Posts Tagged ‘news’
Frosty Updates Inbound – Check out the new and improved Paperweight!
Learn about our Paperweight Revamp: We’ve resolved a number of bugs, added 100+ new rooms to explore, and fleshed out the Belaul cultural area with new NPCs, shops, interactive elements, and more!
Read more...Legacy Mode & Beyond
Learn about what Legacy Mode really means for the world of Starmourn, reminisce on what we’ve accomplished so far, and get a sneak peak at what’s on the docket for the future.
We’re still here, folks. Come on in- the Sector’s fine. <3
Read more...Hey beaches. Time for an event!
Join us all month for a beach party on the Glittering Shores of Litharge! Jonti Yaghah awaits you, as do a collection of prizes and rather needy beachfolk.
Read more...You don’t want to miss this.
Suggested play time: Log in on May 4th, at 23:00 GMT to tag in on the adventure and fight to save some of the sector’s greatest resources!
Read more...Call for Volunteers
Welcome to our Call for Volunteers! If you’re interested in contributing to Starmourn’s development, read on!
Read more...Year In Review: 2022
Welcome to the Year in Review for Starmourn 2022! Here you’ll find a summary of new systems, major events, and noteworthy player RP that’s taken place over the past 12 months in addition to tons of bug smashing, rebalancing, skill updates, and more!
Read more...Vihana, Rise
A look into Starmourn’s next major feature drop: Vihana Facilities. Gather a team of up to 5 players and combat the rising Vihana threat through a roguelike-inspired PvE dungeon crawl.
Read more...Time for a vacation?
In honor of summertime… Welcome to the beach! Off the shores of the Celestine Ascendancy, players can now enjoy a relaxing break from the stresses of the sector at Dreg End Beach and Pleasure Shores! A quick tour for those who’ve yet to experience for themselves – Dreg End Beach To the west, a series…
Read more...The Industrial Revolution
Previewing all the updates coming along with the Economy Rework, which also gets an official release date!
Read more...Space Trucking Preview
Hi all! Neritus here. I’ve been hard at work coding Space Trucking and its surrounding systems, supported by the rest of the team for ideas, lore input, and mechanics. The project has been quite satisfying to my geekdom, so I wanted to take a moment to reflect and provide a preview of the upcoming feature release, coming mostly likely sometime in March. There will be quite a few new activities to do in Space, so it’s also a good opportunity to prepare players for what’s coming and garner input before it lands.
Read more...Starmourn 2021 Year in Review: Celebrating our Best Year Ever!
Hello Spacers! The time has come for our end of year roundup, and I hope you’ll all agree that it has been an AMAZING year for Starmourn. We saw the introduction of player housing, real world player shops, Hardcore mode (permadeath), daily streaks, battlebots, a ship arena, several major new areas, a new tradeskill, a…
Read more...Grab a free gift on us! – Happy 3rd Birthday Starmourn!
Starmourn’s third birthday!
Read more...Cyborg Cyber Monday is here! A new Bushraki Artifact and more…
Helloooo Cyborgs! Just a little update before we dive headlong into December. We’ve been hard at work on new artifacts, systems and content for you all these past few months and I think Neritus is gonna post a whole post about all of that, but I’m just dropping by to say I’m super excited about…
Read more...Time Marches On!
Hello, Starmourners! It’s another month – March, to be precise. We hope you’ve enjoyed all the shipchanges we’ve all been working on! Don’t forget to give Damiel and Zersiax a whole lot of love for all their hard work, testing, and research. The new Storytellers are also busy – you might have been noticing a…
Read more...Happy Birthday, Starmourn!
Hi, Starmourners! Tomorrow, December 15th, Starmourn turns 2 years old. The best Sci Fi mud in the world has gone through a lot of changes in the past year. We created new areas like the Sabiak Teahouse, the Tosmar Wildlife Reserve, and the Gnomon Institute. We revamped Dynasties, launched Talents for a post-75 endgame experience,…
Read more...BIG NEWS! Introducing Challenge 75 – tell your friends!
Attention Starmourn!!! As we all know, new players are the lifeblood of any mud, and Starmourn is no exception to that rule. That’s why we are introducing CHALLENGE 75, a brand new initiative to encourage character creation, participation, and retention. For a limited time only, characters created after November 1st, 2020 will have the opportunity…
Read more...Work For Iron Realms!
Have you ever wanted to work on a professional MUD? Iron Realms Entertainment is looking to hire a new part-time coder for Starmourn. In this position, you would be working with Eukelade (Laura Lindborg), the lead Producer for Starmourn. Even though your primary job revolves around code, you would be part of the visible face…
Read more...Starmourn Discord Goes Official
For several years, our enthusiastic playerbase has been discussing Starmourn in an unofficial, fan-made Discord channel. In fact, the community has grown to such a great size, and has such a great moderating team, we’ve decided to take steps to improve the Discord experience and integrate it more fully with our game. Starting today, the…
Read more...Iron Realms Relieves 1.5 Million in Medical Debt
Starmourners, for the past two weeks, our game, and the rest of the Iron Realms games, have been raising money to donate to a special charity. Here to tell us how we collectively did (spoiler: amazing, and I for one am so proud to have been a part of this) is our President, Jeremy Saunders.…
Read more...A Message from Aurelius
Hey Starmourners. Eukelade here, to introduce a very special message from our CEO, Matt Mihály. I’ll have more Starmourn-specific things to tell you after the letter, but for now, let’s read what Matt has to say! I think it’s pretty important! Greetings, citizens of the Iron Realms, I hope everyone’s doing as well as they…
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