The whole world is a stage… YOUR STAGE! You step up on the stage and the lights dim, a spotlight in the ceiling casting a cone of light on your frame. The audience quiets down. You focus for a few moments, gathering your wits and getting in the zone, relaxing your muscles as the song…

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As we’ve discussed previously, we’re in the midst of revamping a lot of the key elements of our economy, most notably the manufacturing chain. This has been in the works a while and the first batch of changes are now in! These have to do with manufacturing specializations. You may now specialize in Mining, Refining…

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Gotta scan ’em all! That might actually be the best way to summarize this month’s new fun activity (as described by our players)! If you ever wanted to learn more about the world of Starmourn and do it in a fun, In-Character way, now you have XENOZOOLOGY. Courtesy of RoamTek, you can now go around…

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The big winner of our Next Big Thing poll was “Economy”. We’re very glad to see that our players are just as passionate as we are about the economy of Starmourn. As such, we’ve drafted up our plans for the next big updates and those plans include a new mechanic for exploring planets which will…

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